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Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

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Old 08-02-2013, 05:44 AM   #105
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Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

In NBA 2K13, its really stupid how hard it is to stop someone when they are under the basket especially in teamup games. Dudes like turiaf are dunking over you in the paint and you cant do anything about it. For 2k14 they need to nerf inside scoring you shouldnt be able to do a standing dunk over 3 guys in the paint.
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Old 08-02-2013, 05:47 AM   #106
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1-Passing-the speed is off, and it's still very difficult to get the pass were you want it. Also, players sometimes move faster than the pass.
2-Sluggish/skating controls-This has been increasing over the years. I would like better response and feel on and offline if possible.
3-improved A.I.-I'm tired of passing the ball to an open shooter only to have him head toward a crowd of defenders and have the pass intercepted. Please fix this.
4-REBOUNDING-I don't think I have to elaborate.
5-Bring back lobbies and difficulty settings please.
6-More vivid tutorial mode
7-DEFENSE-I also believe that I need not elaborate on this 1 as well.
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Old 08-02-2013, 05:51 AM   #107
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Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

More. classic. teams.
More signature layups - and please, get them to WORK this year.
Dribble packages, and lots please.
Finally fix custom arena music
Give legends teams accurate arena music (ala 2k11)
Ability to edit sock colour and shorts length.
More than 50 slots for shoes/more retro shoes.
Expand dunk packages/more one handed alleyoops.
Passing should be smoother and have more speed.
Bring back contact/double clutch layups from 2k11
Different rules for classic matches. Hand checking, illegal D etc.
Ability to edit Dream team roster accessories.
Better AI - I don't want my players randomly cutting to the basket when they're already open for the pass.
Spacing - stop AI teammates getting in my way on plays/drives to the basket.
Fix transition jumpers - they go in at too high a clip.
Opposing team AI should sometimes walk the ball up, not everyone plays run and gun.
More moves/fakes/jukes out of the triple threat.
Ability to double clutch on jumpshots
Fix close out speed on D. Guys shouldn't be able to get to me at the 3 when they're under the rim.
Give players proper shoes. Don't just bunch them up with generics.

Last edited by daveberg; 08-02-2013 at 06:27 AM.
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Old 08-02-2013, 05:53 AM   #108
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Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

Quote:
Originally Posted by raiderphantom
A lot of good stuff covered in this thread.

-Spacing. Please please fix spacing. It was decent in 2K11(why I prefer that game!). The spacing on pick and rolls is too tight. Players are all over the place. Stretch 4's don't extend to the 3 point line. Fix this please.

-Ball speed. The passes need to be faster and more fluid. Like other posters have said the players shouldn't be able to move nearly as fast as the ball.

-Recovery speed on close outs. There needs to be a penalty for using all your momentum in one direction.

-Blocking. Where are the blocks? They hardly exist. This needs to be toned up!

-Up and unders. Whether it be driving or posting, this needs to be altered. Unless the offensive player gets the defender to bite on the initial fake, these should miss/be blocked. Exception maybe to a new sig skill of some sort possibly.

-Shooting off the dribble. This rating needs a widespread nerf. Plenty of players can't sod well. There needs to be more distinguishing between plàyers with and without this ability.

-Passing lanes. For years the passing lanes have been abused. Drive to the paint, dish to the big no matter the circumstance. Not how it should be. This brings me to my next point.

-Defensive position. Depending on the average rating, defensive players need to be in the right place at the right time, much like offensive players when they space the floor. Defenders need to usually be between their man and the basket. Unless they are below average defenders, they shouldn't be wandering and day dreaming. This tied in directly with passing lanes.

That's all I got for gameplay right now.

Other than that, fix all the online and offline association hiccups. No idea why there's a THIRTY DAY wait period in my OA offseason right now.
THIS!

And positions in the floor. It's frustrating seeing f.ex. Faried standing in the free throw line, when the center is double-teamed, like he was Ryan Anderson.

Non controlled players need to fix position and make the right cuts, based on their tendencies and D-position.
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Old 08-02-2013, 05:58 AM   #109
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8-PLEASE REMOVE THE MOMENTUM BS. I'm sorry but comebacks are earned, not given away like thanksgiving turkey's at the carter around thanksgiving. REMOVE IT!
P.S.-If it's not completely removed from the game, remove it from the more difficult playing levels.
Done
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Old 08-02-2013, 06:12 AM   #110
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Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

More options for Online Associations.

*Let us turn on/off salary restrictions
*Let us make our teams without a draft if we want to (like in 2k11)
*Let us make trades without the 24h waiting period
*LET US TURN ON/OFF THE DEVENSIVE ICON when creating an OA.
*Let us run training drills with our team, not affecting the ratings. (we have freestyle and post moves and plays now, but some shooting drills would be amazing)
*Give us the option to do cool things with our teams, as change the jersey number, choose the shoes, etc.)
* Weekly top plays, pool, stats in nba2k.com, make that work.

There is a big community out there of hardcore players in Online Associations. Throw us a bone, please.
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Old 08-02-2013, 08:14 AM   #111
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Re: Which Fixes and Tweaks Are Needed For NBA 2K14? Post Them Now For 2K Team-Up

Paying any attention to association for the first time in five years would be good.
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Old 08-02-2013, 08:21 AM   #112
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-implement the entire passing system that was in CH2k8.

-bring back the adjustable foul out number. we used to be able to set the number of fouls before a player would foul out.

- add an adjustable bonus fouls. its set to 5 now. before a player goes to the line. IF play shorter quarters Id like to be able to adjust this.

-add flagrant fouls/technical fouls, and tie it to suspensions. Hard fouls already exist in the game so the flagrant foul should be tied to this.

-add an interior defense slider. but keep the post defense slider.

-tone down or get rid of the signature skills.

-add a body control attribute slider to the players. some players have great body control when getting hit while driving to the hoop, shooting layups et. some players have great body control when they take difficult shots. ID like to see more of a differentiation between the Kobes and teh 3rd stringers when it comes to this.
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