11-26-2012, 03:26 PM
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#3
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No Place Better
OVR: 27
Join Date: Sep 2008
Posts: 2,765
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I think they really need to focus on five things as far as gameplay is concerned...
1) They need to fix Offensive / Defensive line interaction. I've won a lot of games in NCAA and lost a lot of games in NCAA, but never have I won or lost because of what happened in the trenches. Positioning, ratings, and varied playcalling have far too little of an impact on the game.
2) SPECIAL TEAMS! How hard is it? If EA is so worried about their online players getting upset by a blocked field goal, give us a set of special teams sliders that allows us to actually have a chance to block kicks and punts. On top of that, the entire return system needs to be redone. It doesn't work as it is now.
3) WR/DB interaction. Especially with physics being introduced to the series, we need to have more fighting for the ball. Players should be aggressive when trying to catch and swat a pass. EA Football is the only sports series I know that only has one or two animations for the entire aspect of the game. Put simply, they are about 10 years behind the times here. More catch animations, more battling for position, more swat animations, etc.
4) Coaches should have more of an impact on the game. There is more to coaching than just developing a playbook. A coach should have a designated style for each kind of situation. For instance, Nick Saban is more likely to remain calm and carry out his original gameplan when behind than a coach like Mike Leach would be. There should also be a recruiting rating for each coach. I'm not sure why CH was able to do this 5 years ago, but NCAA still can't grasp the concept.
5) Make the field bigger! I've been saying this for years, and now GotMadSkillz is all over it with some in depth research he has done with the game. There simply isn't enough 1 on 1 situations, and it results in a cluttered field of play that is very unlike college football.
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