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NBA 2K13 Patch 1.02 Released, Details Included, Post Your Impressions Here (PS3, 360)

This is a discussion on NBA 2K13 Patch 1.02 Released, Details Included, Post Your Impressions Here (PS3, 360) within the NBA 2K Last Gen forums.

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Old 11-27-2012, 07:24 AM   #33
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Re: NBA 2K13 Patch Arrives Tomorrow

Quote:
Originally Posted by Gosens6
Really wish they would have just released the patch notes. Now all we have is a bunch of guys speculating on what got fixed, and complaining about what didn't get fixed.

It's always a show on OS when patches come out.
I see your point, but imo it's a damned if you do, damned if you don't given the climate on the forum now. I could see 2K release the notes early and a segment of the community complain for two weeks about what's not being addressed. And when the patch is released, they cry that the patch does nothing.
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Old 11-27-2012, 07:26 AM   #34
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Re: NBA 2K13 Patch Arrives Tomorrow

Quote:
Originally Posted by seanbarkley
Can somebody please check if:

- We can now put hex pads and half calf sleeves together
- The Nike iD glitch is still there
- CPU offensive rebounding is fixed (that's to say, if your teammates now box out rivals)

Thanks!
Sorry to dissapoint you dude,I just tried to put both leg sleeve and knee pads on Drose a second ago,and it's still not fixed!This sucks!2k never fixes this!!!!!
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Old 11-27-2012, 07:35 AM   #35
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Re: NBA 2K13 Patch Arrives Tomorrow

Ys
Quote:
Originally Posted by Marc_Rez
So I'm guessing the patch didn't address the rotation/subs situation?
Nope from what ive seen it might be worse played two games where guys had three fouls in the first quarter w/o being subbed out with auto rotation on.
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Old 11-27-2012, 07:36 AM   #36
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Re: NBA 2K13 Patch Arrives Tomorrow

Is the Xbox version only 2mb (or something) it seems pretty small and the only way for me to find out if its patched was playing Blacktop mode where you guys mentioned that they get the ball farther out.

Anyway I played one full game..

XBOX version
All Star/Sim
12 minute quarters

Things I've noticed right off the bat is how layups are done...seems quicker and no extra animation where he slows down...its a quick straight layup...

Rebounding is MUCH better since they are more aware of there surroundings! Played the Utah Jazz game against Denver and my bigs actually grabbed the rebounds! Jefferson (12) and Milsap (11) respectively

Pick and roll seems to be tweeked on the defensive side of things...

Shot blocking input seems better...when I press the button they actually jump quicker...

They miss more around the paint...though Pip is still a bit high for my liking but its not as ridiculously high as before...

Still needs more fouls since it feels the same...

Rotations still seems to be broken...2nd quarter and my starters are not in the game...

As I mentioned I played one blacktop mode and I think I blocked a dunk....not sure though but my player either deflected it or he missed the dunk....
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Old 11-27-2012, 07:38 AM   #37
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Re: NBA 2K13 Patch Arrives Tomorrow

Fullcourt passing seems to be toned down and lead passing gets tipped more also.. Reaching fouls called more.. I hope we get another patch today or something cuz it basically feels da same to me..


The worst Con so far is that the Euro3pt glitch is still in the game.. Come on 2k patch that bs up. Yall have to do an Online Tuning today or something to tone the Euro 3pt glitch. Yall said yall was gonna patch that up yet its still in da gm n kills Online competition/Money games.

Last edited by qnzballa5; 11-27-2012 at 09:30 AM.
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Old 11-27-2012, 07:42 AM   #38
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Quote:
Originally Posted by Goffs
Is the Xbox version only 2mb (or something) it seems pretty small and the only way for me to find out if its patched was playing Blacktop mode where you guys mentioned that they get the ball farther out.

Anyway I played one full game..

XBOX version
All Star/Sim
12 minute quarters

Things I've noticed right off the bat is how layups are done...seems quicker and no extra animation where he slows down...its a quick straight layup...

Rebounding is MUCH better since they are more aware of there surroundings! Played the Utah Jazz game against Denver and my bigs actually grabbed the rebounds! Jefferson (12) and Milsap (11) respectively

Pick and roll seems to be tweeked on the defensive side of things...

Shot blocking input seems better...when I press the button they actually jump quicker...

They miss more around the paint...though Pip is still a bit high for my liking but its not as ridiculously high as before...

Still needs more fouls since it feels the same...

Rotations still seems to be broken...2nd quarter and my starters are not in the game...

As I mentioned I played one blacktop mode and I think I blocked a dunk....not sure though but my player either deflected it or he missed the dunk....
Glad to see someone else had the same general impressions.

I know for sure players are more around of their surroundings, and rebound better....I'm shocked your only the second to say this...

As for everything else, I only played a couple of games but I pretty much agree...guess the notes will confirm.
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Old 11-27-2012, 07:44 AM   #39
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Re: NBA 2K13 Patch Arrives Tomorrow

Quote:
Originally Posted by seanbarkley
What about CPU auto-fastbreak?have u guys seen any difference?
Oh right forgot to mention this they kinda still do if you're not on top of this...I've seen Lawson pull back and run a play for post....seems 50/50 since it was against Denver and they are a running team...

I need to play more against different teams to actually get the feel of it but it does seem to be better...
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Old 11-27-2012, 07:50 AM   #40
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Re: NBA 2K13 Patch Arrives Tomorrow

I just put 12 minute quarters on coach mode and i got no VC coins after the game. I think the patch just eliminated that little cheat to collect VC coins quick. I refuse to buy VC coins for real money. Money grubbers as if paying $60 wasn't enough they still wanna bleed you dry!
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