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EJ Manuel talks NCAA Football 14's Gameplay

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Old 04-04-2013, 11:00 AM   #17
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Re: EJ Manuel talks NCAA Football 14's Gameplay

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Originally Posted by DJ
I was a fan of auto-sprint. Won't be happy if it has been removed.
It's still there... kinda. From what I've read about NCAA is seems like autosprint as we know it is gone, but the game now uses the system from NHL, where players automatically accelerates to their respective top speeds if the distance allows it.

I think the new speed burst fuctionally in NCAA (which is a lot better than a sprint button, IMO) will function a lot like NHL's hustle button. The hustle button allows your player to reach top speed faster, but at a penalty to having less agility. Combined with the improved fatigue, you'll hopefully experience that players, who makes a lot of cuts, jukes and speed bursts will have less top speed, agility and acceleration at the end of the game.

Hopefully they've also implemented an improved dual-running back system with the new playcalling, so you don't have to use formation subs to prevent your RB from getting too fatigued.
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Old 04-04-2013, 11:46 AM   #18
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I haven't bought an NCAA game in years but that might change this year with this dramatic improvements. I was tired of using teams and the passing game felt like a setup, a simple throw and catch or knock down system. No type of contact between wr and cb/s at all. The running game was mechanic, everything was pretty much mechanic.
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Old 04-04-2013, 12:51 PM   #19
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i've been confirmed for buying this game since about December since i've never had an issue enjoying NCAA games outside of the freezing issue every year. Unlike Madden which got boring after the first season was completed. I still love NCAA 13 even with it's few issues. But with these reviews and promising changes to major issues in the past, to hell with the hype train i'll be driving my hype lambo in the HOV for the next 3 months. Despite that scrub Denard Robinson being on the cover. ill just have to make a custom box cover Go Buckeyes
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Old 04-04-2013, 01:33 PM   #20
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Re: EJ Manuel talks NCAA Football 14's Gameplay

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Originally Posted by DJ
I wonder how that will work if you use Auto-Sprint?

The OL interaction that Manuel describes sounds too good to be true. Hopefully we get to see what he was talking about soon.
I thought auto sprint was taken out this yeae
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Old 04-04-2013, 03:00 PM   #21
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Re: EJ Manuel talks NCAA Football 14's Gameplay

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Originally Posted by guaps
It's still there... kinda. From what I've read about NCAA is seems like autosprint as we know it is gone, but the game now uses the system from NHL, where players automatically accelerates to their respective top speeds if the distance allows it.

I think the new speed burst fuctionally in NCAA (which is a lot better than a sprint button, IMO) will function a lot like NHL's hustle button. The hustle button allows your player to reach top speed faster, but at a penalty to having less agility. Combined with the improved fatigue, you'll hopefully experience that players, who makes a lot of cuts, jukes and speed bursts will have less top speed, agility and acceleration at the end of the game.

Hopefully they've also implemented an improved dual-running back system with the new playcalling, so you don't have to use formation subs to prevent your RB from getting too fatigued.
Well, that is a little concerning. The CPU in NHL seemed to always hustle with no penalty. I hope that isn't true for NCAA.
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Old 04-04-2013, 03:19 PM   #22
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This is all fantastic news!! Who else is hyped?! =D
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Old 04-04-2013, 03:39 PM   #23
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Re: EJ Manuel talks NCAA Football 14's Gameplay

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On the new speed burst, Manuel said it would help you burst through a hole once it opens.
The are seriously trying to hype speed burst as a NEW feature???!!! C'mon man. They phased the need for speed burst out of the the game a few years back with the auto-sprint. Now they bring it back and tout it as new? Unbelievable
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Old 04-04-2013, 04:11 PM   #24
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Quote:
Originally Posted by JerseySuave4
The are seriously trying to hype speed burst as a NEW feature???!!! C'mon man. They phased the need for speed burst out of the the game a few years back with the auto-sprint. Now they bring it back and tout it as new? Unbelievable
That's been the hallmark of this gen. Taking away and reintroducing features as new ones.

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