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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-08-2012, 04:18 PM   #593
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by kingsofthevalley
Emmdot, can you confirm that the editing encompasses player names? Specifically the draft class names. Schools would be good, but names are a must. Without the ability to import, I just plan on copying the names and positions of my NCAA classes onto some notebook paper, then replacing the Madden rookie names with my own.
Unfortunately you cannot edit anything about drafted players other than the Connected Careers edit options I posted earlier.
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Old 10-08-2012, 04:19 PM   #594
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Originally Posted by SJHalt621
Is CPU play calling logic going to be changed? End of half end of game? Along those lines.****n to pass ratio going to be tweeted? Some teams call run plays an excessive amount
Any luck with this?
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Old 10-08-2012, 04:19 PM   #595
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by slice21
Also Would like to know!I like controlling all players on offense and the ability to use my created character on defense aswell.
Yes, you can create players and put them on the team of your choice. Then you can import the roster into Connected Careers.
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Old 10-08-2012, 04:20 PM   #596
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by SJHalt621
Any luck with this?
I'm getting confirmation on this as we speak. Thanks for pointing it out.
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Old 10-08-2012, 04:21 PM   #597
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by RLaguna
Can we PLAY ANY GAME now from the Franchise schedule again like in previous Madden games?


And/Or will we be able to control every team in Franchise Mode?...Like set all teams to HUMAN controlled?

Finally, was any tweaks done to the actual physics engine to tighten up the look and feel of the sometimes wacky looking tackles and flops?


thanks for your time
Sorry no multiple team control yet. We are looking into a possible tuner update to tighten up physics but it depends on what we can do at this point in the release. I will update you guys with more later.
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Old 10-08-2012, 04:23 PM   #598
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by RandyBass
Well in theory, if what they say is true, then yes why not?

You can actually edit the current players' names this year too, and then give them old school gear as well. So unless they change something, I think roster makers will have all the tools necessary. Pretty cool.
The Canton Greats won't be available to edit, however you could create them and import into your Connected Career roster if you want.
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Old 10-08-2012, 04:26 PM   #599
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by eviladams
This thread is 50 pages deep and I'd rather not have to go through all of it.

I see the custom rosters is for "offline" CC mode.

Point of clarification, is the editing of players for "offline" only as well?

And what exactly is coach mode? I thought thats what we already had, you pick a player or a coach?

Lil help here.
Player/roster editing is for offline only.

Coach mode will allow you to call plays and watch in broadcast without controlling a player.
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Old 10-08-2012, 04:26 PM   #600
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Is there anyway you guys can tune online play? Right now online ranked games have very bad defense. I'm shocked nothing was done to help zone defense. Thanks
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