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NBA 2K13 Advanced Controls

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Old 09-26-2012, 02:54 PM   #121
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Re: NBA 2K13 Advanced Controls

Quote:
Originally Posted by achieveduser
So in the demo, controls are set to camera relative?

Camera relative means I have to do moves with reference to direction player is facing, correct?

Yes.

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Old 09-26-2012, 02:56 PM   #122
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Re: NBA 2K13 Advanced Controls

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Originally Posted by richmo
And speaking of dribbling while moving, anyone else discover the "slow creep" variation of moves (the ones Beasley did in one of the videos)? You can slowly cross, go between the legs, hesitate, and even go behind the back! It also works going slowly backwards too. ****'s beautiful. Looks really realistic when ending a quarter to get something going.
This is an example of one of the limitations of the old Isomotion controls and why going with RS dribbles was a necessary step if we wanted ball handling to progress.
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Old 09-26-2012, 02:57 PM   #123
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Re: NBA 2K13 Advanced Controls

What are our options when we are crowded by the defender? Can we like explode? And how do you crowd someone when you're the defender?
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Old 09-26-2012, 03:02 PM   #124
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Re: NBA 2K13 Advanced Controls

Quote:
Originally Posted by achieveduser
So in the demo, controls are set to camera relative?

Camera relative means I have to do moves with reference to direction player is facing, correct?
yes. there was a lot of debate on whether dribble moves should be camera-relative vs. absolute as well. more *sigh*
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Old 09-26-2012, 03:07 PM   #125
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Re: NBA 2K13 Advanced Controls

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Originally Posted by Beluba
Your guy will "auto-contest" if you're holding LT or if you're doing the hands up move with RS. You can change the AUTOMATIC SHOT CONTEST setting in Controller Settings when you get the game next week
I think last year this only applied if you were standing still. Does it happen all the time from now on as long as you're holding LT?
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Old 09-26-2012, 03:08 PM   #126
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Re: NBA 2K13 Advanced Controls

i was asking this question in the impression thread about Sizeup moves and i got most of the answer i was looking for but since there is a dev communicating here ill ask it here.

did player specific sizeup moves get removed?

because all the pg/sg/sfs in the demo perform the same animations when the sizeup moves are executed. so 4ex from a stand dribble if you tap back 2x on the RS every player performs the exact same animation etc.

whereas in 2k12 almost every player had a set of 4 sizeup moves that were unique to himself, so Kobe had sizeup moves that were completely different from say Durant.
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Old 09-26-2012, 03:08 PM   #127
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Re: NBA 2K13 Advanced Controls

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Originally Posted by Beluba
yes. there was a lot of debate on whether dribble moves should be camera-relative vs. absolute as well. more *sigh*
Beluba, do you personally use camera-relative or absolute?
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Old 09-26-2012, 03:12 PM   #128
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Re: NBA 2K13 Advanced Controls

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Originally Posted by Beluba
yes. there was a lot of debate on whether dribble moves should be camera-relative vs. absolute as well. more *sigh*
Thanks for answering. I just needed a confirmation because I can do dribble moves with this understanding but for some reason shooting with shot stick doesn't feel like they were camera relative. Having exceptionally difficult time with reverse layup and such. Probably requiring more practice is all.
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