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NBA 2K13 Video - Developer Insight #5: MyTeam

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Old 09-21-2012, 02:27 PM   #49
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

Asked Ronnie via twitter if u could play my team against friends and he replied.... “@Ronnie2K: .@rdub2033 Yes you can play your MyTEAM online. That's the fun part since you add sig skills and attribute boosts to existing players”

Not sure if he understood my question lol but I'll take this as a yes.
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Old 09-21-2012, 02:28 PM   #50
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

Quote:
Originally Posted by DaBlackProdigy
Its childish because you guys are nitpicking everything, and how can dwight howard be a better spot up shooter WHEN HE ISNT ONE TO BEGIN WITH. I wish I play someone that WASTED a sig skill by putting spot up shooter on dwight. Do you know why sig skills were put into the game? To highlight a players strengths since when was spot up shooter a strength of dwight howard, so i'm sure it wouldn't be much of a difference.
I dont think you have to wish, I'm almost guaranteed you will see it, and I wouldnt be so sure if I were you as to say how effective and ineffective he would be with these skills.
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Old 09-21-2012, 02:31 PM   #51
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

Quote:
Originally Posted by richie923
They showed that you can get court designs in the packs you buy but it looks like the Bobcats new court won't be in the game.

I am pretty sure it will look like this:
Last year the game shipped with the wrong courts for Cavaliers and Raptors, they corrected both within a few weeks without a patch using the online data. I'm sure they can do the same this year if needed.
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Old 09-21-2012, 02:33 PM   #52
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

i'm sure 2k is gonna release an update after the game is released like in 2k11 when the cavs didn't have the new court.
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Old 09-21-2012, 02:34 PM   #53
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

No mention about purchasing VC or booster packs with real money! Let's hope all the currency stays virtual!
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Old 09-21-2012, 02:34 PM   #54
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

People relax....it doesnt matter what signature skill u add to players if the base number for the skill isnt high it still wont be as effective (so if dwight howard has a 3pt rating of 25 and the corner specialist only gives them a 30 percent boost to that) . Now im not sure how much of an attribute boost like corner specialist gives a player i was just being hypothetical, but it only matters if its a skill that player is already decent in. (sorry if someone explained already. I didnt read the whole thread yet but this seems to be the main complaint)
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Old 09-21-2012, 02:42 PM   #55
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

Quote:
Originally Posted by DatGD12guage
Dwight howard + Dead Eye + Acrobat + Ankle breaker..........? LOL I think I'll pass on this mode here, this will probably be the last mode I play when I get bored with all the other modes and it seems like I'll be more occupied with those until 2k14. They should have called this mode Fantasy Basketball.
You're more than welcome to give Dwight Howard those Signature Skills, but don't complain when you utilize players the wrong way and cannot WIN against other teams online. It's strategic, and gives you flexibility on how you want your teams to look.
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Old 09-21-2012, 02:43 PM   #56
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Re: NBA 2K13 Video - Developer Insight #5: MyTeam

Wow. There is a lot more to this mode than I expected. It looks great, and other than my online associations, it will might take most of my time on 2k13. I may actually like this more than crew mode (I would like both though...)
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