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First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Old 04-03-2013, 08:21 PM   #89
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by roadman
Could be, not sure I agree though after this interview.

From another interview with Fl. State's QB from last year, EJ Manuel.

Another new feature is the overhauled line play. Manuel said the man and zone blocking schemes were eerily familiar to what he was used to at Florida State as, "they are exactly what they are implementing here in the game (NCAA 14)."

"If you run the zone with a running back, those guys (offensive linemen) are trying to get their heads across the defensive ends or defensive tackles and that's what they really do in real life. I think that adds a whole new dimension for the running backs to find a real hole. He has to be patient and just can't run up behind a guy or he's going to get tackled," Manuel said of the line play.

Another visual addition to the gameplay will be the different looking line play up front.

"The line play is a lot more violent. These guys aren't just standing there like before. I think they call it the waltz around here? These guys are really hitting each other up front, it looks better."
Ok, like you said then, we will just have to see it in action.
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Old 04-03-2013, 09:01 PM   #90
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

Quote:
Originally Posted by roadman
Could be, not sure I agree though after this interview.

From another interview with Fl. State's QB from last year, EJ Manuel.

Another new feature is the overhauled line play. Manuel said the man and zone blocking schemes were eerily familiar to what he was used to at Florida State as, "they are exactly what they are implementing here in the game (NCAA 14)."

"If you run the zone with a running back, those guys (offensive linemen) are trying to get their heads across the defensive ends or defensive tackles and that's what they really do in real life. I think that adds a whole new dimension for the running backs to find a real hole. He has to be patient and just can't run up behind a guy or he's going to get tackled," Manuel said of the line play.

Another visual addition to the gameplay will be the different looking line play up front.

"The line play is a lot more violent. These guys aren't just standing there like before. I think they call it the waltz around here? These guys are really hitting each other up front, it looks better."
I have no doubts that blocking has been improved. But as we sit here in April, I do question how much. Of all the previews I've gone over, I haven't seen one mention of a kickslide, or DE/OLBs getting upfield (effectively creating a pocket).

At a high level, I would think that would be one of the improvements that Tiburon touts in the previews. But of what I've read, most of the improvement has come in the form of logic i.e. knowing who to block. I don't know that these improvements will make me fear teams w/ the best pass rushers.

We'll see though. My interest is more vested in what's coming for next gen, whenever that is.
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Old 04-03-2013, 09:16 PM   #91
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

I'll tell you another thing that gives me pause about what we've seen from NCAA thus far, and that's all the new 'option' animations. On the surface, more animations are a very good thing.

HowEVAH, we saw what improved passing animations did for M13. It lead to ALL QBs pretty much sharing the new animations. Sig animations largely went out the window. All QBs shared the same dropbacks, and held the ball in the same exact positions.

I can appreciate improvement in the name of realism, but not completely at the expense of "likeness" for individual players. I don't want Tom Brady using the same dropback as Tim Tebow just b/c the play calls for a five step drop. The game starts to feel too generic then, IMO.
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Old 04-03-2013, 09:42 PM   #92
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by RGiles36
I have no doubts that blocking has been improved. But as we sit here in April, I do question how much. Of all the previews I've gone over, I haven't seen one mention of a kickslide, or DE/OLBs getting upfield (effectively creating a pocket).

At a high level, I would think that would be one of the improvements that Tiburon touts in the previews. But of what I've read, most of the improvement has come in the form of logic i.e. knowing who to block. I don't know that these improvements will make me fear teams w/ the best pass rushers.

We'll see though. My interest is more vested in what's coming for next gen, whenever that is.
As long as that patty cake animation is gone, I'm a semi-happy camper. I couldn't stand that and it sound like it is less frequent.
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Old 04-03-2013, 10:05 PM   #93
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by roadman
As long as that patty cake animation is gone, I'm a semi-happy camper. I couldn't stand that and it sound like it is less frequent.
I don't think that would appease you, Road. Even if they removed the patty cake animation(s), if the tackles don't open their hips & kickslide + DEs don't drive forward to force the QB to step up in the pocket, we're still going to have those same legacy issues. That's what I want Clint to bring to the team -- not just direction on who should block who.

And again, I'm not saying tackle/DE interaction has been ignored. But if it were addressed and overhauled, I think it would've been a point of emphasis in the coverage we've seen today. And I haven't seen that.
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Old 04-03-2013, 10:14 PM   #94
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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Originally Posted by RGiles36
I don't think that would appease you, Road. Even if they removed the patty cake animation(s), if the tackles don't open their hips & kickslide + DEs don't drive forward to force the QB to step up in the pocket, we're still going to have those same legacy issues. That's what I want Clint to bring to the team -- not just direction on who should block who.

And again, I'm not saying tackle/DE interaction has been ignored. But if it were addressed and overhauled, I think it would've been a point of emphasis in the coverage we've seen today. And I haven't seen that.
I don't disagree, I guess we'll find out later if they went the extra step with that this year.
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Old 04-03-2013, 10:18 PM   #95
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Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

Quote:
Originally Posted by RGiles36
I don't think that would appease you, Road. Even if they removed the patty cake animation(s), if the tackles don't open their hips & kickslide + DEs don't drive forward to force the QB to step up in the pocket, we're still going to have those same legacy issues. That's what I want Clint to bring to the team -- not just direction on who should block who.

And again, I'm not saying tackle/DE interaction has been ignored. But if it were addressed and overhauled, I think it would've been a point of emphasis in the coverage we've seen today. And I haven't seen that.
I personally am a functionality over visuals person. As long as it works the way it is supposed to I can forgive the visuals for it for a year or 2. The visuals can always be changed, in the end it is just an animation. But if the "feature" doesnt work the way it is supposed to (like countless additions to madden) that is the thing that pisses me off.
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Old 04-03-2013, 10:30 PM   #96
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I hate to be negative from one screen shot and it's not because of it being one of my teams guys but the same legacy issue of 220 pound backs pushing over linebackers 30 pounds heavier yet getting solo tackled by 180 pound corners would be apparent here.Now we need the screen shot of Dominique Rodgers-Cromartie solo tackling Foster.
The very first time I played M13, my very first thought was the players felt like they were floating in comparison to 12. It seemed like everyone was weightless. I think this new physics engine lacks any sense of weight. But I have seen in real life RB's plow through a LB and get lit up by a small DB like Bernie Pollard or Adrian Wilson.
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