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NHL 13 Tuner 1.07 Available, Details Included

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Old 12-06-2012, 07:39 PM   #33
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Re: NHL 13 Tuner 1.07 Available, Details Included

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Originally Posted by Steven547
Goalie fatigue would be the most logical choice. Why they haven't had fatigue in the game yet, is unrealistic.

For the Injuries, I heard people are having numerous during the SIM part. Is this an item on the "to fix" list?
I really, really hope so. It's sad that I have to turn injuries on for a week, then off the next in BAGM because of the excessive number of injuries (especially those lasting weeks and months) that occur during simulations.
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Old 12-07-2012, 01:47 PM   #34
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Re: NHL 13 Tuner 1.07 Available, Details Included

where is this damn tuner??
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Old 12-07-2012, 02:04 PM   #35
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Re: NHL 13 Tuner 1.07 Available, Details Included

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Originally Posted by CelticHeart
where is this damn tuner??
Don Fehr stole it...
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Old 12-07-2012, 02:28 PM   #36
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Re: NHL 13 Tuner 1.07 Available, Details Included

I was just prompted to download a tuner.
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Old 12-07-2012, 04:44 PM   #37
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Re: NHL 13 Tuner 1.07 Available, Details Included

Had an injury to a player of mine in the first game post tuner. Damn you guys!

Just kidding.. I see all these players injured on the CPU teams, so even though I have injuries to two of my best players, it's nice to see an injury.
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Old 12-07-2012, 05:45 PM   #38
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can anyone find Yakupov on the latest roster update
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Old 12-07-2012, 10:53 PM   #39
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Re: NHL 13 Tuner 1.07 Available, Details Included

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can anyone find Yakupov on the latest roster update
He's "in the system" when you control edmonton. You can sign him to a contract in GM mode, but I think that's the only way to get him to appear.
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Old 12-08-2012, 02:10 AM   #40
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Re: NHL 13 Tuner 1.07 Available, Details Included

Thanks do u know if he is available next season ? He doesn't show up when I try to trade for him
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