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NBA Live 14 Features Team Specific Styles, Playbooks, Defenses and Authenticity

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Old 06-28-2013, 05:58 PM   #65
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Re: NBA Live 14 Features Team Specific Styles, Playbooks, Defenses and Authenticity

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Originally Posted by ccoaxum
you play 2k games right?....love your response by the way
yeah i have been with 2k from beginning along with live but i know a good thing when i see it. 2k has its faults that arent fixed every year as well as live. 2k insider his done a lackluster job compared to live 10's method. I dont take any sides unlike many so called bball fans. I want both companies to put out their best game so the decision on which to get will require thought. Live does things better like paint defense and playbooks but 2k excels at presentation and overall gameplay. I want the best of both worlds
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Old 06-28-2013, 07:36 PM   #66
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Originally Posted by thedream2k13
yeah i have been with 2k from beginning along with live but i know a good thing when i see it. 2k has its faults that arent fixed every year as well as live. 2k insider his done a lackluster job compared to live 10's method. I dont take any sides unlike many so called bball fans. I want both companies to put out their best game so the decision on which to get will require thought. Live does things better like paint defense and playbooks but 2k excels at presentation and overall gameplay. I want the best of both worlds
ok cool, i'm just happy i'm not the only one on here who plays both since 2k started and played live for a while as well..and is able to tell the truth about both games without being bias at all...i played live since live 95 on sega...2k since it came out on dreamcast.
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Old 06-28-2013, 07:51 PM   #67
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Re: NBA Live 14 Features Team Specific Styles, Playbooks, Defenses and Authenticity

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Originally Posted by ccoaxum
played live since live 95 on sega...2k since it came out on dreamcast.
Since you're mentioning older games...that's exactly what I hope EA can do with Live 14, bring back some of the excitement of games that made huge steps in the genre. The first 2k on Dreamcast was something else back then. Crowd looked amazing at the time and there were certain moves like a behind the back bounce pass animation you could pull off with someone like Jason Williams that really made this game feel like the developers care.

Same with Live 2000. The franchise mode was basically not that much worse than anything both EA and 2k have been offering in future games. Some aspects like the draft player profiles with strengths/weaknesses were actually implemented in a much more accessible and less gimmicky way. And presentation wise, it had at least some class to it. Laid back soundtrack and none of the cheap trashy stuff EA/2k used later on. Jay-Z is jumping around in some music video/player highlights before a game, but they can't include proper player introductions we had even on Dreamcast? What a joke. But the menus are golden now, good job.

Hopefully EA can bring some of that flair back since I'm tired of 2k trying to make the same old formula "cool" over and over again. We need some innovation from both companies and eye candy won't cut it.

At least EA seems to understand which aspects need the most attention, whether they can pull it off? No idea.

Last edited by mango_prom; 06-28-2013 at 07:54 PM.
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Old 06-28-2013, 07:59 PM   #68
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Originally Posted by mango_prom
Since you're mentioning older games...that's exactly what I hope EA can do with Live 14, bring back some of the excitement of games that made huge steps in the genre. The first 2k on Dreamcast was something else back then. Crowd looked amazing at the time and there were certain moves like a behind the back bounce pass animation you could pull off with someone like Jason Williams that really made this game feel like the developers care.

Same with Live 2000. The franchise mode was basically not that much worse than anything both EA and 2k have been offering in future games. Some aspects like the draft player profiles with strengths/weaknesses were actually implemented in a much more accessible and less gimmicky way. And presentation wise, it had at least some class to it. Laid back soundtrack and none of the cheap trashy stuff EA/2k used later on. Jay-Z is jumping around in some music video/player highlights before a game, but they can't include proper player introductions we had even on Dreamcast? What a joke. But the menus are golden now, good job.

Hopefully EA can bring some of that flair back since I'm tired of 2k trying to make the same old formula "cool" over and over again. We need some innovation from both companies and eye candy won't cut it.

At least EA seems to understand which aspects need the most attention, whether they can pull it off? No idea.
yea that's of stuff i have been leaving on EA's accounts that we need some of that old features from back in the day...its crazy how these companies give us one thing and past and then in the future we lose all of it...as far as 2k goes..they just going through that phase EA went through when you feel like you don't have competition..hopefully 2k wont doing anything crazy that will hurt them with their like EA end up doing to their basketball game in the past.
If EA wanted to really hurt us they would have let us buy those crappy games they made in the past two or three years, they didn't so that let me know that they know when their game is going to suck or not.(happy about that in the long run of things) If they release their game this year and they have no choice but to pull out all the stops, at least enough to get our attention back...they not going to sell more then 2k now but once its just focused on new gen in the next few years..that will be a different statement if they do things right this year.
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Old 06-28-2013, 09:09 PM   #69
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Re: NBA Live 14 Twitter Q&A Starts Now

We can block dunks? LMAO!

Since when was that a feature?
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Old 06-28-2013, 11:07 PM   #70
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Re: NBA Live 14 Twitter Q&A Starts Now

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Originally Posted by Illuminatos94
We can block dunks? LMAO!

Since when was that a feature?
Since it was virtually impossible to do on 2K13.
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Old 06-28-2013, 11:15 PM   #71
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Re: NBA Live 14 Twitter Q&A Starts Now

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Originally Posted by Jumpman232
Since it was virtually impossible to do on 2K13.
Ha, I figured it was some sort of subliminal shot at 2k.
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Old 06-28-2013, 11:48 PM   #72
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Re: NBA Live 14 Features Team Specific Styles, Playbooks, Defenses and Authenticity

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Originally Posted by Steve_OS
  • Team specific playbooks, team specific defenses
  • A.I. will be driven by real world data with CourtQ
  • Shot percentages determined by different contest levels
  • Fatigue will affect player speed and performance
  • Player accessories and player likeness will remain in lockstep daily and throughout the year
  • The Ignite Engine will improve animation quality, physics and fluidity
  • You can get dunked on and see various animations, none of the animations are canned
  • Full featured title
  • 5 on 5 gameplay will be shown in the summer, along with the full list of game modes
  • Xbox One and PS4 exclusive
  • Crowds will have more animation, logic and Gen 4 graphics for more realism
  • You can block dunks
  • Dunk packages are in
  • Authentic arenas, ESPN TV presentation
  • New locomotion systems results in authentic movement
  • Yes, you will be able to call in-bound plays
  • NBA Live 14 will feature legends
  • There will be all types of put-backs
  • We have the #1 ESPN NBA team, and a surprise coming later
  • Sliders are in
  • 40 players with signature moves, plus packages (Melo confirmed)
  • Authenticity is the biggest emphasis on the game, along with everything at the team level - i.e. styles of play, coaches etc.
Sounds like we have a Sim basketball competition brewing.
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