Oakland outfield - down the line sections, are just flat out wrong again. Where did all the stadium feedback go? Did you guys even read it? Oh well.
Sorry for the negativity but show a little more attention to detail... Especially when you guys solicit feedback.
It's all good man, I have let them know about a lot of the problems with the stadium, but they weren't able to make any of the structural changes because there was not enough time. Some of the more minor things like sign colors have been adressed.
*Warning! Warning!* Major O.co/Oakland Coliseum Issues Inbound!
Images will be spoilered for size.
=[Updated 4PM PST 1/6/13: "Dimensions in general" section added]=
There are major issues with the outfield fences
Corners
The corner fences are waaaay too small in horizontal length (not height). Many aspects of the park are affected by this. I would estimate that a good 15-20 feet of the wall horizontally is missing. Because of this, the bleachers/patio behind each corner wall have been shrunk so there are no seats inside of the foul poles (one whole section missing), and the sign behind the wall is incorrectly placed. The wall in-game appears to slant away from home plate at a much steeper rate than in real life (don't have a good reference photo, however), which eliminates available space behind the wall and prematurely starts the out-of-town scoreboard area inside of 367. Since the fences are symmetrical, the problem exists on both sides, but also means a fix for one size = a fix for both sides, so that much is good. Unfortunately, since this error affects the rest of the outfield fence, a complete re-do of the fences (and maybe of the entire outfield stands) would probably be needed to fix these problems.
Spoiler
Real life:
This one is actually from a bit long ago, but the stands/patio are the same.
In-game:
Out-of-town Scoreboards
Both out-of-town scoreboards in the outfield are too small (again in horizontal length, not height). Also, the placements of the scoreboards are not correct due in part to the botched corner fences, in that in-game they start too close to the foul line. The scoreboard takes up pretty much the entire jut-in from the 367 to 362 with the exception of 1 or 2 panels on the inside of the 367. If the corners are fixed so they go out further, this will hopefully fix itself. Also the facade above the scoreboard is too big (very minor). The longer scoreboard should also allow for more space in between letters and numbers just like real life.
Spoiler
Real life:
Yellow lines represents the straight line wall from the 367 to 362, and as the distance suggests, the wall actually cuts in a bit.
Green lines are the approximate starting points for the out of town scoreboard in relation to the stands above it.
Red line is the short 1 or 2 panels of wall between the end of the out-of-town scoreboard and 367.
In-game:
Facade
Real life
In-game
Dimensions in general
As you will see in the pictures below, the curvature of the fences is off. In-game it juts out from the foul line and then is pretty much a straight line from 367 out to the 388 mark. IRL, inside of 367 it juts in and out and is by no means a straight line. Because the fences are not curved correctly, the stands behind them are not in the correction position, either.
Spoiler
Real life: (thank you to sydrogerdavid for this)
In-game:
More minor things
The second deck is not moved in enough, and does not extend far enough near the outfield corners because of the messed up walls.
This is from the 3D seating thing on the A's website, simulating where you would be in the corner of the second deck in the outfield. Approximate placement that it should be in-game I will draw in the overview thing later on.
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"Athletics" wall logo
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Mt. Davis Tarps
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EDIT: Just noticed that "Athletics" IRL takes up 3 sections, while in-game it takes 4 and is therefore off-center.
Real life: (Notice tarp coverings between sections. All other rows between sections are uncovered.)
In-Game:
Value deck & backstop
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Overview of some basic stuff I've gone over. Someone needs to hook me up with an accurate stadium dimensions map for the Coliseum so I can do this more precisely!
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This took me a LONG *** time to put together and I know it's pretty incomplete, confusing, and unofficial, but I had to get this out there at least. I will update as I see fit.
Here's to change!
thaSLAB's response:
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Quote:
Originally Posted by thaSLAB
I went over all your request with the artist for O.co and they are working on the non-structural things. It was too late in the game to move walls and stairs and stuff, but they do keep this info in a vault for next year. Those types of changes effect collision detection and have to be re-proofed. So don't expect those changes but stuff like signage, color changes, and even the upper deck open tarp section look to be feasible.
Quote:
Originally Posted by Curahee
This is just a pure guess and speculation, but in talking to the Artist Graig Kreindler who does some amazing baseball artwork, he told me that in order for him to create the works he does and make any money from it, they cannot be EXACT in detail to the original photos. So my guess is, in order for SCEA to be able to do the same in recreating something that has been created by someone else, they may have to change some minor details to make it their own.
Either that, or what you are seeing is simply the artists rendition of what he sees.
But, I wouldnt assume they are not "listening" or ignoring you.
There may just be greater restrictions on what they can and cannot do.
There are major issues with the outfield area, so I understand his anger, but he could have put it a little nicer let's just say. To get an idea, you can look at my post from the Stadium feedback thread above.
Ha! Nah, just having a bit of fun. He might have been a bit shy, but it came off as more "dry" to me (I don't know the guy though, so I could be off-base there). I actually laughed out loud at the matter-of-fact support of his White Sox.
Seeing the videos from last year and such, I used to have this impression that Nick@SCEA was a shy guy... I don't know about shyness (he's a young guy so I guess he doesn't have a seniority) but I was more impressed by how keen and thoughtful his observations were about the own game he's designing. One of those guys that instill confidence that the game is indeed in good hands...
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The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11
Assuming this was an early build shown, as it still had the Astros playing NL teams, rather than AL opponents.
Because of the Astros going to the AL, every day will feature at least one Inter-League game.
PLUS the first screens you see of the Live Schedule @0:48, are actually from 2012.