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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-15-2012, 03:32 PM   #225
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

my depth chart keeps on resetting it self randomly in offline ccm.

Why do i still have two mlb scheme choices if i switched my scheme to a 43 from a 34.
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Old 10-15-2012, 03:33 PM   #226
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Do the Bears still have orange pants instead of blue?
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Old 10-15-2012, 03:34 PM   #227
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by roadman
Actually, I need more than just a few games myself.

Just giving initial impressions.

Played a full game Niners vs Packers.

Niners had 15 passes to 29 rushes.

First game in real life, Niners had 32 rushes and 20 passes.

Not too bad.
playing an offline ccm. as seahawks. vs cardinals, they have thrown 43 times ran 7 but they are behind 51-7. I like the playcalling since they are behind, and are scrapping the run.
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Old 10-15-2012, 03:35 PM   #228
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by roadman
Actually, I need more than just a few games myself.
Just giving initial impressions.
Played a full game 12 minute quarters Niners vs Packers.
Niners had 15 passes to 29 rushes.
First game in real life, Niners had 32 rushes and 20 passes.
Not too bad.
Nope that looks good.

Big question for me is does accelerated clock work in user vs user online CCM's.
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Old 10-15-2012, 03:39 PM   #229
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Hi, with this new patch did they fix it so the accel clock actually works during supersim, and time will actually run down during supersim?
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Old 10-15-2012, 03:39 PM   #230
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Haven't seen it specifically posted yet, although you could say it's part of "fixed numerous crashes" -

The PS3 version's problem of triple-beep shutdown + file system restore when quitting the game out of online CCM appears to be fixed. Glad they fixed that serious issue for us PS3'ers.
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Old 10-15-2012, 03:40 PM   #231
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

anyone confirm that the pass/run ratio is fixed? or the playcalling is not as predictable?
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Old 10-15-2012, 03:45 PM   #232
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by agidio3
anyone confirm that the pass/run ratio is fixed? or the playcalling is not as predictable?
I would say it is not as predictable but maybe still not what you are going to see on Sunday. I played one game in offline CCM and the Chargers had a 22/38 run/pass ratio but they were also down the entire game.
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