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NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

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Old 08-23-2013, 08:52 PM   #41
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Two part question.
Did the dribbling on the pro stick flow better? I felt it was a little stiff and slow just to switch hands back and forth while standing still. Was there anything signature about the dribbling unlike last year where everyone did the same animations.

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Old 08-23-2013, 08:52 PM   #42
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

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Originally Posted by NINJAK2
Catching bullets with your teeth..Man that ain't nothing Jersez

http://www.youtube.com/watch?v=07Ll9h7EPTA

playing D in 2k13 was much harder

Thanks for the impressions DaWolf- In your short play sessions did 2k14 feel like a neccessary pick up if you already have 2k13? I think the defense alone may justify it..
That's how I'm feeling, people are saying it's a patched 2k13 and I really can't argue that, but 2k13 if you add defense and make finishing in the paint harder, that sounds nice.

And I'm not saying I'm okay with minimal fixes and devs not creating a different experience. I'm just saying I like some things from 2k13.
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Old 08-23-2013, 09:32 PM   #43
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I usually find that even minor improvements in NBA 2K feel like major improvements compared to other more stagnant sports franchises. Presentation is already amazing so I can forgive them if it feels the same.

Hearing that defense and passing speed feels noticeably better makes me happy. Making spacing adjustable sounds like a very good idea that I hope they follow through with.
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Old 08-23-2013, 09:42 PM   #44
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

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Originally Posted by liberaluser
I usually find that even minor improvements in NBA 2K feel like major improvements compared to other more stagnant sports franchises. Presentation is already amazing so I can forgive them if it feels the same.

Hearing that defense and passing speed feels noticeably better makes me happy. Making spacing adjustable sounds like a very good idea that I hope they follow through with.
That's what I'm saying, I think part of the problem is the lack of graphical improvements and presentation improvements as well, if 2k14 looked noticeably better than 2k13 people wouldn't have a problem with what some are calling a "patch".

The devs fix huge issues we don't pat them on the back we call it a patch, passing has been terrible forever in 2k basketball games lol, contact has never been realistic or without canned-animations. To me when the demo drops and people experience it for themselves is when their opinions will change.
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Old 08-23-2013, 09:59 PM   #45
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Am all in for having as many options as possible to adapt the game, so it fits each of our own unique views on how the videogame should simulate the NBA experience, for online and offline modes.

Here is to hope for that (being able to alter: the recovery on the perimeter and on the paint, the amount of offball movement, to run or walk when bringing the ball up, etc).

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Old 08-23-2013, 11:02 PM   #46
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Nba 2k Demos seem to always have better contact in the paint and more defense than game holds on to. Then comes the inevitable influx of noobs in the following weeks with their "it's too hard to make a layup or dunk (they don't usually realize it's contested), fix this!" etc, and 2K caves in. Let's hope that the defense stays in the game throughout the year. Sounds like 2K14 will have sharp gameplay, but hoping they fix the godlike cpu recovery speed on defense by launch.
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Old 08-23-2013, 11:08 PM   #47
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Quote:
Originally Posted by Ramboooo
Nba 2k Demos seem to always have better contact in the paint and more defense than game holds on to. Then comes the inevitable influx of noobs in the following weeks with their "it's too hard to make a layup or dunk (they don't usually realize it's contested), fix this!" etc, and 2K caves in. Let's hope that the defense stays in the game throughout the year. Sounds like 2K14 will have sharp gameplay, but hoping they fix the godlike cpu recovery speed on defense by launch.
I believe this happened once in the franchise, and not at all to the extent you describe. It's not something that happens regularly.

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Old 08-23-2013, 11:30 PM   #48
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

Wasn't it with 2k8 where people were crying about missing lay-ups and open jumpers?
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