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NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Old 06-08-2013, 12:00 PM   #241
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by noplace
Listen yall, same dev team = same results. This team is just incapable of capturing the essence of CFB. They just cant do it... They think they've done a good job but honestly, they have no clue that its not a band but a symphony that makes up a complete game. This same game with realistic running animations, transition animations, crowd noise & chants, stat overlays, highlights, real TV style replays, real commentary, yard markers & correct equipment would do wonders for this game. EA just doesn't understand this...Its little things that bring the game to life..
The more they work with the new Madden devs the better off they will be. The main additions to ncaa gameplay are because of Clint Oldenburg(run blocking) and Victor Lugo(IE2). Those guys are key components to the madden team and working with them more would be a great idea. I also like what OS' own Christian McLeod is doing with Presentation too, but unfortunately it seems like both ncaa and madden on current gen are getting some of the right guys in place too late for this gen. This does give a reason for optimism for next gen though, especially if ncaa is getting the Ignite engine.
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Old 06-08-2013, 12:16 PM   #242
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

I still think this will be the best NCAA game this gen. I think with a solid roster, probably with global edits to agility to see real differences in that regard with the new physics, dynasty could be pretty fresh and have longevity as long as the CPU isn't brain dead.

I do think roster makers will have their hands full but their work will be as appreciated this year more than ever.
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Old 06-08-2013, 12:28 PM   #243
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by jmik58
According to this video, whoever was coaching up the LSU linebackers needs to be let go. They just stand there while the OL runs 7 yards out to them and then the chicken fighting begins. IRL, linebackers (like all defenders) have keys to react to (true Read and React defense). When a lineman fires out to block downfield, the LBs should at least step up to fill their gap/responsibility. This read is usually done within the first few steps a lineman makes -- not 7 yards.

On a side note, I didn't get NCAA last year but did get Madden. Watching this video I expected it to look more like madden in terms of gameplay. It looked the same as the last NCAA I played a few years ago.
I speculate that they were playing on Freshman. I hope so.
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Old 06-08-2013, 01:01 PM   #244
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by jmik58
According to this video, whoever was coaching up the LSU linebackers needs to be let go. They just stand there while the OL runs 7 yards out to them and then the chicken fighting begins. IRL, linebackers (like all defenders) have keys to react to (true Read and React defense). When a lineman fires out to block downfield, the LBs should at least step up to fill their gap/responsibility. This read is usually done within the first few steps a lineman makes -- not 7 yards.

On a side note, I didn't get NCAA last year but did get Madden. Watching this video I expected it to look more like madden in terms of gameplay. It looked the same as the last NCAA I played a few years ago.
Whenever I read posts like this it reminds me of how far NCAA and Madden are from being fundamentally sound football games. I don't pretend to be some football guru with an intricate understanding of core football elements like gap assignments, keys, reads, etc but those making these games should be.

When Tiburon has failed to copy straightforward elements of NCAA/NFL football, like presentation, equipment, injuries and penalties, to name a few, I really don't know how much hope there is for them getting the underlying fundamentals programmed.

If those far more knowledgeable about football than myself, don't recognize offensive/defensive football fundamentals in Madden 25 for the new consoles next week, then that likely means, even after supposedly starting over from scratch on the most powerful consoles ever, Tiburon still isn't programming football right.
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Old 06-08-2013, 01:35 PM   #245
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by DorianDonP
If this is such an old build, why would they even put this video out? What purpose does it serve? If they have something better for E3, why not just wait 3 days to show it off?

I mean, wow. The CB still has the momentum to stand up the RB like that? Why did the S just run into an invisible wall and slide off instead of finishing up the tackle? Where is the IE on this play?

The CB is running full speed into the ball carrier. That would account for the physics! What I do notice is that the OL is actually drive blocking and not just pattycaking. Now I need to see some passing plays to determine if the pass rush has been improved.
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Old 06-08-2013, 01:47 PM   #246
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by jahswill
The CB is running full speed into the ball carrier. That would account for the physics! What I do notice is that the OL is actually drive blocking and not just pattycaking. Now I need to see some passing plays to determine if the pass rush has been improved.

The CB running from that angle and hitting a ball carrier cutting to the right isn't a sign of physics. That same stand them up and push them back, regardless of size and speed tackle has been in NCAA. It's def an indication of pre-determined canned animations. That S should have been in on the tackle too, instead of just bouncing off and not having any effect.

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Old 06-08-2013, 01:50 PM   #247
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

Why is this thread labeled NCAA 14 game play when this is clearly NCAA 13... NCAA 12... NCAA 11....
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Old 06-08-2013, 01:58 PM   #248
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by jpdavis82
The more they work with the new Madden devs the better off they will be. The main additions to ncaa gameplay are because of Clint Oldenburg(run blocking) and Victor Lugo(IE2). Those guys are key components to the madden team and working with them more would be a great idea. I also like what OS' own Christian McLeod is doing with Presentation too, but unfortunately it seems like both ncaa and madden on current gen are getting some of the right guys in place too late for this gen. This does give a reason for optimism for next gen though, especially if ncaa is getting the Ignite engine.
Not trying to be a tool here, but what exactly is it that gives you reason for optimism for this series on next gen? With the exception of sharper colors, I see absolutely no difference from NCAA 13. Or NCAA 12.

The gameplay is horrific, as they are no closer to accurately representing OL/DL interaction. Every player still skates, and runs as if they are a blood relative of Quasimodo. There is not one thing in this game (including something so simple as the size of the football), that is in any way comparable to what we see on Saturdays. I want to be optimistic. I really do. And I was for years. But, EA has defecated on my dreams.
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