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NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Old 06-20-2013, 02:42 AM   #761
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by smoove7
If I tweak on slider for the next few weeks, will those translate well to the full game or could something change and I would have to start over?

I am guessing with the game coming out in 3 weeks, not much is going to be very different. Oh wait, until patches and tuners........ damn it!

Should I work on sliders now , tweak as patches come out, or wait till all patches and tuners are out?
I wouldn't work on sliders until the season ticket early release comes out.
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Old 06-20-2013, 02:50 AM   #762
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

so apparently the cpu doesn't change their defensive play if you run no huddle. I wanted to test out 4 verticals to see how they played against it, the cpu had almost an all out blitz called, CB blitzing from the left side of the screen so the safety on that side was essentially covering 2 guys by himself. Completed the pass easily, got tackled, ran no huddle, kept calling 4 verticals to see if they'd adjust... nope. Just kept alternating between both receivers on the left because they were both wide open since the cpu just kept blitzing everyone because they never changed the play.

I also love that my if you manually move your punt returner to go catch the ball, the ball just bounces off his head... has happened 3 times to me.

The delay with the play calling is REALLY starting to get annoying.

Last edited by JerseySuave4; 06-20-2013 at 02:55 AM.
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Old 06-20-2013, 02:52 AM   #763
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

I was going to win on Heisman and then the cpu gets a lucky TD. no biggie, still up by 3 with under 2 minutes left. cpu goes for onside kick, my onside recovery team bends over at the waist and juggles the ball away to the cpu, I end up losing.

heh, can't even be mad I should know what to expect by now.
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Old 06-20-2013, 03:06 AM   #764
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Anybody else think the acceleration burst needs to be a little more dramatic? Feels just like last year. I wanna see the jets turn on.

Last edited by Mckinley Cash; 06-20-2013 at 03:29 AM.
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Old 06-20-2013, 03:25 AM   #765
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Anybody else think the acceleration burst need to be a little more dramatic? Feels just like last year. I wanna see the jets turn on.
Yes. I see a difference, but not much.
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Old 06-20-2013, 03:28 AM   #766
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Loving the demo, but does anybody else feel that the animations play out a little too much? Like I've seen a ton of times when more then one player could jump in on the tackle, and the animation just plays out instead and the extra guys just kinda bounce off the runner like there's still the force field there.. Quite annoying bc I've seen some good chances for pile ups and hang tackling and each time the animation just plays thru and the other tacklers bounce off and don't grab on or cause impact.
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Old 06-20-2013, 03:40 AM   #767
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Unfortunately, the more I play the demo, the more bugs and glitches crop up. The latest of witch is the "DB Glitch" where I passed the ball deep and the CB ran with the WR, and right before the ball gets there, the CB turns and runs towards the LOS, then when the WR catches the ball he turns around and gives chase, albeit too late.

Some other glitches:

Floating ball in endzone after scores
IE decides ball carrier is not down after hitting the ground (so he gets to keep running lol)
AI Center stands over ball but never hikes it...let's playclock run down
Commentators say I should have thrown the ball away when I throw it away
Playcall screen lags to the point I cannot call a defense play when the AI no huddles
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Old 06-20-2013, 03:44 AM   #768
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by inkcil
Unfortunately, the more I play the demo, the more bugs and glitches crop up. The latest of witch is the "DB Glitch" where I passed the ball deep and the CB ran with the WR, and right before the ball gets there, the CB turns and runs towards the LOS, then when the WR catches the ball he turns around and gives chase, albeit too late.

Some other glitches:

Floating ball in endzone after scores
IE decides ball carrier is not down after hitting the ground (so he gets to keep running lol)
AI Center stands over ball but never hikes it...let's playclock run down
Commentators say I should have thrown the ball away when I throw it away
Playcall screen lags to the point I cannot call a defense play when the AI no huddles
Yikes, I've been out of town unable to play the demo again.

I knew this had potential of happening. There were a lot of us that pushed the DB Glitch issue - yet no GameChanger, no Mod - no anyone with some pull supported it. I tweeted, I sent messages to the big time guys on youtube/facebook and nothing. I even applied to be a GameChanger just to fix this issue.

Here's the thread - and it's in my sig.

http://www.operationsports.com/forum...-glitch-i.html

171 votes for. For the love of Pete don't let this be in the final game.
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Last edited by Matt10; 06-20-2013 at 03:47 AM.
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