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Classic Teams Return to NBA 2K14

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Old 08-20-2013, 02:30 AM   #65
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Re: Classic Teams Return to NBA 2K14

I highly doubt it but as I said, they can for the consoles at least give enough empty CAP spots and a better much much better CAP system than whats there.

Come on I mean what team has a giant letter for a logo?

Backbreaker allowed a logo maker and people made logos for the entire NFL. Why can't we be given the tools to create real uniforms in that manner?

Its just too many things on the console that come out looking bootleg that makes the experience feel a bit cheated, and this mode hasn't really improved much at all in YEARS.
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Old 08-20-2013, 02:51 AM   #66
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I highly doubt it but as I said, they can for the consoles at least give enough empty CAP spots and a better much much better CAP system than whats there.

Come on I mean what team has a giant letter for a logo?

Backbreaker allowed a logo maker and people made logos for the entire NFL. Why can't we be given the tools to create real uniforms in that manner?

Its just too many things on the console that come out looking bootleg that makes the experience feel a bit cheated, and this mode hasn't really improved much at all in YEARS.
True true. Yeah, I would like customization actually come in as a big feature. Taking elements from Yukes, EA, and even their old selves specifically.

I consider the closest people in 2K that can do player customization is Yukes, from Paint Tool, actual custom colors, I think if 2K took some elements from the WWE team's customization, mods wouldn't be needed. I find the Numerical Face Sliders with a bunch of sets in WWE is more effective then the stick formation in NBA (except Nose, in WWE, all CAW noses are the same style, or at least, when I use it.)

Also taking elements from EA with Gameface, and their own old games, the face combiner from the early 2K6-7 era for draft classes wasn't bad, and the court editor/team editor in CHoops2K8 is also a good one to have, for the courts/team accessories that need a change in shade or the floor Lane lines, no need to make a new floor or team colors unless it was like the Staple Center with the Lakers where everything was revamped.

Court Creator would be cool, especially seen how R4zor did it, just have a certain picture be a dimension, and just upload to the Servers, the game makes the court in game, adds it to your HDD, and you get to select it any time any where. That would also help modders.


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Old 08-20-2013, 03:42 AM   #67
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Re: Classic Teams Return to NBA 2K14

You mean court creator like they had in the old College Hoops games?

That's what im saying, that stuff was in back on the orginal xbox and ps2 right?

I mean honestly, its about time... btw, I think I was the biggest fan of Portland Blazers work on here from the beginning until he stopped working on consoles. Whatever happened to him?
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Old 08-20-2013, 04:08 AM   #68
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You mean court creator like they had in the old College Hoops games? Yes

That's what im saying, that stuff was in back on the orginal xbox and ps2 right? Well, I only have CHoops2K8 for 360, but glasses were only still in PS2 era

I mean honestly, its about time... btw, I think I was the biggest fan of Portland Blazers work on here from the beginning until he stopped working on consoles. Whatever happened to him?
When 2K13 came out, the roster makers where at a back and fourth stage of uncertainty because of the hex edited rosters being censored from 2K from right until around RED MC came in April or May I think. Yeah there was Leftos tool, but we didn't have a solid method that would help have us upload heavily hex edited rosters til RED MC was released.


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Old 08-20-2013, 04:20 AM   #69
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Re: Classic Teams Return to NBA 2K14

I understand some of the methods were changed... PB left before 2k13 came out though, and now Leftos is at 2k so you can probably expect more restrictions next year
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Old 08-20-2013, 04:30 AM   #70
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I understand some of the methods were changed... PB left before 2k13 came out though, and now Leftos is at 2k so you can probably expect more restrictions next year
Or the exact opposite, depends how the devs feel about us modding the game. And for the most part, Im pretty sure they've been fine with it. I'm sure Leftos will do good with whatever he helps in, whether its killing the mods or helping give ideas to help the mods/players, he's gonna do a damn good job. Hopefully, he secretly makes the files for the next years/gens be the exact file structure like 2K13. But adding restrictions on myCareer templates.


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Old 08-20-2013, 10:22 AM   #71
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Re: Classic Teams Return to NBA 2K14

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Originally Posted by 23
I think I was the biggest fan of Portland Blazers work on here from the beginning until he stopped working on consoles. Whatever happened to him?
He skipped over 2K13. From his 2K12 1995 thread:
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nope. F 2k and F jay z. i played the demo 1 time and didnt like the presentation. the few gameplay tweeks were cool. really like the idea of play calling with the kinect but i was just starting to enjoy 2k12 after working for so long on rosters. too many things ive read about the game that kept me from getting it. maybe when i get a new pc ill get the pc version, who knows.
He may have been on to something, sticking with 2K12. Again, I'm pulling for there to somehow be less restrictions on 2K14 (but I'm not holding my breath) and hoping for a portlandblazer return.
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Old 08-20-2013, 10:30 AM   #72
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Re: Classic Teams Return to NBA 2K14

I'd even be willing to pay a few dollars for each additional team. For example:, say they had the 2000 Raptors for download on PSN for like $ 2.99....I'd buy that.

Or they could even bunch teams together and have little retro download packs of 2 or 3 teams each.
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