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NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

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Old 09-26-2012, 07:12 PM   #1161
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My Impresssons:

Upon turning on the game, it seemed kind of dry, nothing to jump out at you, like 2k12. But maybe its because its a demo and they didn't add all the bells and whistles, or it could be the lack of menus that makes it look so plain.

Starting the Game:

Imediately I wa nervous when they showed the starting line ups, the lack of definition to the character pictures did feel like a "large" stepback as mentioned by others in this forum.

The start of the game felt kind of lame as well, in 2k12 you'd have the Star do his ceremonial intro (like Lebron and his chalk, which he does here) and then the other stars of the home team would walk around to the opposing team and shake there hands. But in 2k13, Bron throws up his chalk, and then there is the tip off that's it.

Gameplay:

I've heard complaining around getting used to the shot stick, but to me gameplay seems pretty simple, if you get a seem and make some space, you are going to score, it was very easy to execute whatever I wanted to (could have been because of the mode). The think I LOVED is that the contact dunk animations aren't pre-determined. Before if the defender was in a certain position, not even attempting to block the dunk, they would be sucked into a contact dunk animation, and if the game said "Player 1 is here and Player 2 is here, so actuate this animation".
Dunking on peeps seems more active to the position of the defender and how he reacts, I've had times where the defender was under the court, didn't react to jump and my player offensive player did a dunk, but moved his body slightly to try to avoid contact. It seems more reactive and real to the situation.

Defense feels meh to me, I guess its what people wanted, and its right, for example with Chalmers I can't stop Westbrook no matter how hard I tried one on one, I feel like if I stop him, its because the person controlling him didn't execute well enough. Which in some situatoins can be considered real, we saw how he exploded in the finals even against Wade.

Bottom like I didn't get that wow feeling I wanted maybe because all that is missing, and with no comentary it really seems plain and dead, I need some Steve Kerr.

Before the start of the game with all the gold and stuff and even some of the menus that we've seen in the videos of players stats and Icons, looks too Arcadish to me, for example when you see those menus and all the Gold Glammer you don't think NBA Basketball, its more like NBA Ballers.
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Old 09-26-2012, 07:27 PM   #1162
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

Negatives, players still don't grab the ball while in the the air, though the ball is in plain sight, and still, just like in 2K12, a lot of times when I press jump while wanting to attempt to grap a rebound, the game is non-responsive
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Last edited by sleepyshotta; 09-26-2012 at 07:36 PM.
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Old 09-26-2012, 07:29 PM   #1163
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

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Originally Posted by blues rocker
the one nagging thing that still really bothering me is all of the stopping catch animations. every time i pass to a cutting teammate he stops to catch the ball...instead of continuing his path to the hoop...this one is really annoying me. why would a cutter with a wide open path to the hoop just stop in his tracks as he catches the ball? he should catch in stride and continue to the hoop.
I have noticed this as well and its also bugging me...
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Old 09-26-2012, 07:33 PM   #1164
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

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Originally Posted by vannwolfhawk
I have noticed this as well and its also bugging me...
yeah, they really need to fix that. i've missed out on so many inside shots due to this. i'll have a teammate with a wide open lane, he cuts, i'm expecting an easy layup or dunk, then he just stops in his tracks as he catches the ball. this is the source of many WTF moments. this is the one blatant "how did they not fix this?" issue that's sticking out. most of the other issues are minor for me, but this one sticks out like a sore thumb.

Last edited by blues rocker; 09-26-2012 at 07:37 PM.
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Old 09-26-2012, 07:36 PM   #1165
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

I really don't like that almost every time someone tries to pass, they lift the ball above their head to do so. It happens quite often, and isn't very real, imo.
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Old 09-26-2012, 07:37 PM   #1166
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

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Originally Posted by sword1986
Don't play them. All I play is NBA 2K. The MW3 was a Christmas gift that collected dust, and the Need For Speed was a game included with my new PS3 I bought off eBay.
Wow, I got $18.00 back for only selling 2K12 at gamestop. lol
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Old 09-26-2012, 07:38 PM   #1167
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

" live ball" mechanic seems to be almost gone!!!! I get in perfect positions for blocked shots and my guy doesnt make contact at all!
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Old 09-26-2012, 07:48 PM   #1168
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here

I found this in other site. I guess LeBron or Wade got fire or something, but I'm still trying to figure out how they took a point from OKC, lol



I've played around 10-12 quarters and didn't see anything like it. Did it happened to anyone else?
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