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Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Old 08-17-2013, 01:18 PM   #977
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Gosens6
After watching that video, I feel like the guy controlling Aaron Rodgers didn't even try to attempt a pass. He just stood there so the Seahawks player could get sacks for the purpose of making the video.
Considering that the score was 4-2, I'd say that's a pretty safe bet.
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Old 08-17-2013, 01:27 PM   #978
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Played a couple games on ps3. In 4 total games, I've only seen 1 punt. One game, CPU Russell Wilson went 11 of 12 with his one completion caught out of bounds. My only incompletions were when a defender jarred the ball out or a pick from a bad decision. No over/under throws, no drops.

I was playing on all pro. Haven't touched Madden since playing about 3 games back in December so I expected to be rusty. The passing game feels more realistic than the throw a we open from 13, but like others have mentioned its pretty easy and both the cpu and I were completing >90%.
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Old 08-17-2013, 01:57 PM   #979
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

After playing the Madden demo, I couldn't enjoy NCAA as much for some reason. IDK what it is.
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Old 08-17-2013, 01:59 PM   #980
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Slider adjustments help me a ton, especially with QB accuracy.

Last night, Rodgers(user) it 66% and Wilson hit 65%

Default sliders don't work well in this game if you are looking for sim games.
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Old 08-17-2013, 02:46 PM   #981
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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After playing the Madden demo, I couldn't enjoy NCAA as much for some reason. IDK what it is.
I feel the same way, bro. NCAA feels stale as hell after playing Madden.

Madden is smoother, the presentation blows NCAAs out of the water (and thats not saying much) And the graphics are sharper on Madden. I tried to play a few games of NCAA and I shut it off after 2 quarters of the first game.
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Old 08-17-2013, 03:12 PM   #982
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Gosens6
I feel the same way, bro. NCAA feels stale as hell after playing Madden.

Madden is smoother, the presentation blows NCAAs out of the water (and thats not saying much) And the graphics are sharper on Madden. I tried to play a few games of NCAA and I shut it off after 2 quarters of the first game.
I didn't even get through a quarter man, lol. I was enjoying NCAA too when it actually worked. Now I'm actually thinking about trading it in or something. It just did nothing for me.
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Old 08-17-2013, 03:15 PM   #983
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Gamestop has an offer for an extra 50% store credit when you trade in anything starting this Monday. NCAA is already on my trade in list.
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Old 08-17-2013, 03:18 PM   #984
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

I hate adding my $0.02 on issues (huge lie), but I have a huge problem with sliders. When I say I have an issue with them, I don't mean those that use them or those that make recommendations for using them. You are doing what you have to do to enjoy the game, and you are trying to enable your fellow OSers to get the most out of the game as well. I have 0 issue with that, and they should be applauded for it. The issue I have is with the devs.

I know that sim is subjective, and that people can play the exact same game for totally different reasons, so I have sympathy for the challenges that the devs face with trying to come up with a please all. I'm sorry though, but what is being suggested goes far beyond challenging mass market appeal decisions.

I've seen in this thread among others, people suggesting that specific settings be lowered to 5 for one, 20 for others, still 0 for others. Again, I don't take issue with the suggestions or the offered help at all. It's not about that, but OMG, when these sliders are on a scale of 0-100, and many default to 50, the idea that you need to set some to 5, or worse yet 0, speaks to a serious problem. At least to me.

If you had to adjust some things from, say a default of 60, down to a 52 to get the game to play in the ball park of most people's view of a sim game, I'd say that's reasonable. To go from 50 to 5 or 0 says to me one of 2 things:

1- The people making this game don't even have a whiff of understanding of what sim is, or

2- The game is designed with the intended purpose of not playing like a sim.

I don't know about anyone else, but to me, regardless of whether the answer is 1 or 2, that doesn't instill much confidence for this title, in the near, or even distant future.
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