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Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Old 08-19-2013, 02:42 PM   #1049
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by jmurphy31
Now that's the way to enjoy video gaming.
Nothing like being able to see people trying to hide all the way across the map in a shooter before you even scope in
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Old 08-19-2013, 02:47 PM   #1050
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Segagendude
After 4+ hours to download and install (!!!), I finally gave it a shot. (PS3)

My impressions:

GB(me) v Seattle: Overall, not a bad impression. I didn't experience the disappearing players, but then I only played one game.

Graphics Nice. Nothing mind-blowing, but nothing horrid either. I like the lighting, and the GB Green on the jerseys seemed to "pop" more. I seemed to notice a dark sheen to it; looked really nice.

Presentation Since I skipped on M13 and the debut of virtual Nance and Simms, I thought they sounded great. Although, the same issue of repetitive commentary as well as "the Quarterback made a great play" instead of using names, etc. I do like the idea of finally adding a sideline reporter, but again, she sounded generic and uninformative, IMO. Example: "Both coaches told me clock management will be crucial in this game". Lol, isn't it always??

Sound Took awhile, but I believe the crowd sound is FINALLY getting up to par. The Packers chant sounded great, and the swell happened at appropriate times. Seemed much louder than in the past.

Gameplay I saw what I think is a new animation (again, I passed on 13) but it was a nice reception near the sideline with Jones, where he caught the ball high over his head and kept both feet in bounds. No jumping or whatever, just a nice catch. I also ran a screen pass that worked really well, and the blocking was superb. Every player blocked who they were supposed to. This was on default Pro, BTW. Overall, I had a fun time playing. But it was only one game, lol......


Overall, it wasn't bad, but I still don't see enough to justify my spending another $60. Besides a few new animations, I still feel it's the same ole, same ole. And since I don't play online, I'm forced to deal with the bad CPU AI logic..

Overall 7/10

Nice impression.


I can tell you I have heard some dynamic comments from the sideline reporter. I had 2 turnovers as GB and held onto a 10-3 lead at the half. Coming out for the 3rd quarter she talked about speaking with HC Mike McCarthy and how he said to the effect of "I felt we were lucky to be in this game let alone have a lead with the 2 turnovers in the first half and if they want to win this game they must protect the football".


I thought to myself......YES!!!! We have some dynamic commentary going on here. I have played over 12 games.....and I have been hearing a lot of different things from her coming out of the tunnel for the second half. I can only imagine with many more teams, etc the retail build will be really solid.


I also agree about Nantz and Simms.....far and away the very best play by play and color yet for a Madden game. This has never been a strong area for Madden.....but this component has been really improved.....finally.


The more I play this demo the more I feel the retail game (32 different teams, sliders and owner mode along with a working Connected Franchise, and Madden Share for classic rosters) is going to really be the best Madden to date.


I felt this way with Madden 12 two years ago....and to date M12 is my second favorite Madden ever. So my gut has not let me down with Madden yet.

Last year I was really concerned with M13's demo...but bought it anyway to see what CCM was all about...paid for that mistake.


One more week and we get our hands on this bad boy.
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Old 08-19-2013, 02:54 PM   #1051
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Armor & Sword
One more week and we get our hands on this bad boy.
It's a bad boy alright and it needs to be put on a timeout

Just kidding. Couldn't resist.
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Old 08-19-2013, 03:29 PM   #1052
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

I'm sure this isn't new, but some how i managed to end up with a different camera view, the broadcast one. If you start the game with the cup vs cpu and pick a side after the game starts the camera will stay the same, the broadcast view.
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Old 08-19-2013, 07:10 PM   #1053
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

It would be absolutely amazing if after last year, the dev's did not fix the gameplay difficulty and sliders. All Madden should be hard! And as others have posted, sliders should not have to be placed on 5 or 0!!! That's a clear indication that they don't work!!!!
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Old 08-19-2013, 09:41 PM   #1054
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by edmus
Not that I've ever rushed to the defense of EA & Madden, but I'm a little surprised to see you mention this. After the first few games of the Madden 25 demo, I found it lackluster in comparison to NCAA 14. But I think that was mainly because I love the way NCAA 14 looks from the coordinator cam, and I don't appreciate the default Madden cam. Once I got past the camera, I think I may like Madden more than NCAA.

As for passing, I find leading receivers in the Madden 25 demo to be almost too powerful. I'm able to basically change receiver routes on the fly away from DBs just by using lead passing. So I guess I'm just not seeing what you are, and not sure why. Maybe you're referring to deep routes, which I'll admit I haven't had much success with. But lead passing is very helpful on 10-20 yard in & out routes. I can practically turn an out route into a corner route if I need to buy my WR some space.
I agree that leading guys on out routes and slants can be effective. I guess it really comes down to not being able to lead guys when they get a step on the secondary. I played a game as the Pack against the Seahawks and I even tried dumbing down the pass reaction time and I still could not lead anyone by much, if at all. 9 times out of 10 the defender makes up ground and deflects or intercepts....the other 1 time my catches it and get's tackled immediately.

Other than this the passing game is decent. I am really liking the demo. I do have to say that on NCAA if I roll out to the right and I see my slot receiver get behind the coverage on a post route, I can heave it up and hit him in stride as the secondary is struggling to get there. I can catch and run for 10-15 yards before the safety can get over and attempt a tackle....but being as we are in the open field I can at least attempt to juke him. I wish this element happened a little more in Madden. Not all the time....but once and a while.
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Old 08-19-2013, 10:41 PM   #1055
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by NINJAK2
I'm looking forward to this game after time with demo. Mostly coach mode player so I like the improved cpu a.i. and I hope it translates to that mode. This is one pretty game as well imo.
Got to take this back a little..Finally played the Ravens vs. 49ers game this weekend..Does anyone else see a somewhat stark drop off in graphical detail when playing this game compared to Seahawks vs. Packers?
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Old 08-20-2013, 09:04 AM   #1056
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

For us ballers on a budget silver members on Xbox live the madden 25 demo is available for download
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