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Madden NFL 25 Title Update #2 Details

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Old 10-23-2013, 06:20 PM   #49
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Re: Madden NFL 25 Title Update #2 Details

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Originally Posted by Armor & Sword
Oh look what a surprise anther complaint thread.

In all seriousness......the two most important fixes for me were.....


1. Repeating draft classes in CFM - I am about to advance to week 2 in year 2 and will wait till I DL this patch before doing so. I love using the Madden created draft classes....way more fun. And now I don't have to worry about my current CFM being ruined by this bug that is now fixed.

2. Stuck in the mud on "Slow" speed on pitch and toss plays - I can now go back to the absolute best game speed in M25 with slow. I developed my sliders to be played on slow (can be played on normal as well) and now I can enjoy the great animations and organic feel on slow.


Tuning down the truck stick was also good as it was very powerful.

Overall.....since I already love the game....this just tunes and fixes a couple of major things.

I wish Auto Subs would work right.....but I solved it by going back to default fatigue.....and doing my own subs. It is what it is. I am not going to let that ruin what I feel is a really fun game and the best playing Madden this gen.

I have not had this much fun since last gen with Madden. And it will probably go down thus far as my favorite Madden game ever. With Madden share......it has taken it to new levels. Rysumm's classic rosters are insanely good.
Yea, I'm going to fire up the game here in a sec to check it out. I'm wondering if its a fix to the actual animation because there was no struggle with the trucking. Its like the defender was a piece of paper and just fell flat on the ground without any noticeable interaction with the RB.
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Old 10-23-2013, 06:22 PM   #50
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Re: Madden NFL 25 Title Update #2 Details

Also, first off, AJ thanks for the response. One question. Dont know if you can answer it or not, but will there still be any support with NCAA 14 reference title updates and that other thing you all used to make improvements (The name escapes me at the moment).
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Old 10-23-2013, 06:26 PM   #51
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Re: Madden NFL 25 Title Update #2 Details

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Originally Posted by michapop9
Just out of curiosity what past experience with a patch leads you to believe this is the truth? Start naming some legitimate fixes that werent in the patch notes in prior patches and Ill say hey, I guess you were right. The complaints so far here arent oh but they didnt fix the collar on so and so's unis's, theyre common requests that ive read pretty frequently, so its natural to complain if they werent addressed in a patch, especially sim stats that were far better for QB's last year than this year, and anyone who thinks otherwise is welcome to prove it.
Brother, I wish I could answer you with specifics but I cant at the moment. The past experience I'm talking about actually happened with NCAA 14, the game played damn near completely different with the secondary. There were just areas of the gameplay that played much more crisp, and those areas weren't mentioned in the specific patch details. Also, check AJs last post, he named a ****load of fixes that weren't in the details, exactly what I was just talking about.
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Old 10-23-2013, 06:33 PM   #52
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Does anyone know if the standings bug has been fixed? Ties are supposed to count as a 1/2 win and a 1/2 loss when calculating winning percentage. The formula is WINS + (TIES * 0.5)/GAMES PLAYED. A team with a record of 9-6-1 is better than 9-7-0. Conversely 10-6-0 is better than 9-6-1. I wish I didn't have to harp on this but this MATTERS as far as playability. I understand this bug has been present since at least Madden 2010.
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Old 10-23-2013, 06:41 PM   #53
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Re: Madden NFL 25 Title Update #2 Details

Quote:
Originally Posted by EASPORTS_AJ
Hey guys,

The blog features the top level fixes, but I have a more detailed list for you here. It should also be mentioned that this does include a large number of stability improvements, which I won't go into mundane details about. Here's the bigger list:

General
• Improved stability in all game modes.
• Fixed various menu and UI bugs.
• Fixed an issue with Gameface, which made the eyes render gray.

Gameplay
• Tuned in-game injuries, which were occurring too frequently in some cases.
• Improved an issue where the game ran slow in some cases on PS3.
• Tuned an issue where players with a high Catch In Traffic rating were still dropping too many passes when they were hit after a catch.
• Tuned pull blocking on the offensive line.
• Tuned down broken tackles while using the truck stick.
• Fixed an issue with toss/sweep plays when the game speed is set to Slow.
• Tuned a defensive blitz when using 4-3 Stack: Thunder Smoke.

Ultimate Team
• Fixed an issue where offline users who earned a Gold in a Skill Tutorial would not receive the content within MUT.
• Fixed an issue where the user would be credited with a LOSS in the History Panel instead of a WIN when the user’s opponent quits the game.
• Fixed an issue with Solo Challenges awarding players a win without finishing the game.

Connected Franchise
• Fixed an issue where users would get kicked from the servers while advancing their franchise.
• Fixed an issue where some players from an Imported Draft Class would not have facemasks.
• Tuned ratings for Imported Draft Classes. (They were coming in too low compared to their NCAA 14 ratings.)
• Fixed an issue with importing custom rosters where real NFL players have changed positions.
• Fixed an issue with accelerated clock in CFM H2H games.
• Fixed an issue where if a user created a new character in a CFM where they are the only member, other users couldn’t find/join the CFM.
• Fixed an issue where the News Center would display the wrong player in the Draft Stories photo.
• Fixed an exploit where users could make trades outside of week 8, when doing so from the web.
• Improved depth chart philosophy so every player at a position is graded on the same player type.
• Fixed an issue where the same draft storylines would appear in consecutive seasons.
• Fixed an issue where the Vikings stadium overlay would show unrealistically low temperatures and heavy snow during the preseason.
• Fixed an issue in Owner Mode when making scheme changes would reset after advancing the week.
• Fixed an issue where toggles for Heat Seeker, Switch Assist and Ball Hawk would be OFF in game even though they were set to ON in the League Settings.
• Fixed an issue with re-signing players.
• Fixed an issue where the Goals tile would be locked in the Playoffs even when the team was still playing and achieving goals.
• Fixed various incorrect records, names and dates in the NFL Records screen.
• Fixed an issue where a user’s playbook would be changed when they started a CFM with a custom roster.
• Fixed an issue where Owners were not notified when they made the Hall of Fame after retiring.
• Fixed an issue preventing users from entering some passwords in Private CFMs.
• Fixed an issue where CPU controlled teams were allowed to release injured players.

Madden Share
• Fixed an issue where filters were not updating.

Presentation
• Reinstated touchdown celebrations in all online game modes.
• Improved the logic used to select the GMC Never Say Never Moment of the Game.
So, nothing about the pre-existing injuries not carrying over into CFM?

Wish I could say I was surprised.

I am angry, though.
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Old 10-23-2013, 07:06 PM   #54
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Re: Madden NFL 25 Title Update #2 Details

Wow is all I can say, I normally don't rant/complain but I'm going to now and I'll choose my words carefully so I don't get deleted or banned. So here goes, This is a bunch of B.S. Period! I understand EA using the excuse they are getting ready for th next Gen and all but guess what? This is still current Gen and this is still the crap you give us? The guy running Madden (I know his name but won't use it) should get canned cause since he jumped on board they have gone in the wrong direction. And what about the little guys who don't want or can't afford next Gen? This is the continued crap you give them/us every yr and charge us 60 bucks for? And you wonder why your sales are down the past 2yrs? Keep giving us this crap and we all hope the NFL doesn't resign an exclusive agreement with you guys and watch your sales drop even more! EA I would've NEVER expected this from you guys, but at the same time with ZERO competition I shouldn't be surprised either!
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Old 10-23-2013, 07:06 PM   #55
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Re: Madden NFL 25 Title Update #2 Details

Nice! I had pretty much eliminated tosses and sweeps from my play book because I like to play on the slower settings. now I have a few more options to unleash Bettis with. lol
two of my biggest complaints addressed: stuck in mud and runaway trucking. thanks for the info
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Old 10-23-2013, 07:24 PM   #56
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Re: Madden NFL 25 Title Update #2 Details

Sad to see that sim stats weren't addressed. Also the story line draft was messed up with guys having their stories were read all out of whack. I hope the ps3 menus were optimized cause they aren't very smooth at all.

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