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MLB 13 The Show Fact Sheet

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Old 01-23-2013, 11:25 AM   #609
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Re: MLB 13 The Show Fact Sheet

Quote:
Originally Posted by Knight165
They are in...just associated with the team rather than player.
(unless you break it...then the player will replace the ### Oakland Athletics for instance)

You won't see that return unless they make a deal with the H.O.F. and retired players again, something that they were unable to come to a deal with a few years ago.

Team records is something they probably could do...and that's a pretty good idea! I like that a lot!

M.K.
Knight165
All-Time Records are in? I was hoping but didn't hear anything so thought it wouldn't be in! This just made my day. What records to they track, how many on the all-time and if a dev or Rus could be so kind as to give me a screen shot so I can nerdgasim over it I would be very happy.

I second the team-specific records too. Only feature (besides expansion) that I miss from ASB was watching my players climb the TEAM record and LEAGUE records...the latter of which has been remedied. I know it won't make it this year but I would pay for DLC that added team all-time records (like we did with advanced statistics a couple seasons ago).

Anyway, what records, how many on the list and screenshot please?
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Old 01-23-2013, 12:18 PM   #610
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Re: MLB 13 The Show Fact Sheet

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Originally Posted by tonadom
That can't be right ? 1.6GHz..
That's 8 cores of 1.6 each. Now don't think that means it translates into 12GHz but it also isn't 1.6GHz of total power either.
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Old 01-23-2013, 03:24 PM   #611
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Re: MLB 13 The Show Fact Sheet

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Originally Posted by bigdaddykraven
That's 8 cores of 1.6 each. Now don't think that means it translates into 12GHz but it also isn't 1.6GHz of total power either.
Yea, I know a fairly good amount about CPUs. I would bet money that they don't release a CPU running at 1.6 GHz.
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Old 01-23-2013, 03:31 PM   #612
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Re: MLB 13 The Show Fact Sheet

Quote:
Originally Posted by tonadom
Yea, I know a fairly good amount about CPUs. I would bet money that they don't release a CPU running at 1.6 GHz.
I would think that the processors would be at least 2 GHz as well, however I also know that being a console, it has specific, programmed, duties and thus can do more with less.

I'm with you though on thinking it would have more.
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Old 01-25-2013, 07:39 AM   #613
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Originally Posted by Steve_OS
1. Hitting engine improvements deliver more hit variety than ever before
2. Wider timing window across all difficulty levels
3. Improved ball physics (less ground rule doubles etc.)
4. Over 250 new fielding and running animations
5. Over 90 new batting stances
6. Over 130 batting stance re-captures for players who changed their stances
7. Over 50 new pitching motions
8. Over 60 new HR swings
9. New Defensive Positioning screen, view the whole field and watch your players shift on the fly
10. Franchise Mode: Team specific player valuations, which affect drafting, trades, free agency, etc.
11. Franchise Mode: Projected team budgets and free agents for the upcoming season
12. Franchise Mode: Previous award winners and each team's Hall of Fame members will now be tracked and displayed
13. Franchise Mode: Ticker in Franchise that displays scores, milestones, trades, etc.
14. Franchise Mode: Top 50 Prospect icon, used to indicate the best up-and-coming minor leaguers
15. Franchise Mode: Organizational Depth Chart which displays your starters at each level (AA, AAA and MLB)
16. New CBA "Qualifying Offer" system included
17. 7 New Minor League and Spring Training stadiums
18. On screen Tutorials to help you navigate some of the more complicated screens
19. New silhouette bat when bunting
20. Back picks while a catcher in RttS
21. Ability to assign swing animations when creating or editing a player... follow through, step in, etc...
22. Big glove for catcher when a knuckle ball pitcher is on the mound
23. Over 500 new presentations
24. Pitcher Energy/Rotations for Online Play Now
25. Mercy Rule for online games
26. Twitter in The Show
27. Ping indicators in online game rooms
28. New online ranked game Play Now flow with game worth
29. New post-game summary screen for all online ranked games
30. Player photos updating with Roster updates
31. In-game simulator when FF to the end of game
32. PCI Appearance - There are 4 alternate PCI appearances
33. Pitcher Batter Analysis will now display 40 instead of 25 pitches
34. New Throwback uniforms
35. More catcher animations on plays at the plate providing more exciting outcomes
36. Enhanced CPU base running. Less predictable and more human like behavior
37. New base running animations "around the bases". Allows for more control of your base runner
38. New Pulse pitching, Meter pitching, and strike zone art
39. New player accessories
40. New online ticker design, more stats and information
41. RTTS infielder’s pickoff request
42. New more interactive user steal system
43. Improved CPU pitcher substitution logic
44. New player card
45. Guess pitch evolution
46. RTTS Removal of the “green-light” system
47. Over 1,000 new RTTS-specific presentations
48. New RTTS user catch option
49. New RTTS On/Off options for ball halo and ball trail
50. Over 15 new batting camera’s and 5 new pitching camera views

Publisher: Sony Computer Entertainment America LLC
Developer: Sony Computer Entertainment America, San Diego Studio
Platform: PlayStation®3 (PS3™) and PlayStation®Vita (PS Vita)
Genre: Sports
Release Date: March 5, 2013
Cover Athlete: Andrew McCutchen, outfielder, Pittsburgh Pirates
Players: 1-4 Players online via PlayStation®Network and/or offline
Rating:“E” for Everyone
Community: http://www.theshownation.com/
Facebook: http://www.facebook.com/mlbtheshow
are those improvements also for the vita version of mlb the show 13?

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