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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-08-2012, 03:30 PM   #569
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Is this same as old coach mode (QB) or a new version? Can User controlled QBs with Coach Mode On scramble?
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Old 10-08-2012, 03:38 PM   #570
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by jethrotull
Okay so on the draft players being able to be edited. My guess is that they don't want to throw away all their work on the back stories, which I could care less about. They are after all made up, so I doubt anyone would miss it. What ever happened to letting the people who buy the game play how they want to play it offline? I don't care about Bull Griggs, in fact I find it comical that EA would think anyone would. One of the greatest aspects was being able to import draft classes into Madden from NCAA, thus increasing replay value. My only question is if we cannot edit draft classes, what is the thought process behind it? Do you think people want to be told how to play a game offline, or do you not want your grand idea of scripted drafts thrown out?
Josh Looman has mentioned many times that this is something we want in Madden, it just wasn't ready to be properly implemented into Madden NFL 13.
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Old 10-08-2012, 03:41 PM   #571
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by NateDogPack12
Can someone, doesn't necessarily have to be Frisk, explain to me WHY we can't edit the positions of our players? That seems like one of the most logical things to edit. OLB / DE. Tackle to Guard. Guard to Center. Left Tackle to Right Tackle. Now the depth chart does let us work around the limitation somewhat, but still....

My hypothesis is they don't want cheesers (God did I really just use that word) turning online CCM to a fiasco by making Mark Barron a DT and Aaron Rodgers a WR. But that's all I can come up with. Seems like the schemes and such should be able to still function.
This is just something that wasn't ready for Connected Careers. A lot of things change on the backend when a player changes positions. There are also things that could be used as exploits (i.e. changing a player position to gain XP, and then switching back after the game). When the team can devise a way to implement this realistically and efficiently we will see it in Madden.
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Old 10-08-2012, 03:42 PM   #572
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by DrDoctor
There are too many pages for me to figure out if this question has already been asked.... so forgive me if it has...

Anyone know if all these changes will take affect in current offline CCM's? Or will I have to create a new one in order to take advantage?
The only thing you will have to restart your Connected Career for is custom roster import. Everything else will happen retroactively
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Old 10-08-2012, 03:43 PM   #573
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by Sotendo
Can you do an offline multiplayer ccm?
Multiplayer in the sense that you and another can play with eachother on the same console. You cannot control different teams in the same Connected Career without retiring and changing teams.
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Old 10-08-2012, 03:44 PM   #574
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by 12
I sure hope so.

I played a game and simulated defense just to see what the stats would look like.

NE ran 113(!) offensive plays. Brady threw 52 passes (446 yards) and Ridley and Woodhead each had around 25 carries. They scored 62 points and their running backs averaged around eight yards per carry.

It's not usually this bad, but the amount of plays the CPU runs in sim is what is KILLING the realism of the statistics.

I would hope this can be addressed in a tuner, but it needs to be addressed. I appreciate all of EA's hard work with this upcoming patch, but as it is every year, the simulation statistics need some serious attention.
How long are the quarters in which you are super simming the game?
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Old 10-08-2012, 03:45 PM   #575
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by kingsofthevalley
Cool. I hope draftee names are included in this.
Once you have started your Connected Career you cannot edit names of players.
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Old 10-08-2012, 03:48 PM   #576
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by Cavicchi
Is this same as old coach mode (QB) or a new version? Can User controlled QBs with Coach Mode On scramble?
Just wanted to quote this so it gets responded to by Emm. I know what Dewiel stated, just want a second confirmation from a different EA source.
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