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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-21-2012, 05:11 PM   #825
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by bluestreak10
must be your ps3 i dont have this problem on mine lol.
Are you playing online? I've had to sign out of PSN then quit the game otherwise I get the beep.
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Old 10-21-2012, 06:10 PM   #826
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Polo Bandit
Are you playing online? I've had to sign out of PSN then quit the game otherwise I get the beep.
i play both offline n online and had no problems.
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Old 10-21-2012, 06:13 PM   #827
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by pimpinpidgeon8
Having an issue with sliders saving in my offline CCM. Anyone else having issues?
yea thought it was just me but the Player sliders dont save.. but the CPU ones do as well as penalties, and kick sliders.. the only sliders that dont seem to wanna stay are the player..
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Old 10-21-2012, 06:27 PM   #828
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by SloeyEZ
First thing I have learned since coming over to the Dark Side from Head Coach, from reading on here, and now experience, is play on All-Madden only. Everything in the game seems to work better on All-Madden but I do not control any of my players and use auto-qb (coach) mode also. Heck I'll even super sim my FGs of over 30 instead of manually kicking them.

But, what I'm trying to say is (and only a 7 game sample) that since switching to a-m I have seen much more "consistent" ai at both end of halfs and throughout a game. Again though, I can't compare to other Maddens or even the difference that controlling a player may make, so take this for what it is worth, prolly not much
Super sim field goals? How are you doing that in this game???

I should add I've only played pre-season games and not seen an option for super sim.

Last edited by Cavicchi; 10-21-2012 at 06:32 PM.
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Old 10-21-2012, 07:02 PM   #829
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Cavicchi
Super sim field goals? How are you doing that in this game???

I should add I've only played pre-season games and not seen an option for super sim.
supersim is under coaching options if u play on gameflow u have to wait until the gameflow menu pops up to be able to do this..
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Old 10-21-2012, 07:21 PM   #830
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Originally Posted by bluestreak10
yea thought it was just me but the Player sliders dont save.. but the CPU ones do as well as penalties, and kick sliders.. the only sliders that dont seem to wanna stay are the player..
For me none of the sliders save. They just go back to the default level I'm playing at. Didn't have this problem prior to the patch...
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Old 10-21-2012, 07:22 PM   #831
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by pimpinpidgeon8
For me none of the sliders save. They just go back to the default level I'm playing at. Didn't have this problem prior to the patch...

idk if this works but before i play a game i just go back and fix the player sliders its annoying but i guess it works? but EA prolly wont fix this anyway..i do wish we could just used created rosters on online CCM!! then the sliders would actually WORK!
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Old 10-21-2012, 10:19 PM   #832
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

After being pretty negative when the patch first dropped, I felt it only right to come back and post some updated thoughts.

While the CPU play calling at times is an issue, overall I have to say that I'm really enjoying Madden 13 now. The patch made the CPU run more effective, which, if they are going to run the ball, they may as well be good at it.

Connected Careers takes a lot of heat but I find it quite enjoyable. The XP system is nice ... I like picking and choosing where and how to progress my players instead of it being random.

The replays are still slow (Vita version has the Madden 12-style replays, it's a big difference between the two) and I wish you could choose not to see them, but at least you can button-press through them.

For me, the game doesn't need much tweaking in the way of sliders. I'm using BZito's minimalist set and getting a nice variety of results. Again, with the patch fixes, the CPU is more of a threat with the ball, and that will increase the replay value.

Is Madden 13 perfect? No. It is a good game that does try NEW things (CCM, Infinity Engine), and EA should be applauded for that. If you get caught up in looking for every little flaw, you'll hate Madden 13, but if you just like to kick back after work and enjoy a nice blend of simulation and arcade football, Madden 13 is a game for you.
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