Home

NCAA Football 14 Video - First Look at New Gameplay Engine

This is a discussion on NCAA Football 14 Video - First Look at New Gameplay Engine within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 04-03-2013, 03:05 PM   #65
MVP
 
OVR: 19
Join Date: Jan 2005
Blog Entries: 1
Re: NCAA Football 14 Video - First Look at New Gameplay Engine

Quote:
Originally Posted by thelasthurtknee
its not a gameplay vid. its to show you exactly what we saw. guys getting plowed over. we have been asking for it. they give it to us and we complain already because it look overpowered. its all they showed, of course it looks overpowered. they were showcasing the feature. just wait for game play vids.
-I've seen post like yours over the past 6 yrs.
-"wait for gameplay video's..."
-By the time these video's are out, it's too late to make any changes/adjustments.
-Now we have to do the "wait-n-see" for the 1st, 2nd and if we are lucky, 3rd Patch.

The video doesn't lie!
What's there is what's in the game in it's current state.

Guys have been getting "Plowed Over" since release on this console, so what's there to see.
And who has been asking for this?

Folks need stop using the term "Complaining", really!!!
We're just noting what we see as issues preventing this game from being what it should be by now.

Really, find a new term folks or simply don't respond.

Keep the notations going guys
khaliib is online now  
Reply With Quote
Advertisements - Register to remove
Old 04-03-2013, 03:09 PM   #66
Rookie
 
damion2721's Arena
 
OVR: 0
Join Date: Mar 2013
Loving the new gear..
damion2721 is offline  
Reply With Quote
Old 04-03-2013, 03:09 PM   #67
Rookie
 
TuscanSota's Arena
 
OVR: 2
Join Date: Mar 2013
Location: Texas
Blog Entries: 1
Re: NCAA Football 14 Video - First Look at New Gameplay Engine

Hopefully now I can try to run the option without being tackled for -2 yards, every single time....

The trailer looks good, and I'm glad they are working on the running game. However, I want to to know if there's going to be more to the game- maybe FCS teams, or new features in Dynasty?
TuscanSota is offline  
Reply With Quote
Old 04-03-2013, 03:15 PM   #68
Moderator/Writer
 
PVarck31's Arena
 
OVR: 46
Join Date: Jan 2003
Location: Guard The Land
Posts: 16,977
Blog Entries: 10
Re: NCAA Football 14 Video - First Look at New Gameplay Engine

I've gotten so used to the bad running animations that I think that's how people run in real life. So they don't even bother me anymore. lol

But seriously, it looks like an improvement so far. At least they are trying with the foot planting we've been asking for, for 7 years.
PVarck31 is offline  
Reply With Quote
Old 04-03-2013, 03:19 PM   #69
Pro
 
jtott's Arena
 
OVR: 4
Join Date: Feb 2009
If there is no playable broadcast camera in the game .... Then it will be another year of no ncaa football for me
jtott is offline  
Reply With Quote
Old 04-03-2013, 03:32 PM   #70
Banned
 
DMVJRT's Arena
 
OVR: 3
Join Date: Jan 2013
1. I wish they would make the sprinting look more natural. It doesnt flow, it almost looks like their doing the dougie. How hard is that to fix, at least for the smaller players, jesus.

2. Alot of the broken tackles were against defensive backs, but lets be honest its not everyday you see someone get ran over to the point where they look like they got hit by a 16 wheeler. Cmon EA lets get some more realistic trucking animations, it looks ridiculous.

3. I want to see man on man defense, because in madden it was ridiculous, the damn corners would know where the receiver was going before the WR even made his correct cuts. I suspect it had something to do with the infinity engine.

4 All in all, im excited i mean it cant get much better than what im seeing. They Presentation and Dynasty should be great.
DMVJRT is offline  
Reply With Quote
Old 04-03-2013, 03:37 PM   #71
MVP
 
OVR: 0
Join Date: May 2011
Break down

0:30 (+) Now thats how footplanting is supposed to look.

0:40 (+) Nice cut animation. (-) This is where proper defensive animations come into play to add to the overall look. Defender should be extending that left arm in a grab attempt.

0:43 (+) Another nice cut animation. (-) Once again, need that reach animation implemented gents.

0:46 (+) Exactly what I'm talking about. Nice cut with the defender then going off balance and reaching for the RB. Perfect look. A reach similar to this should be implemented in all the interactions with defenders and RBs.

0:53 (+) No real gameplay significance but I like that lighting and that angle. Just the overall look of the players here catch my attention.

1:02 (-) Still has a somewhat robotic look to the running animations. At this point I dont think this will be remedied within the current console generation.

1:10 (-) Still traces of the zig zag running. You can clearly see it as the RB maneuvers between defenders. Not a good look gents.

1:16 (+) Nice animation here with the RB planting and extending his arm. The ESPN article actually states that RBs now will push off the backs of their O line. This looks like that might be it. This means the limbs are moving independently now which goes back to my previous statement about the defenders reaching in ALL situations. Try to make that happen please.

1:34 (-) That should've been some type of struggle there. Very over the top truck animation in my opinion. Took me out of the moment. Not good.

1:35 (-) I'm prepared for odd things to happen even with the improved infinity engine. That hit did absolutely NOTHING to suspend my disbelief. Totally off. Not a good look.

1:36 (-) Another odd infinity/wrong animation wrong time moment. Not possible. At least not at that angle.

1:39 (+) Nice truck. Good interaction between RB and defender.

1:44 (-) Strange. Defender just flew back. Should've been some type of struggle there.

1:45 (+) PERFECT! Looked very good. Where did that truck come from!!! (Old heads remember the Madden commentary from back in the day)

1:50 (-) Negativo!! Lifted off of his feet and flew back. Nah. Come on now.

1:52 (+) Perfect stiff arm fight animation. I can dig it.

Evened out. 9 plus and 9 minus!! Overall its looking pretty decent though. I'm on the train. Wish they could somehow fix the robotic/stiff aura the game gives off. Animations dont mesh well much of the time so it kind of jars you out of the experience.
kingsofthevalley is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-03-2013, 03:44 PM   #72
Rookie
 
OVR: 3
Join Date: Jul 2008
Blog Entries: 2
I feel like they are going in the right direction. (just slowly) but for me its all going to depend on the OL/DL play. That has always been on the top of my wish list. You can't have a run or pass game with out that good line play. I need my line to be able to move and actually try to stay on their block. I need my D-line to have more stunts and better move to break free from a block. (not just pull away) So I will hold out until they talk more about line play. on another note its really lame that that you can't have team colored cleats.
swift kincade is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:53 PM.
Top -