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NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Old 06-08-2013, 03:07 PM   #249
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

Quote:
Originally Posted by Scrapps
Not trying to be a tool here, but what exactly is it that gives you reason for optimism for this series on next gen? With the exception of sharper colors, I see absolutely no difference from NCAA 13. Or NCAA 12.

The gameplay is horrific, as they are no closer to accurately representing OL/DL interaction. Every player still skates, and runs as if they are a blood relative of Quasimodo. There is not one thing in this game (including something so simple as the size of the football), that is in any way comparable to what we see on Saturdays. I want to be optimistic. I really do. And I was for years. But, EA has defecated on my dreams.
Even the helmets are not an accurate representations of what we see on any given wednesday

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Old 06-08-2013, 03:07 PM   #250
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

Looks the exact same as previous years
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Old 06-08-2013, 03:21 PM   #251
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

Being totally realistic (at least my take on being realistic) this video does show multiple improvements to the game.

-the game is obviously on the easiest setting to show off everything. I have learned this year that this is how it always is. I was one to always get pissed off about how easy it looked for the players to be running all over defenders and such, but playing on easy is the only way to truly show off improvements. Take it or leave it, but the game will not play 100% like this video for most of OS users because we don't play on EASY.

-I cannot say how happy I am to see run blocking where one blocker is actually driving the other to a different location on the field, whether it be straight back or diagonally. This will make gameplay feel so much more dynamic.

EDIT: look at the first play where the QB keeps it and the lead blocker (#63 I think) turns left and blocks one of the safeties. Look at how he engages the block and drives him where the momentum is carrying them both. Awesome sight to see that we never saw before - in past games they would just stop in their tracks and patty cake or the lineman would just lay him out in that same animation that is played out over and over.

DOUBLE EDIT: the second play where the HB gets the handoff and the defender doesn't recognize it at first (as I describe below), when he stops and turns to try to tackle the HB the lineman blows him up because he didn't see it coming. Guys, I am as big a critic as anyone else, but this game is NOT the same as it was before. Watching this stuff over again is so awesome to see.

-After looking over the running again, I see that it is not 100% realistic, but I like that there are at least hard cuts. The game speed is high for my liking, so once that is turned down the cuts will look much more realistic, rather than in the video which looks like hyperspeed almost. When we turn the stick slightly, we won't see any cuts, but if we move it past a certain point, then we will see the realistic cutting animation. It is a little disheartening to see the gliding during the cut animation, but that won't be fixed without a new engine.

-Presentation and graphics, especially the field which was horrible until now, look great. Sound on the other hand is still horrid.

-There still appear to be defensive problems that I know nothing about, at least the actual "Football 101" part, but I can see linebackers not doing what they are supposed to do and sense that something is wrong.

-On the other hand, I did like that some of the defenders did not react right away to the runs. I saw a defender chase a WR for a second, stop and plant, and then engage the ball carrier; that was nice to see.

Last edited by UMhester04; 06-08-2013 at 03:29 PM.
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Old 06-08-2013, 04:35 PM   #252
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PLAYING with the infinity engine is worlds apart from WATCHING someone else play it. Another thing people were sayi ng about the physics not being there, just watch the blockers and off the ball players, thats where the beauty is. As others have mentioned, Im almost sure it was on freshman difficulty , based on the offense seeming to impose their will on the D. I really think this game will be a lot better... especially with the faster menus
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Old 06-08-2013, 08:45 PM   #253
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

The blocking is obviously much better than 13 and just like I said earlier as well as many others, once the game speed is adjusted a lot of the foot planting will look much better. Just wait till you play the game to judge it. The 14 demo will be a LOT better than the retail of 13...
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Old 06-08-2013, 09:11 PM   #254
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Honestly it didn't look too bad, but I still play 13 almost daily and see hardly any difference.
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Old 06-08-2013, 09:50 PM   #255
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

As someone who always turns off the commentary (until they get around to making it fluid), the player chat and sounds really sound great. Hopefully it sounds big, and I mean I hope it sounds like 80,000+ are screaming their heads off through my sound system.
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Old 06-08-2013, 09:54 PM   #256
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

Yes, I'd much rather they make the crowd too loud and I have to turn it down than force me to max it out immediately after opening the box every year
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