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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 11-05-2012, 07:19 PM   #953
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by GNS1310
I can't practice with the playbook I want.

Playbooks don't stick. Gotta change before every game. (legend coach PB not avail. in settings)

Preseason depth a joke. You can't fix the kicker punting? Sick of the 5 yard punts.

End of preseason game, Vikes up by 1. All they have to do is run then punt. They decide to pass, its incomplete, leaves me with 1 min+ mid-field, when I should have <30 seconds with 80+ yards to go.

Changing schemes kills player OVRs. Not a huge deal but it was a bigger drop than expected.

Starting Oline vs backups...Oline gets killed (49ers vs Vikes)

Super LBs still getting those INTs.

Tackling seems to be tough...can't seem to bring some guys down when I get a helluva hit on them. Kinda bounce off them.
yeah ive noticed the its very hard to tackle hbs. adrian peterson ran for 300 yards on me. he was impossible to tackle. he literally broke over 20 tackles. id say i give up about 150 rushing yards per game.
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Old 11-06-2012, 03:11 PM   #954
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by rudyjuly2
There has always been a problem with EA football games on the All-Pro or All-American difficulty and under: the cpu QB can be really stupid.
I hear that, the #1 problem I had with All-Pro on M12 was the CPU QB idiocy.
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Old 11-06-2012, 05:21 PM   #955
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Is there anyway to fix the fact that all my rookies automatically where long arm sleeves? Even though when you go in to the edit screen they don't have any on? Is it backwards, so if I put sleeves on them, they won't have sleeves? Nothing like playing 8 games in Cali and damn near everyone has sleeves on....
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Old 11-06-2012, 05:33 PM   #956
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by DJ
OK, back on the topic of impressions:

I used the CPU playbook suggestions the other day and yeah, didn't make much of a difference in my CCM. I am Oakland and played Miami in Week 2. While the play calling was better, the execution was horrid.

I won 31-10. Bush scored on an 80-yard to open the game, which i thought was encouraging. After that, he gained a total of 8 yards the rest of the game.

I could've scored more points had my receivers not dropped 8 passes.

I don't know what else to do at this point. It is zero fun to play against the CPU in CCM. They rarely put together a sustained drive. I'm 2 games in and already bored. I'd like to at least be challenged by the CPU. I've tried all kinds of slider sets and they make minimal difference in CCM.
In CCM, I set it to All-Madden and then upped my sliders to 50 (same as the CPU) and still had the AM kick meter. I haven't tested enough to see how it plays, but I'm hoping that might be a solution for those of us in between AP and AM.

I did play a Play Now game last night on default AM and though I got crushed (I was the Bengals playing the Pats) it felt reasonably fair, other than RBs broke a few too many tackles.
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Old 11-06-2012, 06:16 PM   #957
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by LowerWolf
In CCM, I set it to All-Madden and then upped my sliders to 50 (same as the CPU) and still had the AM kick meter. I haven't tested enough to see how it plays, but I'm hoping that might be a solution for those of us in between AP and AM.

I did play a Play Now game last night on default AM and though I got crushed (I was the Bengals playing the Pats) it felt reasonably fair, other than RBs broke a few too many tackles.
I was just coming in here to say that I'm loving default All-Madeen. Lost 44-23 to the Broncos using the Jaguars. Game went just as you'd expect it to. Peyton completed 70% of his attempts and threw 5 TD's. McGahee also ran for over 130 yards.

Blaine Gabbert was awful; 3 picks and barely over 100 yards. The rushing attack did gain close to 150 yards.

Jacksonville looks like my new team for CCM.
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Old 11-10-2012, 01:46 PM   #958
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

How do you turn on coach mode on connected careers?
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Old 11-10-2012, 04:57 PM   #959
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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How do you turn on coach mode on connected careers?
In "Your Madden" settings is the only place to turn it on and it has to be on when you create a league or when the person creating an online league creates it. (I'm not 100% sure it can't be turned on/off after creating a league, but so far it seems like it has to be on at creation)
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Old 11-10-2012, 05:47 PM   #960
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Question, sorry if this has been answered numerous times but

In offline CCM, why can't I use custom rosters?

I go to my Madden, manage files, then I load the custom film.

Then I go to play career, start my career, play offline.

Message pops up: Which CC roster do you wish to use?
- Use default CC roster
- Import My Madden roster

I select my Madden roster.

Then it goes into a loading data thing but not the actually loading screen.

Then I go into selecting coach, active coach. I pick my team. I don't touch any of the settings. Then I start my career.

Then I start my league.

Issues:
I go over to look at my roster and the overalls of players are changed.
I look at FA's. There are so many players that shouldn't even be there.

What is going on? Any help? Please and thank you.
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