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Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Old 08-17-2013, 03:36 PM   #985
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I feel the demo as a whole is bad,very bad. The Spread Option has the same issue as NCAA. Players go invisible really? Something that is going retail with invisible players is god awful. I know they will probably have a patch for this but if your selling something with a we can fix it later attitude means the game has even more flaws that the demo is not showing.

I'll pass like I have the past 2 years on Madden. Now if I could just do the same with NCAA oh yeah thats right next year there won't b one!
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Old 08-17-2013, 04:32 PM   #986
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by Mr2Nice
I feel the demo as a whole is bad,very bad. The Spread Option has the same issue as NCAA. Players go invisible really? Something that is going retail with invisible players is god awful. I know they will probably have a patch for this but if your selling something with a we can fix it later attitude means the game has even more flaws that the demo is not showing.

I'll pass like I have the past 2 years on Madden. Now if I could just do the same with NCAA oh yeah thats right next year there won't b one!
Yes there will be.. It just won't have the NCAA name attached to it
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Old 08-17-2013, 05:07 PM   #987
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

I just dominated the 49ers on All-Madden and it was awesome. We forced four interceptions, two fumbles (recovered one of them), and won 17-0. It's nice to know that even on the highest difficulty, that the CPU is also prone to mistakes. Most of my games on that setting have been pretty close.

My main gripes right now are that my line doesn't generate as good of a pass rush as I'd like, and that I give up a bit too many yards rushing. I can deal with that though.

It's crazy how I went from enjoying my time with NCAA not that long ago, to not wanting to play it after this demo. From what I'm reading it seems like several others of you feel the same way. It's just gonna keep collecting dust until I get to Gamestop to trade it in. I got my monies worth out of it though.
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Old 08-17-2013, 05:58 PM   #988
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

The run game for the A.I team on All Madden is straight DUMB. The pass defense though is WEAK. I just passed for 589 and 5 TD's.

I will say this though, the new offensive audible system = A+ in my book. Best way to have a great deal of audibles at the users disposal and also a good way to somewhat implement formation shifting back into the game.

Also with the 4 man rush, why does the user have to control the DE in order to get him to trigger certain rush animations? He just needs to play that way whether I am controlling him or not.


Also still not a fan of the phantom tackle and guards peeling to the backside to pick up overloads.
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Old 08-17-2013, 06:01 PM   #989
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Armor & Sword
In regards to the penalty system on this gen. I really believe there is a code flaw this gen when it comes to penalties. Something with this engine is not triggering the penalties properly.

I truly believe there is no fix....and that is why you never...ever here it talked about from the Tiburon team. Otherwise I truly believe they woul have addressed this long ago. It must be something deep in the engines core and they can't fix it to be where we would like it.


I have moved on from it....in fact I did after Madden 10. It is what it is. And other than that.......this demo IMO has me super pumped up for M25. And I depsised M13.....it was dreck compared to this far cleaner and far better tuned game.


I am going to play some more games tonight and tinker around with the sliders on All-Pro Slow speed and check out very slow as well.
"it was dreck compared to this far cleaner and far better tuned game."

Good to see some Yiddish on the OS boards, LOL.
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Old 08-17-2013, 06:05 PM   #990
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

I played a few games of the demo after playing a few games of NCAA 14.

Based off of shifting from one right to the other:

-Madden looks 100x's better than NCAA this year. I'm not talking about the coach models or player models. I'm talking about the stadiums, crowds, etc. I forget who the player was, but he looked like a whacked out meth head. The eyes of some of the players are horror film freakish.

-As far as gameplay goes I felt like Madden this year (even it being a demo) ran much smoother than NCAA.

-Defensive pass rush was nearly impossible, but that among other things can be tweaked with sliders.

Honestly for the first time in 4 years I might buy the game depending on what I see with the full retail version during the Season Ticket time period.
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Old 08-17-2013, 06:17 PM   #991
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Originally Posted by Sturzinator
The demo has some strong points, but what happens when you start a game in CCM on the retail version?

Madden 13 CCM had wildly different game play than those in "play now". Play now games were good and CCM games were horrid. Additionally, important franchise elements such as fatigue/auto subs broken, scheduling abnormalities, ridiculous sim stats, and poor CPU AI completely washed out any positives that would otherwise keep you immersed in CCM. This is the very real concern going forward.

Better to keep your expectations in check and don't be the least bit surprised if M25 suffers the same fate at the hands of EA.
amen brother
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Old 08-17-2013, 06:23 PM   #992
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Gosens6
Yes there will be.. It just won't have the NCAA name attached to it
Damned if you, damned if you don't.

I get being annoyed with bugs and flaws. The alternative that EA and other game companies have, is to push the release date on the retail version.

Then they'd have people throwing bags of flaming puppy pooh at EA headquarters while shouting obscenities.

I'm not a game developer, didn't stay at a Holiday Inn Express last night, and I've never played a game developer on TV, so my knowledge of how this stuff works is little too none.

With that being said, a demo can only be so big size wise for Sony and Microsoft to put them out. Also, they have to submit the demo (weeks) or months before it comes out.

I'm not making excuses for EA. But in many ways I can see how a demo would be buggy.

As far as retail versions go and them being buggy, these games, the physics, graphics, etc. have gotten so complicated I can see how things don't line up perfectly in the beginning.

Imagine if patches weren't possible. That's where I'm thankful. Companies can fix invisible players.

Not a fanboy of EA, just a guy who (in some ways) understands games will have issues in the demo and retail version. In a perfect world Xboxes wouldn't get the "ring of death," games would work flawlessly, and I'd have a front door key to the PlayBoy Mansion.

Just my 2 cents (which isn't worth much
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