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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-16-2012, 10:54 AM   #553
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Originally Posted by ABR173rd
It's hard to take solace in that when Madden has been around forever. This isn't a new game going through it's growing pains EA has had more than enough time to bring this game up to at least playable standards. It's even more frustrating when I start a new CCM with a custom roster only to find out after one game that it makes the depth auto reorder every week. I found this issue after playing ONE game? This is beyond QA/QC it's almost as if their not even playing a single game after making adjustments to it.....

Editing before starting a CCM or during one is hindering the game, these are problems that were found after playing a SINGLE game. I can't reiterate this enough...
See...this is common though..again I believe this is due to the fact that there has been so many patches on top of patches..so much code on top of code..and there has been so many different people over the years making this game..think back several years ago there was a large arm issue..before that huge shoulder pad issue..
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Old 10-16-2012, 10:59 AM   #554
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

This horrible AI is killing this game for me. Its just not football. I never will understand how EA allows this kind of thing to be released. I dont care about editing, I dont care about anything, really, except that I get a good game from the cpu. But instead I get 40 runs and 20 passes. The cpu runs on first down EVERY TIME.

I have come to the conclusion that EA just does not care about realistic football and never will. Some of the decisions they make are just mind boggling. And every year its "maybe next year it will be better". But it never is. Theres always some game ruining bug. And every year i get my hopes up...only to be let down year after year. I have been playing this game since 1989, the first release, for DOS.

And now here we are in 2012, and I am "waiting for next year" again. All I want to do is play football. But i never can.

Okay, rant over...life goes on. Not a big deal in the overall scheme of things i guess.....
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Old 10-16-2012, 11:06 AM   #555
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Originally Posted by Nexgenrulz
Are they going to fix the PS3 version when trying to quit the game?? Double beep hard reset. It's rendered the game unplayable.
just hit PS3 button, go to PS3 menu. go to your PSN account hit Triangle and sign out. Then quit your game, no more double beeps or hard restarts.
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Old 10-16-2012, 11:07 AM   #556
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Originally Posted by SECElit3
"Only played one game" those were initial impressions.
If those were "initial impressions", which impression are we to believe from you?
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Old 10-16-2012, 11:11 AM   #557
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

There seems to be a visual bug in the patch. After going in to edit gear in my offline CCM, my second season generated rookies are stuck in white long sleeves and no edit will change that. Bug.
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Old 10-16-2012, 11:17 AM   #558
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by BenGerman
I just played a close game against the Titans with the Jags and won 17-13. I feel okay about the game post patch, but there was definitely some stuff I was shaking my head about. Anyway, I'll give the bad first so we can get that out of the way...

The Bad:
  • The CPU got up 13-0 in the first half through some dynamic playcalling (dropped back 15 times to pass the ball and 13 times to run the ball) but almost immediately after they got that big lead, their playcalling became stagnant. Chris Johnson on 1st and 2nd down was almost assured, and even sometimes on 3rd down. He ended up with 28 carries. Only one other person carried the ball all game.
  • The CPU would run fantastic against me, and then negate it by calling a bunch of toss plays that would often end in 5-7 yard losses.
  • The playcalling was just altogether bad, and a huge disappointment to someone whose only big gripe with the game was playcalling.

The Good:
  • The CPU ran the ball really well for the most part. I played on pretty much default All-Madden and it seemed almost perfect. Johnson ended up with like 117 yards on 28 carries.
  • Offense almost felt perfect. Between the seemingly tuned physics and challenge the CPU gives on defense, I was in heaven for half of the game (the half where I had the ball).
  • Nice to see all the cameras working like they should.

Overall, I'd say the bad outweighs the good by just a hair because the game is almost unplayable with the stale CPU playcalling. It also is extremely irksome to me that the CPU runs the ball 30 times in a game but only one other guy outside of Johnson gets a single touch. The Physics feel awesome, and have me extremely excited for the future of NCAA as well as Madden. But as of right now, I'm having a very frustrating overall experience.
Ben, I feel the same way. There are times when Madden 13 is a blast to play, but like you said, it never seems to last for an entire game.

The CPU playcalling needs to be addressed ... and sooner rather than later. There's no way I can play through multiple seasons if the CPU runs the same offense game after game.
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Old 10-16-2012, 11:31 AM   #559
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

It's been sort of touched upon- but haven't seen a true answer, but you can edit players' gear and attributes, but you can't edit their name? Would be great to actually edit real college players for next season (after year 1).
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Old 10-16-2012, 11:39 AM   #560
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Sleeve edits seem to be messed up. I edit my generated rookie RE to have arm sleeves, foot wraps and a dark visor. When I play the actual game, he has no arm sleeves, but does have the rest of the edits. When I go back to edit him thinking it didn't save or something, he's sitting there with the arm sleeves. They just never appear in-game.

The only reason I actually want him to have sleeves is because the guy's picture doesn't match the in-game model. I can't stand seeing his picture looking the color of Tony Gonzales, and then his game model being what must have been the darkest black available.
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