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NBA 2K13 Advanced Controls

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Old 09-28-2012, 11:32 PM   #289
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Re: NBA 2K13 Advanced Controls

I agree with illosophy.

I'm all for users having control over the type of shots we shoot, but he does make a point with the sig style statement.
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Old 09-29-2012, 12:28 AM   #290
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Re: NBA 2K13 Advanced Controls

You have to hit turbo to launch out of your size-ups. After that I let the trigger go unless I'm open for a dunk.
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Old 09-29-2012, 12:57 AM   #291
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Re: NBA 2K13 Advanced Controls

Quote:
Originally Posted by jersez
You have to hit turbo to launch out of your size-ups. After that I let the trigger go unless I'm open for a dunk.
it does actually help to keep holding turbo sometimes...it will make your player sprint longer in some cases.
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Old 09-29-2012, 12:58 AM   #292
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Re: NBA 2K13 Advanced Controls

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Originally Posted by blues rocker
it does actually help to keep holding turbo sometimes...it will make your player sprint longer in some cases.
That's true. actually holding the turbo while sizing up works better, than sizing up then holding turbo.
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Old 09-29-2012, 02:16 AM   #293
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Re: NBA 2K13 Advanced Controls

I wish 2k sports put the dunking controls back in like what they did in 2k11. For example right stick to the left for flashy dunks, right stick to the right for power dunks, right stick to the front for normal dunks, and right stick to the back for reverse dunks. It brought more options to deicide which dunks to perform and provided more animations. I hate it when CPU decides which dunks to perform for my player. Just patch it in the game plzz. I want TOTAL DUNKING CONTROL lol.
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Old 09-29-2012, 02:22 AM   #294
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Re: NBA 2K13 Advanced Controls

Quote:
Originally Posted by AllStarDaDon
I agree with illosophy.

I'm all for users having control over the type of shots we shoot, but he does make a point with the sig style statement.
Its good point.
But it doesnt mean it should be ok...

What if instead of bankshots being automatic
it was blocks or steals?...or spin dunks hopsteps & eurosteps??...just because a player does it frequently....?
there's a command on the controller for eurosteps...
everybody doesnt euro step...or throw oops off the glass...
or spin dunk or block shots...u get my point....
but we have the same commands for every player

there was modifier for shooting off the glass
i wish it would have stayed that way...
just a personal gripe with 2k...they always take out stuff for no reason
(maybe mechanics reason idk...but it wasnt an issue 2 change)
ie changing the dpad on 2k12 lol...just saying

Or those automatic toss ups at the end of the shot clock
(EX you're going for an achievement or personal goal of a perfect game and they shoot one of those shots...lol...it shall be painful)

not even a big deal..its just they preach control
but make certain things automatic which end up being pull in/double animations(lunge steal where nobody can bump into you & dunk ons)...which isnt control...its game logic & script...which has always been 2K..
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Old 09-29-2012, 02:43 AM   #295
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Re: NBA 2K13 Advanced Controls

Quote:
Originally Posted by djcnerds
I wish 2k sports put the dunking controls back in like what they did in 2k11. For example right stick to the left for flashy dunks, right stick to the right for power dunks, right stick to the front for normal dunks, and right stick to the back for reverse dunks. It brought more options to deicide which dunks to perform and provided more animations. I hate it when CPU decides which dunks to perform for my player. Just patch it in the game plzz. I want TOTAL DUNKING CONTROL lol.
They still have that, it's camera relative.
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Old 09-29-2012, 03:31 AM   #296
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Re: NBA 2K13 Advanced Controls

I think the trigger shooting is something that has been planned for a while now.
Thinking back to 2k11 & 2k12 and the "Flick Flick" controls
With the Flick Flick you could hold the trigger down to modify shots
Example. In 2k11 or 2k12
During a drive anywhere on the floor hit the left trigger and pump fake(move the shot stick quickly in any direction) then move it another direction while letting the trigger go and you would shoot.

I cant be the only player that used those controls faithfully.
Sounds like this new shot stick with the trigger is the full version of that.
Cant wait to try it out.
After a while I'd only take layups and paint shots like that because the animations looked more realistic using the flick flick controls.
Im hoping the new shot stick is what Im thinking it is...
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