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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-28-2012, 05:23 PM   #913
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by SloeyEZ
I need some clarification, granted it is very difficult to "see" substitutions but many times throughout the game I'll catch my 3rd or 4th sting MLB (in 3-4) or backup DT and CBs. I've also seen a backup OL in the game and it always makes me check, but there are no injuries. I have also seen my backup RB in, but not as often, but definitely goes in after 3 or 4 runs in a row by my starter.

So, doesn't this mean AutoSubs is working or is there another explanation? And/or are you guys only talking about changes made to the slider not working (control) as opposed to the entire system not working, because it seems the "system" works although the sliders may not affect it.
Auto subs work, the sliders do not. I have not fully tested for all positions, but at least for the RB (which is one of the most important positions in terms of fatigue) the sliders absolutely do not work. I have put it on both the 0 end and the 99 end, neither work.

Basically if you put your rb in and run 5-8 straight plays (depending on their fatigue rating and the fatigue slider) they will come out but ONLY AFTER they hit the red zone for fatigue. This is regardless of the slider. What should be happening (and does happen in play now according to what im told) is that when the slider is at 70 or so, the back will come out when he hits the yellow zone, or around 3-6 plays (again depending on sliders). This is a very important issue for people playing RB committe teams like Chicago, NE, Carolina, etc. The only work around is to constantly sub players out yourself which is yet another work around that we the players have had to create to fix this game.
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Old 10-28-2012, 05:37 PM   #914
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by feeq14
Auto subs work, the sliders do not. I have not fully tested for all positions, but at least for the RB (which is one of the most important positions in terms of fatigue) the sliders absolutely do not work. I have put it on both the 0 end and the 99 end, neither work.

Basically if you put your rb in and run 5-8 straight plays (depending on their fatigue rating and the fatigue slider) they will come out but ONLY AFTER they hit the red zone for fatigue. This is regardless of the slider. What should be happening (and does happen in play now according to what im told) is that when the slider is at 70 or so, the back will come out when he hits the yellow zone, or around 3-6 plays (again depending on sliders). This is a very important issue for people playing RB committe teams like Chicago, NE, Carolina, etc. The only work around is to constantly sub players out yourself which is yet another work around that we the players have had to create to fix this game.
Sounds good...errm bad I mean lol, but at least it is a slider issue and not a system issue. Would upping fatigue be a work-around or would that be too much a detriment to the other positions? Yes, I know it should just be fixed, but a RB "platoon" system is something that is always desired, so if Fatigue can be used as a "work-around", then at least that makes the game a little more enjoyable for now.
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Old 10-28-2012, 07:18 PM   #915
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by pimpinpidgeon8
So after patch 3 are the majority of you still playing this or should I just trade this in towards WWE 13?
Since the patch I've been playing it nonstop. There's just a bunch of little things that are more annoyances than gamebreakers in my opinion. At this point, I would be completely satisfied if EA just spent the entire next year just fixing things rather than adding anything.
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Old 10-28-2012, 09:13 PM   #916
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

How can I tell if I actually have the patch? I mean, I downloaded it, but I don't see a big difference in the CPU play calling. Against the Saints, Brees through 33 times and Sproles carried 27. Against the Bengals Green-Ellis had 30 carries to 17 throws for Dalton.

Right now in 1st Q against Tampa, Freeman has 2 attempts while Doug Martin has 7 carries for 13 yards...
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Old 10-28-2012, 09:17 PM   #917
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If you have the ability to change your actual offensive and defensive schemes in CCM then you have the patch.
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Old 10-28-2012, 09:20 PM   #918
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

They are wearing pink for the WHOLE season now. WTF?

PS: Sorry if it has been brought up before.
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Old 10-29-2012, 05:19 AM   #919
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by Jim Jones
How can I tell if I actually have the patch? I mean, I downloaded it, but I don't see a big difference in the CPU play calling. Against the Saints, Brees through 33 times and Sproles carried 27. Against the Bengals Green-Ellis had 30 carries to 17 throws for Dalton.

Right now in 1st Q against Tampa, Freeman has 2 attempts while Doug Martin has 7 carries for 13 yards...
That's because they never fixed the cpu play calling and are unlikely to for Madden 13. You have to change the cpu playbook before you play them to fix this. Most team specific playbooks are set to run 80% of the time on first and second down for some stupid reason. But the generic playbooks (West Coast, pass balanced, etc) along with the Legend Playbooks (Vermeil, Billick, etc) are not broken. So switch the cpu playbook before you play them as it's the only way to correct this problem.

Quote:
Originally Posted by Sotendo
They are wearing pink for the WHOLE season now. WTF?

PS: Sorry if it has been brought up before.
Unfortunately this was an area done correctly in Madden 12 but incorrectly in Madden 13. While it doesn't happen all the time, any game played in the real month of October (rather than the actual month of your season in franchise) will have the pink for breast cancer awareness. Not sure why EA didn't patch this so it was tied to your season because you can have playoff games with pink right now. Just wait three more days and when November 1st comes around you won't see it anymore.

Last edited by rudyjuly2; 10-29-2012 at 05:22 AM.
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Old 10-29-2012, 09:46 AM   #920
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Feels like this game got a stealth edit after patch 3. No longer do I see tackling closer to the demo but players pinballing again. Guys wont make a pile anymore and it seems animations have taken over. Game played differently just a day ago.

people have made comments that the physics changed after every patch. Think we are back to animations now. Guys almost shoot away from each other after tackle so they won't lay on top of each other.

Time to let this game go. Wont be had again.
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