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NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting

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Old 08-19-2013, 03:06 PM   #65
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting

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Originally Posted by KyotoCarl
And each year the controls have been better than the previous, so why are you worried? Last year were the best button combos and control combos, imo.
Yeah the new controls have been great, but the gameplay has not been up to par IMO.

Its been offensively favored the past 2 installments.
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Old 08-19-2013, 03:07 PM   #66
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting

So, basically, those of us who were comfortable last year with "Right stick = dribble" and "Left trigger + right stick = shoot" are screwed.
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Old 08-19-2013, 03:12 PM   #67
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting

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Originally Posted by RyanFitzmagic
So, basically, those of us who were comfortable last year with "Right stick = dribble" and "Left trigger + right stick = shoot" are screwed.
It might be worth actually trying it first before proclaiming your boned already. They streamlined an already successful control. If you liked the old one this is a better version of it.

Change is scary but you don't innovate by just staying with what's safe. But with change you always run the risk of offending some users but without change you are sure to eventually do the same thing so it's really a no win situation.

I didn't miss the old way at all and I've loved the shot stick from its inception.
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Old 08-19-2013, 03:14 PM   #68
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting

I'm just assuming that 2K won't allow us to use 2K13's control scheme if we want to. They're not good for **** like that. ffs, we couldn't even save sliders in 2K13.
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Old 08-19-2013, 03:20 PM   #69
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting

I just hope when I go to do a crossover the new scheme doesn't read it as a leaning fadeaway 3. Other than that this new scheme sounds very interesting.
I like the new dunking system where it performs the correct dunk for the correct situation. The only problem with it is that if I want to perform a certain dunk such as a front tomahawk on a wide open fastbreak, it might perform a reverse or windmill instead; and I'll get blocked from behind unless I change my shot, which could force a miss. This sounds like it will make the blocking system overpowered. Maybe it won't be overpowered and we'll actually have better paint defense and contact. It seems we won't know until release.
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Old 08-19-2013, 03:21 PM   #70
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Thing is the player wouldn't always do a bounce pass by themselves when appropriate. In fact they rarely did. It feels completely different to be assured a bounce pass-- sometimes forcing one inappropriately which is part of the fun-- than hope you might get one. I actually made mistakes forcing them like I do in real ball, meaning the gameplay is working as intended.

So how do we bounce pass this year? Same I assume-- LT-Pass.

But yes flashy passes need they own control. They should present their own risk and rewards, just like bounce passes. They shouldn't be restricted to when the programming randomly depends its appropriate.
if you use the bounce pass button often then you wouldn't notice how much the players do it on their own..i never use that button in the game and the players would do that type of pass on their own..when i really don't want them to do it..which cause a turnover...
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Old 08-19-2013, 03:22 PM   #71
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Originally Posted by RyanFitzmagic
Um... wasn't this already in 2K13 (or maybe 2K12), where you could turn on right-stick passing if you wanted to?
yea but it wasn't flashy passing..now it is for flashy passes
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Old 08-19-2013, 03:26 PM   #72
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Re: NBA 2K14 - Rob Jones Briefly Explains The Pro Stick: Dribbling and Shooting

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Originally Posted by ccoaxum
yea but it wasn't flashy passing..now it is for flashy passes
I'm so impressed.
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