Home

NCAA Football 14 Developers Discuss Running the Option

This is a discussion on NCAA Football 14 Developers Discuss Running the Option within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 07-02-2013, 04:17 PM   #1
Editor-in-Chief
 
Steve_OS's Arena
 
OVR: 77
Join Date: Jul 2002
Location: OS Eastern Office
Posts: 32,345
Blog Entries: 556
NCAA Football 14 Developers Discuss Running the Option



EA Sports recently sat down with three NCAA Football 14 developers (Larry Richart, Michael Scantlebury and Clint Oldenburg) to get their insights on the improved option game in NCAA Football 14.

Quote:
Quarterback decision-making has improved tremendously in terms of their reads and when to give up the ball. We trained the CPU to pitch at better times and situations, so that their plays were more effective. We wanted to get CPU plays outside and around the corner more, so players will try and get up field quicker this year. Players will recognize where defenders are, and cut at more appropriate times. It’s pretty deadly now, and the computer is more confident in the way they call the read option.

In previous years, the defensive player assigned to the pitch man would just run to the player that was diving in the option. But when we watched film, we noticed that the player would follow the pitch man more often. Without that improvement, it was tough to truly replicate the option game. The spread option is truly dynamic in real life and now, we think our game finally has that.
Platform: PS3 / Xbox 360
__________________
Steve Noah
Editor-in-Chief
http://www.operationsports.com
Follow me on Twitter
Steve_OS is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-03-2013, 07:58 PM   #2
Rookie
 
OVR: 1
Join Date: Apr 2010
The problem with the read option that EA has yet to fix is defensive placement when the d-end bites on the play. What I mean by that is on Madden/NCAA 13 when running the read option you would see Qb's break off 30yard runs when the d-end followed the tailback on read option plays. The problem is not all D-ends bite as hard as EA portrays them,particularly in college the elite teams teach their d-ends not to bite extremely hard on read option plays. What you'll see now is d-ends instead of running all the way to the tailback they will slide over giving the illusion that they're staying home on the Qb but they're actually trying to shorten the gap on the tailback assuming the Qb hands it off and it's up to the QB to see the d-end has slide over too far and the best read is to keep it. I have two examples here,both are inverted veer read option plays and you'll see that the d-ends didn't bite so hard but rather got caught "drifting" and the Qb read their "eyes" not necessarily where they were lined up on the read.


http://www.youtube.com/watch?v=mtIU1zv2InU

http://www.youtube.com/watch?v=DeSV7Y-14js
harlemkiid149 is offline  
Reply With Quote
Old 07-03-2013, 10:45 PM   #3
MVP
 
OVR: 2
Join Date: Nov 2005
Re: NCAA Football 14 Developers Discuss Running the Option

I just hope by, "We trained the CPU to pitch at better times and situations, so that their plays were more effective," it does not mean that we will see the CPU QB heaving pitches behind them while falling down. Always busting big plays when no QB could complete those type of pitches. This always irked me in the past.
goillini03 is offline  
Reply With Quote
Old 07-03-2013, 11:42 PM   #4
Rookie
 
OVR: 0
Join Date: May 2012
the new improvements will make running the ball fun again,
Tonestarxx is offline  
Reply With Quote
Old 07-03-2013, 11:53 PM   #5
Rookie
 
OVR: 0
Join Date: Mar 2013
Re: NCAA Football 14 Developers Discuss Running the Option

Quote:
Originally Posted by Tonestarxx
the new improvements will make running the ball fun again,
I hope so... can't wait for it...
Roland44 is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-04-2013, 12:26 AM   #6
Rookie
 
tigerfan2's Arena
 
OVR: 6
Join Date: Jun 2003
Location: The Gump
Re: NCAA Football 14 Developers Discuss Running the Option

A lot of people in my dynasty felt that the read option was too powerful last year. Does anyone know if this is still the case?
tigerfan2 is offline  
Reply With Quote
Old 07-04-2013, 01:08 AM   #7
All Star
 
Gosens6's Arena
 
OVR: 26
Join Date: Oct 2007
Location: Buffalo, NY
Posts: 6,082
Blog Entries: 2
Re: NCAA Football 14 Developers Discuss Running the Option

Quote:
Originally Posted by tigerfan2
A lot of people in my dynasty felt that the read option was too powerful last year. Does anyone know if this is still the case?
Oh man, you guys are in for a treat this year if you thought last year was too powerful..
Gosens6 is offline  
Reply With Quote
Old 07-04-2013, 02:49 AM   #8
Rookie
 
tigerfan2's Arena
 
OVR: 6
Join Date: Jun 2003
Location: The Gump
Re: NCAA Football 14 Developers Discuss Running the Option

Quote:
Originally Posted by Gosens6
Oh man, you guys are in for a treat this year if you thought last year was too powerful..
Yeah, that's kind of what I thought. I personally didn't have a problem with it, but some people complained. They typically ran a pro style attack though and thought everybody should have numbers like they did.
tigerfan2 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:40 PM.
Top -