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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-16-2012, 05:51 PM   #609
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

are you still unable to edit the fake rookie names? that you get after the first season. since i know getting actual draft classes out of the question, i would at least like to turn "highest drafted RB ____" into "marcus lattimore" etc
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Old 10-16-2012, 05:51 PM   #610
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by bsa7707
Can anyone tell me if the patch fixed the issue with the man press on the PS3? You can't press the WRs on the left side of the field. This issue was only on PS3.

nope its still broken...and zone coverage has received no upgrades. EA never fixes gameplay..only their gimmicky features.
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Old 10-16-2012, 05:52 PM   #611
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by BTownSlinger
Just for laughs a made a player 99 in every single option and he showed up as like a 97 in game. I don't care if you run a clown scheme, he should show as a 99 OVR.
Why?

OVR is an evaluation of that player based on your scheme. Each scheme will weight certain things higher/lower as they, as a whole, will place different demands on players and their abilities.

If you have a cannon-armed QB and you run a run-heavy, high-percentage passing offense, that cannon won't get to show off as much.

Likewise if I have a great corner "overall" but he's a bit lesser in zone coverage and I'm planning a Cover 2 system, his OVR should drop.

But, ultimately, it doesn't matter what the OVR is because it's the skills that will matter. If that CB has a 89 ZCV, he's still going to be solid, regardless of what his OVR shows as in the interface.
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Old 10-16-2012, 05:54 PM   #612
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Not sure if it's been mentioned, but punt return blocking seems vastly improved. First game post patch, I managed to return one 79 yards for aTD. Never even came close to breaking one before.
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Old 10-16-2012, 05:54 PM   #613
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

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Originally Posted by Clemmie
Im at work, any online head to head players, please, any difference in the defense? Do man and zone coverage play better? Are pursuit angles any better?
Nope...online play will continue to be offensive shootouts. Zone is a ***.. and if you dont have elite corners....an elite madden player will torch you.
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Old 10-16-2012, 05:56 PM   #614
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by KBLover
Why?

OVR is an evaluation of that player based on your scheme. Each scheme will weight certain things higher/lower as they, as a whole, will place different demands on players and their abilities.

If you have a cannon-armed QB and you run a run-heavy, high-percentage passing offense, that cannon won't get to show off as much.

Likewise if I have a great corner "overall" but he's a bit lesser in zone coverage and I'm planning a Cover 2 system, his OVR should drop.

But, ultimately, it doesn't matter what the OVR is because it's the skills that will matter. If that CB has a 89 ZCV, he's still going to be solid, regardless of what his OVR shows as in the interface.
Reread what he said. He made a player 99 in every category.

Anyone find a fix to the skinny arms/body glitch yet?
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Old 10-16-2012, 06:58 PM   #615
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

I find it funny that all the people complaining about the editing players glitches.

THIS IS WHY IT WASN'T IN THE GAME FROM THE START.
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Old 10-16-2012, 07:04 PM   #616
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Muteki
Anyone find a fix to the skinny arms/body glitch yet?
It's not really a skinny arm glitch. More of a skinny body glitch. The skinny arms in the edit screen is just an indicator it is going to happen, (keep in mind that the skinny arms are sometimes size 10 arms) but to answer your question, no.

I have been working on it and there doesn't seem to be a work around, other than just don't edit Offensive and Defensive linemen.
Don't edit anything on them or their information and, just to be safe, don't even go into their edit screens, although that is just a precaution as numerous trials have shown that as long as you don't hit the "accept & continue" button, the glitch does not take effect.

All other positions are unaffected by the ON FIELD aspect of the glitch, BUT if you edit a QB the arm size will drop to 0 or jump to 10 upon entrance into the edit screen so if you do make changes, you need to readjust the arms to an appropriate size. It is not a permanent change like the O/D-lineman though, so you can go back in at anytime and change the size back.
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