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Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

This is a discussion on Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg within the Madden NFL Old Gen forums.

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Old 10-21-2013, 07:33 PM   #33
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by dghustla
I'm excited for this game. But that response is just a SMH moment. This was the perfect chance for the Madden Team to make Awr actually mean something for at least one position group on the field. I wish that signing that UDFA with great physical tools, turned out to be a liability in pass protection and makes me question if his abilities are worth giving up a few sacks or pressures a game. Instead they reverted back to a tried and true Madden philosophy which is physical ratings are the only ratings that truly matter.

That's just a missed opportunity for this team to make players actually feel and play different. I would love to be able to make my opponent account for a guard with low awareness. Maybe next year.
That hit me right away too. Being the first question asked. There is also the problem of awareness being used in the overall calculation which effects CPU team depth charts and also contracts and yet not used in actual gameplay. I was UBER disappointed in this answer.

Last edited by bucky60; 10-21-2013 at 07:37 PM.
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Old 10-21-2013, 07:50 PM   #34
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

Quote:
Originally Posted by dghustla
I'm excited for this game. But that response is just a SMH moment. This was the perfect chance for the Madden Team to make Awr actually mean something for at least one position group on the field. I wish that signing that UDFA with great physical tools, turned out to be a liability in pass protection and makes me question if his abilities are worth giving up a few sacks or pressures a game. Instead they reverted back to a tried and true Madden philosophy which is physical ratings are the only ratings that truly matter.

That's just a missed opportunity for this team to make players actually feel and play different. I would love to be able to make my opponent account for a guard with low awareness. Maybe next year.
This is exactly what I was gonna post.

I was so encouraged by everything but they completely missed the ball here and it's frustrating.

OL especially is a position where awareness is crucial to their collective success and to know that physical freaks are going to be dominant is a real sore point for some impressive additions to the series.
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Old 10-21-2013, 07:55 PM   #35
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by infemous
This is exactly what I was gonna post.

I was so encouraged by everything but they completely missed the ball here and it's frustrating.

OL especially is a position where awareness is crucial to their collective success and to know that physical freaks are going to be dominant is a real sore point for some impressive additions to the series.
You figure he played O-line in the NFL he would know these things, but I guess not. Then again they might have done it on purpose. If they made awareness mean something and a player has a bad LT then people would take more sacks. Guess what? That's isn't "fun" to the casual crowd. This game will never ever be everything we want. As long as they cater to the casuals it will only be a hybrid game at best. I would say 75% aimed at the casuals and the other 25% aimed at the SIM crowd. We may win some of the battles, but we will never win the war.

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Old 10-21-2013, 08:20 PM   #36
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by roadman

I really doubt folks that Clint will take time from his busy schedule and capture a video. I know the crowd has turned to seeing is believing, but today, he was hit with a ton of questions and he said he needed to get back to working on the game.

I'm sure there will be more video in the coming weeks.


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Originally Posted by LBzrule
I thought the game was finished per Vic Lugo?

That was just a clever way of saying I'm done answering questions. Of course the game is complete now.
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Old 10-21-2013, 08:28 PM   #37
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

anyone who plays online, anyone good rather knows now that there is a pocket it really will change how the game is played. there will be FARRRRR less cheesing, and in order to do well you must be able to read the defense and deliver the ball on time. no more sitting back there for 10 seconds, or dropping back 20 yards to deliver a pass. hopefully we get a tense feeling with the pocket being formed and collapsing while deciphering where to go with the ball all in the span of 2-4 seconds every time we drop back to pass. thats what i hope for.

oh and im ecstatic that the RDE/ROLB will get pressure just as much as the LE in current gen, based on ratings which i love. but like others im disappointed that awr dont mean a goddamn thing, again.
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Old 10-21-2013, 08:30 PM   #38
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

There is no denying that if the 10+ yard dropback is finally dead alottttttttt of people are going to hate playing Madden. I can see the post now: "I thought the Seahawks had a good offensive line and Wilson is a scrambler, how do I get sacked every play?!?!?!?!?!" lol.
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Old 10-21-2013, 08:35 PM   #39
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by Captain Obvious
anyone who plays online, anyone good rather knows now that there is a pocket it really will change how the game is played. there will be FARRRRR less cheesing, and in order to do well you must be able to read the defense and deliver the ball on time. no more sitting back there for 10 seconds, or dropping back 20 yards to deliver a pass. hopefully we get a tense feeling with the pocket being formed and collapsing while deciphering where to go with the ball all in the span of 2-4 seconds every time we drop back to pass. thats what i hope for.

oh and im ecstatic that the RDE/ROLB will get pressure just as much as the LE in current gen, based on ratings which i love. but like others im disappointed that awr dont mean a goddamn thing, again.
I'm waiting to make sure it is for the user team. They showed pockets with current gen only for it to be the cpu team against a user. I'm taking everything into account. Those MNF videos did not show a pocket at all. The latest videos do. So I'll wait to actually see before I say cheesing like it is now will be impossible.
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Old 10-21-2013, 08:48 PM   #40
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by TheBuddyHobbs
You figure he played O-line in the NFL he would know these things, but I guess not. Then again they might have done it on purpose. If they made awareness mean something and a player has a bad LT then people would take more sacks. Guess what? That's isn't "fun" to the casual crowd. This game will never ever be everything we want. As long as they cater to the casuals it will only be a hybrid game at best. I would say 75% aimed at the casuals and the other 25% aimed at the SIM crowd. We may win some of the battles, but we will never win the war.
I wouldn't go that far. The new regime has stated that it's time ppl played more sim style ball. I'll give them a chance to back that up. They aren't responsible for. The old team. I just played FIFA PS4 demo and if the players in madden have momentum and move the way they did in the FIFA demo it should be an improvement and moving in a sim directions.
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