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NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Old 06-18-2013, 08:16 PM   #297
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by grabursock55
are you kidding me? how the heck did they make the game THIS much better in one year? wow.... WOW

Just took off with denard up the middle and i literally felt like i was watching his real life highlights.. this game...
and dat shovel option
well in some peoples eyes they took last year off lol
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Old 06-18-2013, 08:18 PM   #298
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Ran a CPU vs. CPU game (Or. vs. Tx.) and AI was quite sound on both sides of the ball.

Noticed more quirks with the sound since I was just focused on watching, but nothing too crazy.

Lastly, after every score, there is a glitch where the camera just stayed focused on the ball and the players leave the field. Once I hit "x" the game resumed, although the offense always suffered a delay of game penalty.
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Old 06-18-2013, 08:18 PM   #299
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Is it possible to turn off the generic names?
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Old 06-18-2013, 08:20 PM   #300
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Random impressions through one game and a few drills:

-Running game feels nice, the tackles, the fight for yardage; I actually used stumble recovery to recovery after getting hit, then broke for a TD, and it looked great, very realistic.

-There's a little hitch by RBs when receiving a pitch. I understand backs will generally slow down a bit in these instances in real life, but I thought it looked off. Maybe they did this to help prevent backs from getting too great of an advantage.

-The hard cuts definitely give the game a new feel.

-The infinity engine or whatever it's called looks and feels pretty darn good. In one game I saw two post whistle stumbles, and they were minor little stumbles, to the point where they were almost even believable. All in all, it feels cleaned up from what Madden was last year.

-Coordinator Cam was pretty cool, but in drills mode it kind of bugged out on ints. Could just be that mode.

-Getting engaged by a blocker while playing defense feels pretty much the same, and once you've got a blocker on you it kind of feels like control is taken out of your hands. Leverage is clearly something that needs work in EA's football games. Hopefully they have this on their radar.

-Replays still kind of suck. You mostly get these weird angles, and ones that don't really look that good.

-You still get those screenshot pics at the end of games. They suck worse than the replays. The sooner they take those out, the better.
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Old 06-18-2013, 08:20 PM   #301
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wow i actually thought i was going to enjoy the wide camera more...the coordinator cam is OFF THE CHAIN THE BEST!!!
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Old 06-18-2013, 08:22 PM   #302
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

The grass never looks as good in replays as it does on 360
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Old 06-18-2013, 08:22 PM   #303
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Oh yeah, I ran four verts about a half dozen times at the end of the half and end of the game, and saw no safety glitch.
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Old 06-18-2013, 08:22 PM   #304
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by michigan216
I beat Ohio 20-14... I had a huge run with Devin on an inverted veer which is new to NCAA 14... I like what i see so far
Ohio State.
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