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NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

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Old 06-18-2013, 05:24 PM   #209
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Offensive illegal touching is in the game. My WR went out of bounds came back in and got the ball and i got a penalty.
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Old 06-18-2013, 05:25 PM   #210
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Player Composure is LEGIT........

Ohio St literally beat the will out of Michigan to the point they were messing up all over the place. I looked at the players and they all had red arrows going down.
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Old 06-18-2013, 05:27 PM   #211
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Deep balls are still really really easy to compete, even on heisman. Or TAMU has a really really bad CB#2.

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Old 06-18-2013, 05:28 PM   #212
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

I think the crowd noise is still awful
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Old 06-18-2013, 05:29 PM   #213
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

I'm really going to like using Teddy Bridgewater this year. Really enjoying the passing. GOing to be great having someone who can make all the throws. Just finished a game on heisman, went 15-17 282 yards 2 tds with braxton miller.
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Old 06-18-2013, 05:30 PM   #214
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Played two games, Bama v VT(me) and Ducks v A&M(me), had a good time getting my arse handed to me, heisman diff offense/defense both games.

Liked that tackling seemed like more of an actual struggle/battle to bring down the ball carrier, not the WWE stuff of the past. Foot planting is a game changer, the game finally seems headed in a direction to represent being a game of inches versus a montage of highlight plays. Cut scenes are surprisingly well done and are fluid with the action on field. Saw one in particular where a defender pushed an offensive player's head/shoulder down to get up post play, which the offensive player took offense to, funny.

Although INTs play out much more realistic due to foot planting, wr/db interaction is vital going forward. Still too many free releases off the LOS, defenders need to do more bumping and chipping of receivers/TEs within the first 5 yards to disrupt passing plays. Also, a small gripe but what's up with all the black dynamite mustaches and middle age men faces, this is collegiate football, lol.

Anyway, so far so good, interested to see how this all comes together in the retail.
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Old 06-18-2013, 05:30 PM   #215
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

Just finished Texas A&M vs. Oregon on Heisman. I decided to pick TAMU and take Manziel on a test drive. I won the game 28-13. Here are some stats for those interested. Sorry I can't post a table, posting from my mobile.

J. Manziel - 14/18, 223 yds., 2 TD, 0 INT (9 rush attempts, -7 yds., 0 TD)
M. Mariota - 10/16, 119 yds., 0 TD, 1 INT (7 rush attempts, 42 yds., 1 TD)

B. Malena - 7 rushes, 51 yds., 2 TD
D. Thomas- 7 rushes, 60 yds., 0 TD

As you can see, I never got Manziel going as a ground threat. I mostly threw though. The CPU defense does handle mobile QBs a lot better though. Mariota and Thomas ran over me most of the game. Costly sacks forced them to take FGs instead of touchdowns though. CPU looked much more comfortable running the option, though they still have trouble on short yardage situations. Passing felt about the same. I didn't notice the DB glitch, but I didn't try to test for it either. Tackling honestly doesn't feel much different, although ankle tackles are much more effective (too effective imo). Line play got a bit of a lift though. Either way, nothing revolutionary has changed, but it doesn't look broken either.
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Old 06-18-2013, 05:34 PM   #216
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Re: NCAA Football 14 Demo is Available Now, Post Impressions Here (360, PS3)

The run game is amazing and pass game needs a little bit more work but thr player models are horrendous. The way players look on here is bad,especially the equipment
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