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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-04-2012, 12:14 AM   #281
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

We have to wait and see if everything works as advertised or as we assume it will. I wouldn't get too high or too low..remember there were things in the last NCAA 13 patch list that didn't quite translate in the game.

But this is a step in the right direction to get the game playable, especially for those of us with higher standards.

Also gotta take the time to say to all those who complained about us complaining - see what happens when you speak up for yourself?
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Old 10-04-2012, 12:17 AM   #282
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Wow!

Shocking because they said they wouldn't get coach mode in this year and.. here you go.
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Old 10-04-2012, 12:22 AM   #283
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Re: Madden 13 Patch #3 details

Now that im thinking about it, I have a few questions -

1) With the added ability to edit players in off-line CCM, what exactly does this include? Attributes, Positions, Equipment, Jersey Numbers, Personal Info? Is there anything that cant be edited?

2) When using a custom roster in CCM, do the player's overall ratings still increase/decrease or will they stay the same as in Play Now?

Thanks.
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Old 10-04-2012, 12:30 AM   #284
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

I obviously can't prove it, but it's my opinion that in every patch, more than what they put in the notes gets fixed. So when we look at the notes for this patch and what they are actually telling us about, I'm really impressed with their effort. Despite being more optimistic than most about them being seriously committed to making this a great game, I still am pleasantly surprised that many things that I thought wouldn't be fixed until next year, were instead addressed in M13.

Yes, we have to see how it's implemented, and yes some of these fixed aren't going to work, but I hope that some of the tired anti EA rhetoric can be put out to pasture now, and the focus can be solely about constructive lobbying for improvements in the core gameplay mechanics/A.I. and the addition of new CCM features and the return of all lost franchise mode elements.
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Old 10-04-2012, 12:31 AM   #285
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Re: Madden 13 Patch #3 details

Coach mode can now be used in CM, I just fell back in love with the EA Madden team, As a player with a hand disability this is big and allows me to once again enjoy Madden Football, thanks gentlemen.

Last edited by crob8822; 10-04-2012 at 12:34 AM. Reason: added comment.
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Old 10-04-2012, 12:34 AM   #286
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Re: Madden 13 Patch #3 details

Props to EA that's a lot of things for patch #3 glad edit rosters is back also will not mind that we can now use our own custom rosters to start a CCM.
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Old 10-04-2012, 12:34 AM   #287
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Originally Posted by jfsolo
I obviously can't prove it, but it's my opinion that in every patch, more than what they put in the notes gets fixed. So when we look at the notes for this patch and what they are actually telling us about, I'm really impressed with their effort. Despite being more optimistic than most about them being seriously committed to making this a great game, I still am pleasantly surprised that many things that I thought wouldn't be fixed until next year, were instead addressed in M13.

Yes, we have to see how it's implemented, and yes some of these fixed aren't going to work, but I hope that some of the tired anti EA rhetoric can be put out to pasture now, and the focus can be solely about constructive lobbying for improvements in the core gameplay mechanics/A.I. and the addition of new CCM features and the return of all lost franchise mode elements.
Well hopefully one of the quiet fixes is when your down in the 4qtr and you have the opportunity to comeback, you can actually call time out to stop the clock. Always happens when under 2min. Other than that, M13 has already been fun.
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Old 10-04-2012, 12:37 AM   #288
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

So still no custom playbooks in CCM?
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