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Operation Sports MLB 13 The Show Community Impressions Thread

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Old 03-06-2013, 06:24 AM   #153
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Re: Operation Sports MLB 13 The Show Community Impressions Thread

Love the game, yet something is missing. I can't really pinpoint it.

When editing, you really can't give a player a two-handed follow through. Well, you can, but it doesn't translate in-game. Dustin Ackley, for example, has a two-handed follow through... His default is a one-handed follow through (which he has never used). I changed it and he still has a one-handed finish.

Not really liking what I'm hearing about the massive attribute decreases... Not this many players fall off of the face of the planet. Halladay had a 17-9 season and dropped to a 76 the next season. Just doesn't make a whole lot of sense.

Sounds of the Show = broken

I hate saying it, but the game feels like it has either taken a slight step back or stayed essentially the same, in my opinion... Some little annoyances are in this game that were not present last year, such as the very low strikeout stats in franchise. Kershaw led all of baseball with 179 K's in 220 innings in one season I simulated.

The game looks great as always, but I don't know guys... Of course I don't regret buying it, but honestly feel like SCEA might have taken a step back this year. Time will tell, but I am confident they will fix a lot of the issues that many of us are seeing.
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Old 03-06-2013, 06:51 AM   #154
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Re: Operation Sports MLB 13 The Show Community Impressions Thread

Quote:
Originally Posted by bspring3
Not necessarily, If the pitcher does a jump move and throws to first its one base, if he steps behind the mound and then throws to first it is supposed to be 2 bases. I haven't had a chance to see the results of errant throws on each move but just wanted to clarify
Last night was the first time I saw the runner not get third on an errant pickoff and I have thrown away a bunch in the previous editions.
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Old 03-06-2013, 07:52 AM   #155
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Re: Operation Sports MLB 13 The Show Community Impressions Thread

The game is fun. A lot of minor additions really take it along, it's not that much different from last year, but that's because it's consistently a great franchise. But I have a couple complaints about online/Diamond Dynasty, they were clearly not ready with their online servers at all, even though they said they were waiting til the last minute to fix everything.

Honestly, I think this is a game you should wait til the OSFM rosters are out and then buy. Currently, I don't really want to start a franchise or RTTS without the rosters, and the only other mode I'd put a lot of time into, DD, is still really weird with the servers being all wonky. My team sucks, as I'd expect it would after one game, but I can't improve them at all because every time I try and sell one of the cards I started off with, it gives me an error. I activated a pretty solid card I got from the beginning and created the whole character, but I got an error after making him.

A minor gripe here... they need to let unlock height and handedness for the custom guys. I understand they don't want everyone to have a staff full of 6'8 lefties, but they've got to let you customize it a bit. There's a certain height/handedness I like to use for every position, but it's impossible to do in this mode. (Ex. I like to have a big, RH batting SS. There's no indication of how tall the player is on their card, and the option to choose their handedness is locked)

Also, they didn't fix another one of the big problems with DD from last year, either. I always got bored of picking a team to play against and then wondering if the game would be too difficult or easy, and wanted some kind of scheduling system so I just felt like I was playing along a season. You still either choose to play the CPU or someone online. I think instead of choosing 5 different (or the same, I guess) teams to play against, the seasons should be divided into three 3-game series', or two 4-game series'. Would just feel a lot more like baseball rather than creating a team to play random MLB teams. Or, they need to borrow from EA's HUT (DD is essentially the same thing, just also with the ability to have Dynasty cards) and have some CPU and human tournaments (Play four games, win $15m budget. Something like that). It would go a long way.

Keep in mind I've played one play now game and one DD game. I still think it's a very good game, but with all the little things they fixed you'd think their online servers would at least work day 1, and that DD had been addressed a little bit more.

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Old 03-06-2013, 08:50 AM   #156
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Re: Operation Sports MLB 13 The Show Community Impressions Thread

Must say in limited playing time thus far there's really not much to complain about. Graphics stellar and hitting coming easy. The fielding meter is somethin to get used to. Haven't had any in game stutter problems. But I do notice at the menue the music stutters but I don't care about that. Anothet great game gonna do a fantasy draft tonight until knights rosters are released then use the Cubs.
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Old 03-06-2013, 10:00 AM   #157
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Re: Operation Sports MLB 13 The Show Community Impressions Thread

I was complaining earlier about hard-hit balls and being able to advance runners realistically. I bumped up the difficulty to HOF (was playing All Star), and this seems to have cut down on the number of balls that are squared up on. It seems the CPU leaves a lot of pitches out over the plate on All Star hitting, making it easy to hit balls well.

Still need to keep playing to confirm this. I've also decreased the fielder reaction speed and throw speed sliders a few clicks.

One other tip: I set hitting to beginner mode just to see what it was like. Since you can rake very easily on this level, I started seeing a wide variety of hit types. Good way to get a first-hand look at the ball physics, worth messing around with it for a bit in my opinion.
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Old 03-06-2013, 10:07 AM   #158
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I have the disc version of the game and did the 10gb install and havent seen any stuttering of any kind. I have my TV on game mode and the PS3 output on 720 and the game is as smooth as can be. Played two games and love it. The added hitting cameras helped also. Have always struggled with finding a camera i liked.
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Old 03-06-2013, 10:36 AM   #159
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Quote:
Originally Posted by Rolltide1012
I have the disc version of the game and did the 10gb install and havent seen any stuttering of any kind. I have my TV on game mode and the PS3 output on 720 and the game is as smooth as can be. Played two games and love it. The added hitting cameras helped also. Have always struggled with finding a camera i liked.
I agree, I have yet to see it during the game. Only stuttering I saw was done during the introduction.

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Old 03-06-2013, 10:36 AM   #160
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Re: Operation Sports MLB 13 The Show Community Impressions Thread

I have to say so far, in a relatively short sample size, I have mixed reviews. Well that isn't exactly right. I absolutely love every aspect of the game except for hitting.

Graphically the game is beautiful. I love the new cyberfaces for players that aren't on their default team. Even if you send a player to AAA or AA for your team their portrait changes to a cyberface with that teams appropriate minor league hat. Love the new ball physics. I gave up on Button Accuracy early on. I just kept throwing to the wrong base, no idea why but I kept rushing and throwing to second base no matter the situation. Plus I felt the meter took away from the beauty of the game.

Pitching for me seems about the same as last year. All my games so far have been right in line with 12 except for 1 spring training game where I gave up 9 runs in 1 inning. While I was not happy about it it was quite refreshing to see as this does happen in real life.

Fielding seems to be much smoother. I've had one instance where a grounder was fielded by my 3rd baseman and was beaten out but I hadn't preloaded the throw so I'm thinking that was the issue. I've seen different errors this year already. I had a pop up to Castro that he just flat out missed. Was pretty neat to see.

Hitting I have to say I am awful at. I admit I was a guess pitch user in the past only because I can't layoff the low pitches. I've tried the new guess pitch feature and I find it quite distracting. Only because as soon as the indicator pops up I swing, LOL! I've been playing around with sliders and that has made things worse. Basically I've been trying to see more balls and draw walks. It seems on veteran out of the box most pitches are either strikes or balls that just miss. The new slower pitch speed is really throwing me off. I am early on everything. But hopefully with more playing time and practice things will work themselves out.

Overall I really like the game. As soon as I get my hitting done I will absolutely love the game!

Oh btw, I have only had a couple of stuttering issues. Not anymore than I've seen in years past.
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