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MLB 13 The Show - Beginner Mode Impressions

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Old 12-16-2012, 03:56 PM   #81
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Im a little worried this year with ps4 around the corner and no competition from 2k
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Old 12-16-2012, 04:26 PM   #82
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Re: MLB 13 The Show - Beginner Mode Impressions

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Originally Posted by nuke_21
Im a little worried this year with ps4 around the corner and no competition from 2k
Don't be
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Old 12-16-2012, 04:45 PM   #83
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Re: MLB 13 The Show - Beginner Mode Impressions

Thought this little part of an article i was reading on the next gen systems was cool.....

"As for the rest of the specs, both systems are rumored to be using at least 2 GB of RAM, though many developers, including Crytek, Epic and Electronic Arts, are asking for at least 8 GB of RAM in either console. If the PlayStation 4 can meet this demand, we’ll see a large increase in visuals and objects on-screen, making the PS4 the go-to console for many gamers."

(found on playstation4.com)
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Old 12-16-2012, 04:57 PM   #84
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Originally Posted by mlblover15
Thought this little part of an article i was reading on the next gen systems was cool.....

"As for the rest of the specs, both systems are rumored to be using at least 2 GB of RAM, though many developers, including Crytek, Epic and Electronic Arts, are asking for at least 8 GB of RAM in either console. If the PlayStation 4 can meet this demand, we’ll see a large increase in visuals and objects on-screen, making the PS4 the go-to console for many gamers."

(found on playstation4.com)
Cant wait!...its been too long with the same visuals in games this gen
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Old 12-16-2012, 05:45 PM   #85
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Hitting a baseball is supposed to be the hardest thing in sports to do.
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Hitting something with a stick is simple.
It's no surprise you invalidated your whole argument in two simple sentences.

I don't see how this feature isn't a good thing to include. Nobody is forced to use it and the option is there for people who do need it. Win/win.

It's not like SCEA used three quarters of the development cycle on this one new feature.

Baseball, real or video game, needs new fans added to its base to survive and prosper. Arguing against something that adds fans is like arguing for The Show to die. No thank you!
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Old 12-17-2012, 09:30 AM   #86
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Personally, I think that SCEA should have invested this time in getting the gameplay right. The obvious issues like pickoff throws by the AI (or complete lack of), the scheduling issues from last year, fatigue issues. I really do hope they also addressed the crowd (tiring and limited animations), and maybe even added a "one pitch mode" for those who like to move the games along faster or are into "manage only". Why keep adding new features, especially ones that the majority of folks will never use, when the core of the game isn't where it needs to be?
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Old 12-17-2012, 09:34 AM   #87
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Re: MLB 13 The Show - Beginner Mode Impressions

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Originally Posted by thevaliantx
Personally, I think that SCEA should have invested this time in getting the gameplay right. The obvious issues like pickoff throws by the AI (or complete lack of), the scheduling issues from last year, fatigue issues. I really do hope they also addressed the crowd (tiring and limited animations), and maybe even added a "one pitch mode" for those who like to move the games along faster or are into "manage only". Why keep adding new features, especially ones that the majority of folks will never use, when the core of the game isn't where it needs to be?
umm manage only is a mode the core does not use lmao
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Old 12-17-2012, 10:14 AM   #88
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Re: MLB 13 The Show - Beginner Mode Impressions

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Originally Posted by thevaliantx
Personally, I think that SCEA should have invested this time in getting the gameplay right. The obvious issues like pickoff throws by the AI (or complete lack of), the scheduling issues from last year, fatigue issues. I really do hope they also addressed the crowd (tiring and limited animations), and maybe even added a "one pitch mode" for those who like to move the games along faster or are into "manage only". Why keep adding new features, especially ones that the majority of folks will never use, when the core of the game isn't where it needs to be?
You really need to search for some of Russell's previous posts here.
He has noted, time and time again, that through their research, that the majority of people they talk with, or test with, have said the game is too hard.

I'm a big hockey fan (or used to be), and it took me some time to realize that EA will never make a hockey game I want to see because my opinion accounts for 10% (if that!) of the consumers out there.
A great majority of those that buy EA NHL games are casual fans that don't want the same game I do.

OS is a great place to discuss sports and sports games, but most of us are in a stark minority when it comes to the overall consensus of how these sports games should look.

It's still a business so you need to cater to the masses.
I think SCEA has actually gone over and above trying to appease the small sample group that OS represents.
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