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NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Old 06-19-2013, 04:13 PM   #673
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Played all three matchups available. 2014 looks better than last year. Multi player collisions seem more realistic. Players seem to be really struggling to gain yards/stop ball carrier. Physics is much better.
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Old 06-19-2013, 04:23 PM   #674
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

After reading through most of this thread,I noticed how alot of folks were saying how much better AA was playing,so I decided to see if I could have the same results.
The first thing I did was ditch the coordinator cam,I found this was ALOT of why the game felt easy for me on default AA....it was simply way to easy to see the holes in the zone,and exploit them.

I went back to the "normal" cam,and it seemed everything fell back into place...well except for a couple of things (actually 3.lol)

1-hum and cpu qb's are just simply to accurate.
2-wr's very rarely drop anything
3-lack of penalties.

So what I ended up trying is this....
hum qb acc-5
hum wr catch-0

cpu qb acc-0
cpu wr-0

So far so good....I don't mean to turn this into a slider thread,but I just wanted to point out my observations during my demo time.

What ultimately led to these changes were what I outlined above,and also...playing as Ohio State,Brax was WAAAAAAAY to accurate,fitting the ball where he had no business fitting it into.

I understand that college has alot of high scoring games,but also looking through this thread,I've seen just some crazy scores,and this is only a 3 min per quarter demo.

Imagine if folks played a full game? good Lord...the scores would constantly be in the 70's or 80's...lol

I have been having the best results (so far) with offense set to human for both,and defenses for both set to Heisman....just trying some different theory's at this point.
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Old 06-19-2013, 04:24 PM   #675
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by KUJayhawker2015
Ok am I stupid or what... I can't seem to truck with my running backs. On the skills thing it says "click" the RS and that didn't work, so I tried flicking up on the RS to no avail. I swear I'm a veteran NCAA Football player!! Lol😨
I'm wondering the same thing. It says to truck over defenders to press R3 (PS3), but that seems to do nothing. I have had better luck just flicking it up, but it doesn't feel any different than last year.
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Old 06-19-2013, 04:26 PM   #676
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Just saw something in my game and I'm wondering if it's a glitch. I was UO against TAMU and they kicked it off to me after they scored. I ran it out to the 23 and somehow TAMU got called for Clipping, giving me the option of moving it to the 38.

Can Clipping be called on the kicking team? I've never seen it once in my life.
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Old 06-19-2013, 04:27 PM   #677
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by moose1619
Man I wish we could have a different camera setting for different aspects of game. I love coordinator cam on offense but I want regular on special teams and defense. GAme feels so different from years past. Finally getting a PS2 weight back to it. I really like it, especially the burst acceleration when running the ball.
Yeah, I started using the Zoom cam and then like last year I'd press the button to hot route a WR, then canceled it, leaving the camera at what seems like "wide."

I mention this because it's kind of like having to camera modes on Offense. If you are running you are up close to the action, and if you are passing you are farther back. On D though it stays on zoom, which isn't a big deal to me because if the other team passes I switch players anyway.

I wish there was button so you could cycle through the camera modes depending on what play you are running.
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Old 06-19-2013, 04:31 PM   #678
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by noplace
PS3 Version

Played the demo a few times and I must say I’m lukewarm on the game at this point.. Here’s why

Good:

First I must say that the game play has improved much over the last year. Tackle animations are a lot better, OL/DL interactions are a lot better which makes the run game look great at times, seen some very nice catch animations also which gives a fresh feel to the passing game. CPU AI has gotten a boost and plays a lot better and more like its real life counterpart than years before. Love the training mode that helps fine tune your skills. Colors pop out making the game look more vibrant. The fixed the lights at night so the field doesn’t look dark..

Bad:

Defense feels like it’s been left out again… Defense needs more control and commands..
Still see instances where the pass rush isn’t there although it better containment is still a issue. Can still manipulate the pocket a lil… 4 verticals was still money although I didn’t run it over and over again when I did it was money. Option game seems a tad overpowering at times but I’m hoping adjustments can be made to stop it or slow it down.

Still see some dumb tackle animations and pinball running at times but not much.

Presentation is meh… Like the opening shot of the stadium but the montage is dumb because it features the team you haven’t played yet.. Commentary has some new lines but still dry and stale. Hopefully it gets better in dynasty mode. Crowd is better but still too much dead air between plays. Need more band play and chants but custom sounds should help this area…Still hate the post play animations just looks stale and unnatural.

Graphically the game is good but should alot better at this point. Game still doesn’t look like what I see on Saturday s..The 360 still seems to be a lot sharper with less jaggies. I saw that Ohio State lost its glair on the helmet at night just as last year going from a metallic look to flat grey. Sidelines look bad still, no real interaction between players, coaches, no yard markers etc.. Just some little things missing. The lack of equipment makes the players look dated and kills the realism of the game IMO.

All in all the game is better if you get past the irritating overlooks by EA.. Not a 1st day buy IMO but I’ll eventually pick it up closer to the season…
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Preach Preach... There are people on here actually complain about a Demo not the real game but a Demo...Wow!!
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Old 06-19-2013, 04:43 PM   #679
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Originally Posted by imskykid
I'm wondering the same thing. It says to truck over defenders to press R3 (PS3), but that seems to do nothing. I have had better luck just flicking it up, but it doesn't feel any different than last year.
Thank you! Clicking the RS (or R3) doesn't do anything lol, and flicking it feels the same as last year. I haven't had any 'huge collisions' like we were told to expect with IE2. BUT stiff arm...wow😍
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Old 06-19-2013, 04:48 PM   #680
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Originally Posted by IUxHOOSIERS
thank you.
its also a demo.. not everything is fixed and included.. demo's usually equal lots of bugs, lot of stuff we have seen isnt in this demo as everyone can see. presentation. etc etc.. im not worried really its still great
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