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Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Old 08-14-2013, 07:14 AM   #577
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how come when i go to download the demo it tells me it won't be out till 8/ 23
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Old 08-14-2013, 07:59 AM   #578
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

EA should have implemented the same mechanics for run plays as it did for the option plays.
handing off the ball to a rb on a running play shouldnt be automatic. it should be about timing between the snap, lineplay, the qb and rb exchange. and it should have been based on timing by pressing the x button (just as it is, when calling an option play). very shortsighted on EA's part.

next question with advanced passing, I cant seem to take control of the receiver, as Im able to do in NCAA 14. is this possible?
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Old 08-14-2013, 08:09 AM   #579
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

It only takes one game to realize it's the same sh different stank.

Apparently penalties do not exist in the football EA developers watch. How can such an integral part of the game be left out year after year after year....The thing that is annoying about it is that seems so easy. Do some statistical analysis on penalty frequency and program that into the game. Most penalties happen away from the play so you don't even have to worry about animations.

Assisted tackles still don't work right. I had a play where 3 defenders clearly were in on the tackle and only player was given the credit for a tackle.

Offense is ridiculously easy on All-Madden on both sides of the ball. I was GB and had 392yds on 42 plays. There was no resistance on Seattle's part. I threw 2 picks but one was because J.Nelson took forever on a curl. I couldn't stop the run (33-221) and Wilson was 15-16. However, I was able to bull rush the RT at least 50% of the time. He had 3 sacks and I only played half the plays with him. It appears another year of constant slider chasing is in store. I'm sure those guys are working on it as we speak.

The infinity engine looks as good as NCAA but this demo isn't really getting me excited about the game.
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Old 08-14-2013, 08:15 AM   #580
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Are the passes still tethered to the receivers? it seems like every pass is spot on...a bullet that hits the receiver in the chest or hands...regardless of who the QB is...ugh.
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Old 08-14-2013, 08:16 AM   #581
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Re: Madden NFL 25 Demo Available Now For 360, Later Today For PS3, Post Your Impressi

Quote:
Originally Posted by bowld
Feels cleaner. Dont see players falling all over themselves post-play. Engine feels very similar to NCAA
what demo are you playing? players are bending and falling in all sorts of unrealistic was after the play. I mean compared to last year its better but still absolutely unrealistic and off-puting.
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Old 08-14-2013, 08:23 AM   #582
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by tdogg097
It only takes one game to realize it's the same sh different stank.

Apparently penalties do not exist in the football EA developers watch. How can such an integral part of the game be left out year after year after year....The thing that is annoying about it is that seems so easy. Do some statistical analysis on penalty frequency and program that into the game. Most penalties happen away from the play so you don't even have to worry about animations.

Assisted tackles still don't work right. I had a play where 3 defenders clearly were in on the tackle and only player was given the credit for a tackle.

Offense is ridiculously easy on All-Madden on both sides of the ball. I was GB and had 392yds on 42 plays. There was no resistance on Seattle's part. I threw 2 picks but one was because J.Nelson took forever on a curl. I couldn't stop the run (33-221) and Wilson was 15-16. However, I was able to bull rush the RT at least 50% of the time. He had 3 sacks and I only played half the plays with him. It appears another year of constant slider chasing is in store. I'm sure those guys are working on it as we speak.

The infinity engine looks as good as NCAA but this demo isn't really getting me excited about the game.
Honestly, I just think you're too good for Madden.
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Old 08-14-2013, 08:23 AM   #583
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by GiantBlue76
Ok, sorry to pick on you , but I really get annoyed when people equate "pass rush" to "sacks". Yes - a sack can be a result of a good pass rush or good coverage. However, I am simply talking about "Pressure". Regardless of the quality of lineman, no NFL pocket stays intact for 10 seconds. I'm seeing that far too often and it has been a problem in Madden for years. I don't want to send 6 or 7 every play to simply apply "pressure".
I understand what you are saying and you are 100% correct. However, in current Gen madden pressure usually results in sacks or intercepts. So if there was consistent pressure it would likely inflate the sacks or intercepts that occur during a game. By reducing pressure the games are more likely to be competitive which I prefer.

I know this is frustrating, but for this generation I just want a fun and competitive game. For next Gen, I expect the line play to represent real life since they have rebuilt that aspect.
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Old 08-14-2013, 08:26 AM   #584
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by bigboi
how come when i go to download the demo it tells me it won't be out till 8/ 23
You must be trying to download the season pass version and not the demo.
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