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NBA 2K14 Feature List Revealed

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Old 08-15-2013, 04:01 AM   #113
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One word was missing from these updates that must be addressed. It starts with re and ends with BOUND! I know my guy Beluba put some time on the boards! Right? Lol
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Old 08-15-2013, 04:05 AM   #114
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Originally Posted by al2k4
2k add this, 2k add that, then it don't matter cause they make 3s like freethrows or a spin move cheese that mess up everything.
Dude, stop it. They are obviously proud of the work they've put into this year's title and they've addressed many issues we had with 2K13. The game will always, read that, always have issues that are exploitable. Just have to realize that its a game, that individuals have put hard work into, and enjoy it against similar minded (sim-heads) people or the CPU.

No need to always whine and complain while showing a total lack of gratefulness. If the game isn't for you then try the competition or play nothing at all.

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Old 08-15-2013, 04:10 AM   #115
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Originally Posted by Rdub33
One word was missing from these updates that must be addressed. It starts with re and ends with BOUND! I know my guy Beluba put some time on the boards! Right? Lol
Yeah, I'm hoping that part of the code was looked at and we'll see a return to more balanced rebounding. I'm also hoping that we'll see a separation in rebounding ability amongst players like in 2K8 -2K11.

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Old 08-15-2013, 04:17 AM   #116
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Re: NBA 2K14 Feature List Revealed

There are some very exciting features/improvements listed. I am looking forward to hearing all the details because the devil will be in the details with everything listed.

The "learning" ai is intriguing, and if implemented well, this can be a "game-changer" for all the offline players looking for a more realistic experience.

One thing left off the list that will have substantial impact on the expected ai on-the-court improvements is improvements to the rotation and substitution ai for the games. If the latter is not improved at the same time, I'm worried at just how much an improved ai can handle the flawed floor given in the first place.
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Old 08-15-2013, 04:30 AM   #117
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Re: NBA 2K14 Feature List Revealed

Quote:
Originally Posted by Taer
There are some very exciting features/improvements listed. I am looking forward to hearing all the details because the devil will be in the details with everything listed.

The "learning" ai is intriguing, and if implemented well, this can be a "game-changer" for all the offline players looking for a more realistic experience.
Really intrigued by this, too. I've been wanting the AI to play intelligently against me-- not just throw constant double teams against a hot player, but actually play tight on my shooters if they're hitting or if I tend to take a lot of jumpers, sag off a little and prevent the drive if I'm in a cold jumpshooting funk, and be ready with the help D if I drive a lot with certain players.

I think the AI should also scout your team's players and their tendencies and gameplan against you ahead of time. For example, Steph Curry should *never* be given airspace with tight defense right from tipoff. Then the Adaptive AI can kick in based on how the game flows.

Quote:
Originally Posted by Beluba
Just wanted to point out... This is by no means an exhaustive list of features. There are a number of other improvements, like contact in the paint, that we left off the list. So don't assume that if it's not listed, it's not in the game. That's all I wanted to say. Carry on.
This is great news. Improved paint contact, improved ball handling, and a competent adaptive AI would have been enough for me to re-up for 2K14.

It will also be an automatic buy whatever year foot planting is significantly improved. Well, it's an automatic buy every year, but you never heard that from me.

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Old 08-15-2013, 04:33 AM   #118
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Re: NBA 2K14 Feature List Revealed

Quote:
Originally Posted by Taer
There are some very exciting features/improvements listed. I am looking forward to hearing all the details because the devil will be in the details with everything listed.

The "learning" ai is intriguing, and if implemented well, this can be a "game-changer" for all the offline players looking for a more realistic experience.

One thing left off the list that will have substantial impact on the expected ai on-the-court improvements is improvements to the rotation and substitution ai for the games. If the latter is not improved at the same time, I'm worried at just how much an improved ai can handle the flawed floor given in the first place.
Sounds like rubberbanding lol
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Old 08-15-2013, 04:41 AM   #119
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Re: NBA 2K14 Feature List Revealed

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Originally Posted by mars5541
Sounds like rubberbanding lol
Don't jinx my Candyland visions so soon

It can end up that the "improved" ai part is just a better selection of which animation plays out on drives etc. I am hoping awareness, player tacking and other such details are what they are improving.

Something that definitely will happen on nextgen but may not be feasible on the current gen and pc release this year.
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Old 08-15-2013, 04:48 AM   #120
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I am not happy no improvements to association like seriously that thing is no where near real. Why do i need signature skills to finish layups block shots set hard screens steall the ball posterize and rebound all that should come down to the players skill and attributes this happens. Another thing is why cant i use backboard on every shot that i take i should be allowed every time i shoot i also would like to make reverse layups. Does length height and weight matter this year or does everybody look the same again. Oh another thing when people get crossed over every person in ghe crowd should go ohhh no no matter what. Get rid of season mode and team up nobody plays it its not needed add addidas live run like live did doesnt have to be the same name or anything but trust me when i say every body will play it. Sneakers we need way more nobody weras the same ones every game we should be able to add and remove 3 sneakers to every player nobody plays in 2k kicks get rid of them. Stop lying about signature dribbles jumpshots and dunks just stop trying you will never get them correct unless yoru take out the time to have every active player in the league do the motion thing you guys do. Yea and why bring back crew justto put it on blacktop
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