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NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

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Old 08-21-2013, 05:46 PM   #137
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Re: NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

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Originally Posted by GisherJohn24
IS CUSTOM STADIUM SOUNDS FIXED FOR THE 360!???!???
Unfortunately, nope :/
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Old 08-21-2013, 05:46 PM   #138
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Re: NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

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I'm going to have to disagree with you completely on this. I played three games yesterday on Heisman, including games against Alabama and LSU, and running was just as easy as ever. They didn't touch that at all.
Dont know about what you have going on man but I know for a fact block shedding is better. I wont debate on the up the gut run plays at the moment as I need to play a few more games to see. However, the game I played last night, those dives were less successful, garnering 3 to 4 yards per play rather than 6 to 8, I was looking right at it.
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Old 08-21-2013, 05:49 PM   #139
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Re: NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

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Originally Posted by Sparkles
Unfortunately, nope :/
VERY DISAPPOINTING. Explains why they weren't too detailed about it. Like when a dog puts it's head between it's leg. Afraid to speak too much. UGH.
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Old 08-21-2013, 06:00 PM   #140
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Re: NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

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Originally Posted by jnewcomer5
Did they do anything with the ATK glitch? I played a game and my two players with the most tackles and both had 8 tackles and no ATK. Also I had only 3 ATK all game. When looking at my opponents they had ATK and solo tackles pretty well spread out. Doesn't appear they fixed this issue.
Just finished playing a game, my team had 11 ATK, while the CPU had 0. I've never had as many as 11, so they possibly tweaked it. Who knows.
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Old 08-21-2013, 06:12 PM   #141
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Re: NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

It's way to small of a sample size to tell and it certainly could have been placebo, but my QB had his worst game of the season last night.

He went 15/28 for 312 yards with 3 TD's and 4 INT's

Previously he had thrown 9 TD's and 3 INT's through 6 games. It could have just been a bad game or a coincidence, but throws that I was making in pre-patch got picked off last night. It's definitely something to keep an eye on going forward.
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Old 08-21-2013, 06:16 PM   #142
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Originally Posted by Maverick09
Just finished playing a game, my team had 11 ATK, while the CPU had 0. I've never had as many as 11, so they possibly tweaked it. Who knows.
I played 8 min quarters last night and had 0 ATK.

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Old 08-21-2013, 06:17 PM   #143
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Re: NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

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Originally Posted by kingsofthevalley
Dont know about what you have going on man but I know for a fact block shedding is better. I wont debate on the up the gut run plays at the moment as I need to play a few more games to see. However, the game I played last night, those dives were less successful, garnering 3 to 4 yards per play rather than 6 to 8, I was looking right at it.
What offense do you run? Are you running out of the spread and doing option runs? I do and I promise, there is no difference.
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Old 08-21-2013, 07:09 PM   #144
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Re: NCAA Football 14 Title Update #2 Available Now - Details Included (360, PS3)

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Originally Posted by SpartyParty11
I've had audio drops since '12. I'm used it. After every first down or big play, the crowd cuts in and out.
Are you on PS3 or XBox......I don't know if this is an issue with both consoles or just the PS3.

Yeah, this has been a problem for the past 3 years (on PS3, anyway) but the patch exacerbated the problem.
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