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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Old 08-11-2013, 03:16 PM   #1017
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

i noticed a lot of the player speeds changed! are you still using official combine 40 times or a new/updated method of rating speed?
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Old 08-11-2013, 03:45 PM   #1018
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

Quote:
Originally Posted by garret2
i noticed a lot of the player speeds changed! are you still using official combine 40 times or a new/updated method of rating speed?
All of the ratings have been adjusted to new methods. I spent a lot of time this offseason with experts in biomechanics, kinesiology, kinematics, strength training, and statistical analysis to derive more accurate numbers for rating all the attributes. The distribution is more realistic for all players and the ratings match the equal-interval scoring that the scouting data utilizes. As a result, you see more accurately how my scouting sources' data translates into Madden ratings. They use a numerical scale to quantify skills like we do, but their scale is different. I simply matched their data into the Madden system more accurately this year.
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Old 08-11-2013, 05:55 PM   #1019
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

I think the most curious development for these rosters would be seeing how they adjust over the course of a Franchise. It's pretty much what stops me from applying them and using them in any mode that isn't play now. And incoming players through the draft each off season would likely break the scale.
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Old 08-11-2013, 06:01 PM   #1020
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by Tengo Juego
I think the most curious development for these rosters would be seeing how they adjust over the course of a Franchise. It's pretty much what stops me from applying them and using them in any mode that isn't play now. And incoming players through the draft each off season would likely break the scale.
That is the dilemma. I made the decision to go another route with rating players as realistically as I could instead of adjusting them to EA's already broken system. I suppose in that sense, the site is more about how NFL players SHOULD be rated in EAs system if you were to refer to real NFL scouting data as the primary source material.

Now, if we were able to edit draft classes like we used to be able to do on PC, these concerns would all be null as you could control the draft classes.
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Old 08-11-2013, 06:26 PM   #1021
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Ratings are only relevant in the context of how they perform inside of a game engine, you're just converting statistics into an arbitrary rating at this point, with Madden serving as just motivation/a source of comparison. No?

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Old 08-11-2013, 07:06 PM   #1022
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by mestevo
Ratings are only relevant in the context of how they perform inside of a game engine, you're just converting statistics into an arbitrary rating at this point, with Madden serving as just motivation/a source of comparison. No?

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I suggest reading the OP of this thread as well as listening to the corresponding interview to get a better idea.
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Old 08-12-2013, 12:31 AM   #1023
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

D,

Now that Madden has Madden Share, will you be releasing a roster file with all of your updated ratings? I'd be very interested if you did.
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Old 08-12-2013, 08:52 AM   #1024
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by GiantBlue76
D,

Now that Madden has Madden Share, will you be releasing a roster file with all of your updated ratings? I'd be very interested if you did.
I stated this on one of the previous pages a few days ago. I will not be producing roster files. I have enough on my plate updating the site every week.
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