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EA Sports UFC Video - Fighter Emotion Demo

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Old 06-24-2013, 08:44 PM   #17
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Re: EA Sports UFC Video - Fighter Emotion Demo

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Originally Posted by strawberryshortcake
Would you rather play a UFC game composed of zombie like stick figures?

I for one care about the facial expressions and emotions conveyed. These are the little things that allows computerized characters to feel human, and lifelike.
I've played all three THQ UFC titles and EA MMA - and never during gameplay have I ever noticed facial expressions or worried about them. You're (or you should be) paying attention to the gameplay and your strategy so much that you just don't notice it... So the only time you'd see it is during replays, so I guess it might be kind of nice then, but I can't say I really watch the highlights or replays anymore because I just want to move on and play the next match.
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Old 06-24-2013, 08:51 PM   #18
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Re: EA Sports UFC Video - Fighter Emotion Demo

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Originally Posted by st67
I've played all three THQ UFC titles and EA MMA - and never during gameplay have I ever noticed facial expressions or worried about them. You're (or you should be) paying attention to the gameplay and your strategy so much that you just don't notice it... So the only time you'd see it is during replays, so I guess it might be kind of nice then, but I can't say I really watch the highlights or replays anymore because I just want to move on and play the next match.
If there are facial clues that a guy is tired, that may be a good signal to try to turn up the pressure. It can help on the gameplay aspect of things if it is programmed correctly
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Old 06-24-2013, 10:54 PM   #19
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Re: EA Sports UFC Video - Fighter Emotion Demo

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Originally Posted by st67
I've played all three THQ UFC titles and EA MMA - and never during gameplay have I ever noticed facial expressions or worried about them. You're (or you should be) paying attention to the gameplay and your strategy so much that you just don't notice it... So the only time you'd see it is during replays, so I guess it might be kind of nice then, but I can't say I really watch the highlights or replays anymore because I just want to move on and play the next match.
It could be though that you know it's not going to be there so you don't put any attention there. But this is how things should evolve. Of course it's not the core of the game, but it adds depth to what is happening. And it will make you aware. If a guy is showing a tired emotion on his face, and his movement begins to slow down and then the commentary adds something to highlight his fatigue, that is really going to put the pressure on the user to get it under control and also put pressure on the other user to try and gain on it.
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