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NCAA Football 14 Presentation Podcast w/ Christian McLeod, Cliff Notes Included (TGT)

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Old 04-29-2013, 08:48 PM   #81
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Re: NCAA Football 14 Presentation Podcast w/ Christian McLeod, Cliff Notes Included (

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Originally Posted by ncaafootball14markus
i think what upsets me the most is that the madden guys do a pretty darn good job of keeping us up to date with the equipment, especially the facemasks last year. what irks me is that its the same friggin company, and all the NCAA team has to do is walk down the hallway and ask someone from madden to shoot over their graphics for the 2-bar revo face mask and others. HOW HARD IS THAT? REALLY?

If these face masks are not in the game, i'm considering not buying this game until it drops to 39.99:
bro

...first off, you serious? Like, THAT'S the make or break for you?


secondly...

Quote:
Originally Posted by a mod
Let's redirect the discussion back to presentation elements off the game, please. AI, while a valid topic, has no place in a presentation discussion.

To the end of presentation, if Tiburon can deliver on all the things they've talked about here, I think we will have a pretty dynamic game from a broadcast perspective, which will help keep it fresh. I'm looking forward to trying it out.
come on now
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Old 04-29-2013, 08:59 PM   #82
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Re: NCAA Football 14 Presentation Podcast w/ Christian McLeod, Cliff Notes Included (

This was a good interview and a lot of this sounds really exciting. One thing that really stands out to me is the way he says they "blew out the crowd audio." This is exactly what Madden/NCAA needs. They need the stadium to feel alive and like the crowd is actually into the game.

Only sense of hesitation is he talks about how well it was done in Madden last year... Quite honestly, the crowd was only a little better then previous years in M13.
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Old 04-29-2013, 10:20 PM   #83
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Originally Posted by WatsonTiger
bro

...first off, you serious? Like, THAT'S the make or break for you?


secondly...



come on now
It's all about what the gamer wants. When you don't give what the gamer wants, he doesn't have to buy it. People just want the little things for them.

Surely there's things you want that's not in the game. And you've expressed that you want it in the game. Well that's what other consumers do. Just cuz what they want that you don't care about, doesn't mean you got to scrutinize them. We are here to talk about what we want. Not bash people for wanting "dumb" things.
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Old 04-29-2013, 10:54 PM   #84
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Re: NCAA Football 14 Presentation Podcast w/ Christian McLeod, Cliff Notes Included (

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Originally Posted by ch46647
This was a good interview and a lot of this sounds really exciting. One thing that really stands out to me is the way he says they "blew out the crowd audio." This is exactly what Madden/NCAA needs. They need the stadium to feel alive and like the crowd is actually into the game.

Only sense of hesitation is he talks about how well it was done in Madden last year... Quite honestly, the crowd was only a little better then previous years in M13.
Yeah, that (blew out the crowd audio) is one of the big things I wanted to hear as well.....hopefully the final product lives up to the hype.

And at this point, if he had said "We now have NCAA 14 on par with what Madden was last year" I wouldn't have been overjoyed but I would have taken it because the overall audio (i.e. the crowd noise) in NCAA '13 was a disaster.
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Old 04-30-2013, 12:08 PM   #85
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I wished they would just show some love to the helmets and face masks in this game. I like everything else as far as presentation, player chatter sound cool, but one area that could use an upgrade are the helmets and face masks for sure. I mean really what college player still wears the standard helmet that they have in the game?
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Old 04-30-2013, 12:30 PM   #86
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Re: NCAA Football 14 Presentation Podcast w/ Christian McLeod, Cliff Notes Included (

Quote:
Originally Posted by LastExit
Yeah, that (blew out the crowd audio) is one of the big things I wanted to hear as well.....hopefully the final product lives up to the hype.

And at this point, if he had said "We now have NCAA 14 on par with what Madden was last year" I wouldn't have been overjoyed but I would have taken it because the overall audio (i.e. the crowd noise) in NCAA '13 was a disaster.
Didn't they have this feature in a NCAA Football before on PS2? Sounds like a another feature they removed and are adding back. And a loud crowd really isn't anything to get excited about, I rather have a crowd that reacts to the situation and whats happening on the field.
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Old 04-30-2013, 01:38 PM   #87
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Re: NCAA Football 14 Presentation Podcast w/ Christian McLeod, Cliff Notes Included (

How about just give us a feature/button to control the crowd reactions on our own. LOL
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Old 04-30-2013, 08:59 PM   #88
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Re: NCAA Football 14 Presentation Podcast w/ Christian McLeod, Cliff Notes Included (

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Reece Davis and David Pollack chosen together due to their work together on Thursday Night Football. Wanted to increase Reece's role this year. Commentary chemistry between the two is very natural and authentic.
What does this mean? Separate commentators for Thursday night games? If not, what is Pollack actually doing??
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