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First MLB 13 The Show Screenshots

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Old 11-27-2012, 01:45 PM   #73
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They said they're not putting the time into that for a small gain, at this time. They were pretty clear about their limitations and work load
I'm not arguing that nor I'm saying they have the cycles to do it. Just few comments based on my passed projects.
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Old 11-27-2012, 02:56 PM   #74
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Anyone know if there will be replay with the Vita version this year?
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Old 11-27-2012, 03:19 PM   #75
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I certainly hope there are improvements being made to lighting and turf and grass colors or I don't really have an excuse to drop 60 for this. It will be another wait and get at 20 year for me. I still remain excited though as always.
Same here! I mean we all know this game already looks great and is pushing the limits of the ps3 but I really hoped for new grass and turf textures. Unfortunately these screens tell me they haven't changed... These screens (to me at least) could have been from last year just as well. But I must say screens don't do this game justice so I'll hold my judgement untill I see this baby in motion! And the feature list ofcourse
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Old 11-27-2012, 03:22 PM   #76
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Lol you make it sound like the Show has terrible graphics. Its not like we're stuck with MLB 2K graphics so honestly what were you expecting visually? If the only thing you can nitpick about is sleeve length then I'd say SCEA is doing a pretty good job. As for your identical games comment, never mind the fact that the single greatest addition last year was the new ball physics, and anyone who actually played the game will tell you that it put '12 heads and shoulders above previous versions.
I never said the graphics were bad...quite the opposite. The graphics are great, I was pointing out that they're the same as last year and that I'm hoping for more franchise changes.
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Old 11-27-2012, 05:52 PM   #77
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Re: First MLB 13 The Show Screenshots

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Originally Posted by Richie12
I'm not arguing that nor I'm saying they have the cycles to do it. Just few comments based on my passed projects.
But you did.

You stated..."I don't see why a PS4 would be required here unless you want to animate the transition between an opened and closed roof. The problem with the PS3 is RAM usage with textures and we need to be creative on reusing same or mix of existing textures loaded in memory.

As long as you have enough space on disk to store 6 more stadiums, loading one or the other version of a stadium don't require more console power."


But what Nem meant was....they won't be using the graphic art from the PS3 for the PS4....so they are not giving the PS3 the larger amount of dev time because they are working on the PS4 graphics more right now.
Nem is not saying the PS3 can't handle it at all, so I think we're not sure(I'm not) why you are bringing that up.

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Old 11-27-2012, 09:50 PM   #78
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I'm pretty excited since it seems that we have real Nike equipment this year...
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Old 11-27-2012, 09:56 PM   #79
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Re: First MLB 13 The Show Screenshots

In the Cabrera screenshot it looks like a more fluid follow through, by looking at his forearms and wrists.

But maybe it looked like that last year.
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Old 11-27-2012, 10:23 PM   #80
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Re: First MLB 13 The Show Screenshots

Love when The Show info starts rolling in
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