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NCAA Football 14 Playbook 5 - Season

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Old 06-17-2013, 08:39 PM   #17
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Re: NCAA Football 14 Playbook 5 - Season

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Originally Posted by Strategizer
The only tangible benefit I can think of is faster simming between weeks.
This is off topic but not really worthy of it's own thread. Why do EA sports games take so long to sim like NHL 13 and NCAA 13. Games like NBA 2k13 I can sim through a full length basketball season in about 5 minutes?
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Old 06-17-2013, 08:42 PM   #18
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Re: NCAA Football 14 Playbook 5 - Season

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Originally Posted by canesfins
This is off topic but not really worthy of it's own thread. Why do EA sports games take so long to sim like NHL 13 and NCAA 13. Games like NBA 2k13 I can sim through a full length basketball season in about 5 minutes?
Number of players and calculating stats for each? I really have no idea. Just throwing that out there as a possibly-maybe.
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Old 06-17-2013, 08:59 PM   #19
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Re: NCAA Football 14 Playbook 5 - Season

So this mode is exactly what I thought it would be. If it eliminates simming stats load times, I guess it can be a success. But if it takes just as long going to week to week like dynasty does where you just auto everything, then yeah this would be a waste of resources. But only time will tell.
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Old 06-17-2013, 09:08 PM   #20
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Re: NCAA Football 14 Playbook 5 - Season

I'm not going to use this mode I'll stick with dynasty.
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Old 06-17-2013, 09:09 PM   #21
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Re: NCAA Football 14 Playbook 5 - Season

Here's why I'm excited about this mode. I have a friend who comes over and plays the game with me frequently. We like to play dynasty together but he gets annoyed waiting on me to recruit. Now I'll be able to play through a season with him and not bore him to death doing it !
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Old 06-17-2013, 09:20 PM   #22
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Re: NCAA Football 14 Playbook 5 - Season

Here are a few things I'd assume will go along with this mode that will make it faster to jump into a season and be different/faster/more user friendly than Dynasty, thus making it an ok addition:

1) No creating a coach.
2) No pre-dynasty adjustments like changing options for bowls/schedules/etc.
3) No recruiting and thus no long simming time for recruiting.


That's all I could come up with. I guess the major reason this exists is for people without a favorite team who just want to play season after season with the current rosters without having to worry about anything outside of games. I don't mind that it's in because I know there are people out there who will use it. I just won't ever play it.
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Old 06-17-2013, 10:57 PM   #23
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Love the idea of this mode. I've done this before, play individual seasons with lots of different teams, with different play styles. This is tailored to exactly how I've been playing the game the last few years.
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Old 06-17-2013, 11:37 PM   #24
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Originally Posted by Xx_JP_VHS_xX
They wasted time and disc space on THIS? Geez. I mean the game looks great and all but i'm sure they could've spent more time fixing and adding on other stuff like updates to Teambuilder. EA you do remember that still exists right?
What disc space? Why would this take any amount of disc space? There are no additional assets.
What time? Stripping down a mode takes very little time.
This is in there for casual fans who might want a more streamlined experience. It was added because it took very little effort, and some people might like it.
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