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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Old 08-12-2013, 11:59 AM   #1025
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
I stated this on one of the previous pages a few days ago. I will not be producing roster files. I have enough on my plate updating the site every week.
Understood, hopefully someone(s) does take the time to convert these into a roster share for download though. I would be interested to to see how the game performs using FBGRatings in an Online Community, for Ranked games. Would ne nice to see a FBGRatings Online Community for M25, using these ratings.
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Old 08-12-2013, 12:11 PM   #1026
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
I stated this on one of the previous pages a few days ago. I will not be producing roster files. I have enough on my plate updating the site every week.
Gotcha. Great job on the ratings. It's really too bad we can't have this in the only NFL game.
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Old 08-15-2013, 03:54 AM   #1027
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by GiantBlue76
Gotcha. Great job on the ratings. It's really too bad we can't have this in the only NFL game.
we can have these ratings in the game if someone (or a team) commits a lot of time to editing the roster and puts it on madden share. DCEBB2001 simply said that he wont be personally doing it. for instance, if we get 15 people to do 2 teams each, it could be done in a week or two. 1st person does 2 teams and uploads it to madden share and then 2nd person downloads the new file and does 2 more teams and uploads it again. the 3rd person downloads it and does 2 more teams and uploads it and so forth...
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Old 08-15-2013, 03:18 PM   #1028
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by garret2
we can have these ratings in the game if someone (or a team) commits a lot of time to editing the roster and puts it on madden share. DCEBB2001 simply said that he wont be personally doing it. for instance, if we get 15 people to do 2 teams each, it could be done in a week or two. 1st person does 2 teams and uploads it to madden share and then 2nd person downloads the new file and does 2 more teams and uploads it again. the 3rd person downloads it and does 2 more teams and uploads it and so forth...
I would be down for a project like this,I am very curious to see how big an impact ratings adjustments have on player differential in Madden. I have seen some people claim it makes a difference and would like to see for myself.

The flip side to that is, if adjusting ratings does in fact provide the player differential a believe is completely lacking in Madden currently, then I will be even more frustrated that Tiburon doesn't provide a factor setting like that. First things first though, I would like to see how much of an impact ratings have on game play.
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Old 08-15-2013, 09:13 PM   #1029
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
All of the ratings have been adjusted to new methods. I spent a lot of time this offseason with experts in biomechanics, kinesiology, kinematics, strength training, and statistical analysis to derive more accurate numbers for rating all the attributes. The distribution is more realistic for all players and the ratings match the equal-interval scoring that the scouting data utilizes. As a result, you see more accurately how my scouting sources' data translates into Madden ratings. They use a numerical scale to quantify skills like we do, but their scale is different. I simply matched their data into the Madden system more accurately this year.
that sounds awesome! hopefully people will complain less about player speed, strength, etc. cause its straight from the scouts who watch/grade them every day
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Old 08-15-2013, 09:20 PM   #1030
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by Big FN Deal
I would be down for a project like this,I am very curious to see how big an impact ratings adjustments have on player differential in Madden. I have seen some people claim it makes a difference and would like to see for myself.

The flip side to that is, if adjusting ratings does in fact provide the player differential a believe is completely lacking in Madden currently, then I will be even more frustrated that Tiburon doesn't provide a factor setting like that. First things first though, I would like to see how much of an impact ratings have on game play.
I've only done a few teams on Madden 12 and holy moly, the game play is just amazing with CPU/CPU. SECElite had a custom sliders, like everything at 25(0 thres.) and it's somewhere on here. I've had to do it on my own since PS3 doesn't get the editor, but I let a Browns/Browns game play and it played so well. It ended up being like 27-13, but 14 of the winning Browns team came off late game Weeden picks inside his 30. It was fun to watch it and it had a very realistic number of plays on 13 mins. It takes a long while, but boy is it fun to watch.

Franchise is something that will be interesting, because needing to edit players so that the incoming rookie classes don't become the super players (luckily in Madden 12, you could edit player ratings.) Also, Trent Richardson was a monster for both Browns teams because of excellent linemen to run behind. It's awesome to see.
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Old 08-15-2013, 09:55 PM   #1031
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

ok how do u get the rest of the ratings because certain ones u can't edit like throw power etc and power moves so the overalls are lower then whats stated..... I just did Joe Thomas it says he's an 89 overall but since u cant edit certain ones his overall is an 80.

so if we cant edit half the ratings almost all players are gonna be 10 points lower then whats stated in the ratings for fbg.
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Old 08-15-2013, 10:03 PM   #1032
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by azdawgpound
ok how do u get the rest of the ratings because certain ones u can't edit like throw power etc and power moves so the overalls are lower then whats stated..... I just did Joe Thomas it says he's an 89 overall but since u cant edit certain ones his overall is an 80.

so if we cant edit half the ratings almost all players are gonna be 10 points lower then whats stated in the ratings for fbg.
For Madden 12, I believe only the ratings that effect the overall are shown. And, I believe his ratings are based on the Madden 13 Overall formula, because I believe it changed from Madden 12 -> Madden 13.
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