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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-08-2012, 05:43 PM   #633
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by KingV2k3
It SEEMS like a smart and simple fix and would be VERY much appreciated...

As it stands, because of the skewed sim stats, USER D always finishes higher in team stats than it should while the USER O finishes well below...

I have to believe that this will affect coach and player XP / progression in CCM, so it would be great to have the simmed games in 125 total play range...

Thanks for looking into it!
I would agree it does seem like a simple fix if the engine is predicated on quarter length. I will have to verify that is the case.
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Old 10-08-2012, 05:44 PM   #634
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by rspencer86
Hate to keep bringing this up, but I looked and found no answer:

Anything being done about the post-game highlights issue in user vs. user CCM games? It's a big loss as that was how I put together some very cool highlight packages for our online league.

Was this a design decision or just an oversight?

Also, really hope something can be done to tune the sim stats. It sucks as a big stats guy to know that the numbers are so far off the mark.
Post game highlights are still out. This was by design due to memory issues. Some things will have to get cut for it to return in Madden 14.
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Old 10-08-2012, 05:48 PM   #635
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by EmmdotFrisk
- Are you saying that NCAA 13 lead passing is tougher than in Madden 13?
- Madden 12 defenses were tougher because it didn't have the read and react engine which aimed to eliminate psychic defense.
- Purple zones are broken and the gameplay team knows it
- Total Control Passing needs to be refined so that the WR doesn't adjust to the ball trajectory immediately after the ball leaves the QB's hands
- Practice is very good, so tough on All-Madden, its weird. The difficulty setting plays a big part when the team is controlled by a user.

Thanks for your input and I will pass this on to the team.
Thanks alot I appreciate it. I just know the Defense is much better in NCAA. The pass leading in Madden just seems more powerful. I like Defense and you simply cant play it in Madden this year versus anyone good. Wish a game tuner or patch could help.
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Old 10-08-2012, 05:55 PM   #636
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Are total controll passing and purple zones being adjusted for this patch? That would be great if they are.
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Old 10-08-2012, 05:58 PM   #637
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Quote:
Originally Posted by EmmdotFrisk
Post game highlights are still out. This was by design due to memory issues. Some things will have to get cut for it to return in Madden 14.
Can you elaborate on this more? What changed from 12 to 13? I very much enjoyed that feature.

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Old 10-08-2012, 06:17 PM   #638
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

In Madden 13, the pink accessories are apparently showing up when the system clock shows October, but not necessarily when it is October in CCM (as in previous Maddens). I think the way this was done in the previous Maddens was perfect. Is this going to be fixed so that we aren't seeing pink accessories from pre-season to Super Bowl just because we happen to be playing Madden this month?
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Old 10-08-2012, 06:22 PM   #639
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Thanks for the info, Emmdot. Man, that's too bad. Hopefully the dev team can pull an ace out of their sleeve and figure out a way to get it back into M14.
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Old 10-08-2012, 06:26 PM   #640
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by EmmdotFrisk
Post game highlights are still out. This was by design due to memory issues. Some things will have to get cut for it to return in Madden 14.

was this why some of Madden 12's Authentic Broadcast Replay Cuts/Presentational elements were missing in 13 as well????
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Last edited by SteelerSpartan; 10-08-2012 at 06:31 PM.
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